Commit Graph

2 Commits (664a43b76cf1233c50e2d75317ac072a2fa85ddf)

Author SHA1 Message Date
Marcus Sanatan 22e52664cd
Asset store helper script + updated README (#521)
* Remove stray .meta file

* Add a new project that will do asset uploads

* Add asset store uploader

* refactor: Replace Debug.Log calls with McpLog helper across codebase

Standardize logging by replacing direct Debug.Log/LogWarning/LogError calls
with McpLog.Info/Warn/Error throughout helper classes and client registry.
Affected files:
- McpClientRegistry.cs
- GameObjectLookup.cs
- GameObjectSerializer.cs
- MaterialOps.cs
- McpConfigurationHelper.cs
- ObjectResolver.cs
- PropertyConversion.cs
- UnityJsonSerializer.cs
- UnityTypeResolver.cs

* feat: Add Asset Store release preparation script

Add prepare_unity_asset_store_release.py tool to automate Asset Store packaging:
- Stages temporary copy of MCPForUnity with Asset Store-specific edits
- Removes auto-popup setup window ([InitializeOnLoad] attribute)
- Renames menu entry to "Local Setup Window" for clarity
- Sets default HTTP base URL to hosted endpoint
- Defaults transport to HTTPRemote instead of HTTPLocal
- Supports dry-run mode and optional backup of existing Assets/MCPForUnity

* Show gif of MCP for Unity in Action

* Add shield with asset store link

* Update README to have asset store page unders installation section
2026-01-07 01:33:20 -04:00
Marcus Sanatan f94cb2460a
Simplify MCP client configs (#401)
* First pass at MCP client refactor

* Restore original text instructions

Well most of them, I modified a few

* Move configurators to their own folder

It's less clusterd

* Remvoe override for Windsurf because we no longer need to use it

* Add Antigravity configs

Works like Windsurf, but it sucks ass

* Add some docs for properties

* Add comprehensive MCP client configurators documentation

* Add missing imports (#7)

* Handle Linux paths when unregistering CLI commands

* Construct a JSON error in a much more secure fashion
2025-11-27 18:18:44 -04:00