Commit Graph

334 Commits (4553641a390a365eca6df70836edcbdf18ee34d8)

Author SHA1 Message Date
Marcus Sanatan 22fe9dfbdb
Improve Windsurf MCP Config (#231)
* Move the current test to a Tools folder

* feat: add env object and disabled flag handling for MCP client configuration

* Format manual config specially for Windsurf and Kiro

* refactor: extract config JSON building logic into dedicated ConfigJsonBuilder class

* refactor: extract unity node population logic into centralized helper method

* refactor: only add env property to config for Windsurf and Kiro clients

If it ain't broke with the other clients, don't fix...

* fix: write UTF-8 without BOM encoding for config files to avoid Windows compatibility issues

* fix: enforce UTF-8 encoding without BOM when writing files to disk
2025-08-24 06:57:11 -04:00
David Sarno ee23346ca2 feat: installer cleanup, auto-migration, logging normalization 2025-08-23 22:13:47 -07:00
GitHub Actions 97fb4a775e chore: bump version to 3.0.0 2025-08-21 00:42:06 +00:00
Marcus Sanatan eeb67e8656
Don't ignore the package's README (#230) 2025-08-20 18:26:51 -04:00
Marcus Sanatan ae13ef41d5
Rename namespace and public facing plugin output from "Unity MCP" to "MCP for Unity" (#225)
* refactor: rename namespace from UnityMcpBridge to MCPForUnity across all files

See thread in #6, we can't use Unity MCP because it violates their trademark.
That name makes us look affiliated. We can use MCP for Unity

* Change package display name, menu item and menu titles

These are front facing so has to change for Unity asset store review

* Misc name changes in logs and comments for better consistency

* chore: update editor window title from 'MCP Editor' to 'MCP for Unity'

* refactor: update branding from UNITY-MCP to MCP-FOR-UNITY across all log messages and warnings

* chore: rename Unity MCP to MCP For Unity across all files and bump version to 2.1.2

* docs: update restore script title to clarify Unity MCP naming

* Fix usage instructions

* chore: update log messages to use MCP For Unity branding instead of UnityMCP

* Add a README inside plugin, required for distributing via the asset store

* docs: update Unity port description and fix typo in troubleshooting section

* Address Rabbit feedback

* Update Editor prefs to use new name

Prevents overlap with other Unity MCPs, happy to revert if it's too much

* refactor: rename server logger and identifier from unity-mcp-server to mcp-for-unity-server

* Standardize casing of renamed project to "MCP for Unity", as it is on the asset store

* Remove unused folder

* refactor: rename Unity MCP to MCP for Unity across codebase

* Update dangling references

* docs: update product name from UnityMCP to MCP for Unity in README

* Update log and comments for new name
2025-08-20 15:59:49 -04:00
Marcus Sanatan 14a6cbaeb4
Support kiro (#221)
* Add a base Unity project to run unit tests in

* Add Windsurf IDE support so I can test more easily

* Add a dummy script

* feat: add unit tests for CommandRegistry and document prefab asset workflows

* Run tests when code is pushed to main

* Bump version of actions

* Install the MCP plugin via relative path

* Remove test branch from GH workflow

* Remove blank package.json files at the top level directory

* Add Kiro support, closes #196
2025-08-15 21:26:12 -04:00
Marcus Sanatan ce53639090
Set up Unit tests (#220)
* Add a base Unity project to run unit tests in

* Add Windsurf IDE support so I can test more easily

* Add a dummy script

* feat: add unit tests for CommandRegistry and document prefab asset workflows

* Run tests when code is pushed to main

* Bump version of actions

* Install the MCP plugin via relative path

* Remove test branch from GH workflow
2025-08-15 21:24:55 -04:00
Jos van der Westhuizen c9d30daf62
Update package.json -- add discord link 2025-08-15 10:08:24 -05:00
GitHub Actions 60a2ed4749 chore: bump version to 2.1.2 2025-08-14 23:19:31 +00:00
Marcus Sanatan df07716c75
Merge pull request #219 from msanatan/feature/open-upm
Adjust the package before publishing on OpenUPM
2025-08-14 19:06:09 -04:00
Marcus Sanatan ed63c245b3 Improve README formatting 2025-08-14 19:02:25 -04:00
Marcus Sanatan a6e0eb669a Improve echo line
Replaced a bit too aggressively lol
2025-08-14 19:00:29 -04:00
Marcus Sanatan ce39ca6d49 Revert "Bump version because we have a name change"
This reverts commit 148fa8b431.

We'll test the actions that bumps the version and tags the repo
2025-08-14 18:48:51 -04:00
Marcus Sanatan 79389d832e feat: add workflow for version bumping 2025-08-14 18:48:24 -04:00
Marcus Sanatan 148fa8b431 Bump version because we have a name change 2025-08-14 18:29:22 -04:00
Marcus Sanatan 3fd59e3927 docs: add OpenUPM installation option 2025-08-14 18:18:33 -04:00
Marcus Sanatan b735210d9d Update required Unity version and package name
Closes #213
2025-08-14 18:13:21 -04:00
dsarno b33ae0b170
Merge pull request #212 from CoplayDev/dsarno-readme-patch-1
Update README.md
2025-08-14 07:29:33 -07:00
dsarno 108dd80883
Update README.md
slight cleanup
2025-08-14 07:29:17 -07:00
dsarno cf8f5d4dd7
Merge pull request #210 from dsarno/fix/config-stability
Config stability: preserve user configs, prefer installed server, safer uv resolution, XDG paths (Linux)
2025-08-13 19:21:02 -07:00
David Sarno 80d311ec13 chore(windows): WinGet Links resolution uses ProgramFiles (machine-wide) after LOCALAPPDATA; drop ProgramData; update comment 2025-08-13 19:15:03 -07:00
David Sarno fae347b03a revert: remove protocol framing changes from config-stability PR (keep config-only changes) 2025-08-13 19:06:33 -07:00
David Sarno 616d3998b5 chore: bump package version to 2.1.1 2025-08-13 19:02:29 -07:00
David Sarno 6e59b8fe8d fix: linux XDG config paths; prefer installed server; robust cursor detection; atomic writes; uv validation; WinGet Links ordering 2025-08-13 18:13:25 -07:00
David Sarno 6e22721d3a feat: preserve existing client config; prefer installed server path; add ResolveServerSrc; block PackageCache unless dev override; canonical uv args 2025-08-13 17:46:07 -07:00
dsarno a7af0cd9b0
Merge pull request #209 from dsarno/patch/uv-links-prefer
Windows UV stability: prefer WinGet Links, preserve pinned uv path; Claude Code unregister UI; add generic mcp_source.py
2025-08-13 14:33:07 -07:00
dsarno f8c76db9ca Fix Unity Package Manager Git URL format in mcp_source.py 2025-08-13 14:31:10 -07:00
David Sarno 370a36044d docs: update README with client-specific config flows and mcp_source.py documentation 2025-08-13 14:23:52 -07:00
David Sarno 4e1b905ea0 chore: bump version to 2.1.0; Windows uv resolver improvements; preserve existing uv command; Claude unregister UI fix; .ps1 handling; add generic mcp_source.py 2025-08-13 14:02:19 -07:00
dsarno 5583327a03 mcp_source.py: remove duplicate mac-only script; keep cross-platform argparse version (auto-detect manifest/repo; supports interactive/non-interactive) 2025-08-13 13:10:47 -07:00
David Sarno cd707284d7 dev: add generic mcp_source.py helper to switch MCP package source (upstream/remote/local) 2025-08-13 12:47:22 -07:00
dsarno b6b8d47dfe Windows: robust Claude CLI resolution (prefer .cmd, fallback .ps1, where.exe); Unregister UX: use 'claude mcp get' exit codes; stop PATH prepend on Windows; safer detection when unregistered 2025-08-13 12:36:24 -07:00
David Sarno a2a14c179c Claude Code: after unregister, set NotConfigured, re-check, and repaint so button toggles and status updates 2025-08-13 11:54:07 -07:00
David Sarno 9a9267c128 Windows: prefer WinGet Links uv.exe and preserve existing absolute uv command during config writes 2025-08-13 11:35:31 -07:00
dsarno ce8ab83256
Merge pull request #208 from dsarno/feature/claude-cli-detection-ui
UX and Fix: Claude Code detection + UV gating (Cursor/Windsurf) + VSCode mcp.json schema
2025-08-12 21:49:33 -07:00
David Sarno b09a86f5fb WriteToConfig: only include type="stdio" for VSCode; omit for other clients 2025-08-12 21:47:11 -07:00
David Sarno a52ce7a219 VSCode manual config: use resolved uv path; VSCode parse init guards; NVM version parse robustness; help labels [HELP] 2025-08-12 21:33:43 -07:00
David Sarno eb7b2e952e chore: bump Unity MCP Bridge package version 2025-08-12 21:09:02 -07:00
David Sarno 4f9017d676 VSCode MCP: switch to mcp.json top-level servers schema; add type=stdio; robust parse/merge; Cursor/Windsurf UV gating UI; Claude Code UX polish and NVM detection 2025-08-12 20:56:22 -07:00
David Sarno 5965158533 Unity MCP: Claude Code UX improvements: dynamic not-found state with inline help link; NVM auto-detection; path picker override; hide picker after detection; remove auto-connect toggle. 2025-08-12 19:04:47 -07:00
dsarno 86198a0484
Merge pull request #206 from dsarno/feat/local-resolution-and-claude-cli
Feat: Local-only package resolution + Claude CLI resolver; quieter installer logs
2025-08-12 12:19:02 -07:00
David Sarno bd6114b436 fix(claude): treat 'already exists' as success; improve IsClaudeConfigured using ExecPath on all OSes 2025-08-12 12:14:48 -07:00
David Sarno efd146ab53 fix: Windows define UNITY_EDITOR_WIN; async stdout/stderr in TryRun and RepairPythonEnvironment; use EnvironmentVariables for PATH; prepend Unix PATH only on macOS/Linux; fix duplicate .meta GUIDs 2025-08-12 11:56:46 -07:00
David Sarno f6f8b24371 chore(uv): prepend ~/.local/bin and common bins to PATH for 'which uv' in GUI env 2025-08-12 10:48:46 -07:00
David Sarno 6b3a20dd78 chore(package): add .meta files for new helpers and bump version to 2.0.1 2025-08-12 10:34:34 -07:00
dsarno 5b8c1a1cd0
Merge branch 'CoplayDev:main' into feat/local-resolution-and-claude-cli 2025-08-12 10:25:14 -07:00
David Sarno 8984ab95bc feat: local-only package resolution + Claude CLI resolver; quieter install logs; guarded auto-registration 2025-08-12 08:32:51 -07:00
dsarno 642210cc2a
Merge pull request #202 from dsarno/fix-read-console
Fix: ReadConsole tool: stable log severity classification and reliable console reads across Unity versions
2025-08-11 17:43:15 -07:00
David Sarno ae87e3f3b2 read_console: remove dead types.Contains("all") branch; compute want directly from unityType (Exception/Assert treated as errors) 2025-08-11 17:26:51 -07:00
David Sarno 46f616df90 read_console: correct compiler diagnostic categorization (CSxxxx), preserve Debug.Log as Log without mode fallback, add explicit Debug.Log detection helper 2025-08-11 16:57:41 -07:00