Commit Graph

7 Commits (41f0a57f8139b4d84a9a780dbf7790cb7437dab4)

Author SHA1 Message Date
Shutong Wu 757edbc5a4
Merge pull request #93 from dsarno/feature/generalize-getcomponentdata
Feature: 🔍 Enhanced Component Data Reading via Serialization
2025-07-25 14:38:30 +08:00
Shutong Wu 6a47945479
Merge pull request #106 from Tanichael/feature/manage-shader
Feat: Add CRUD operations for Shader files via MCP

Example Prompt: "generate a cool shader and apply it on a new cube"
2025-07-14 01:45:29 -04:00
Scriptwonder 21fbac60c2 Update for PhysicsMaterial
1. Fixing to ensure both version of PhysicMaterial works, editing PhysicsMaterial properties to camelCase
2. Add example output on server
2025-07-13 14:33:06 -04:00
toma.tanigawa 649599fcfe Add: Shader management tool 2025-04-18 20:23:56 +09:00
David Sarno 47bb2c6363 docs: Add documentation for get_components action in manage_gameobject
- Add get_components to the list of available actions in the docstring

- Document required and optional parameters for get_components action

- Clarify the return value structure for get_components

- Improve overall documentation clarity for component data retrieval
2025-04-13 10:38:53 -07:00
David Sarno 15ba68f473 feat: Improve GameObject serialization and add includeNonPublicSerialized flag 2025-04-10 08:12:20 -07:00
Justin Barnett cb603b7b1a restructured project
- moved Unity package and Python application into separate folders to be
downloaded separately using clone .git/UnityMcpBridge
2025-04-08 06:14:13 -04:00