Commit Graph

2 Commits (d4214cefa7324400fbb00071094347f7e9e044fd)

Author SHA1 Message Date
Marcus Sanatan b5e0446348
Allow the LLMs to read menu items, not just execute them (#263)
* Move the current test to a Tools folder

* feat: add env object and disabled flag handling for MCP client configuration

* Format manual config specially for Windsurf and Kiro

* refactor: extract config JSON building logic into dedicated ConfigJsonBuilder class

* refactor: extract unity node population logic into centralized helper method

* refactor: only add env property to config for Windsurf and Kiro clients

If it ain't broke with the other clients, don't fix...

* fix: write UTF-8 without BOM encoding for config files to avoid Windows compatibility issues

* fix: enforce UTF-8 encoding without BOM when writing files to disk

* refactor: replace execute_menu_item with enhanced manage_menu_item tool supporting list/exists/refresh

* Update meta files for older Unity versions

* test: add unit tests for menu item management and execution

* feat: add tips for paths, script compilation, and menu item usage in asset creation strategy

* Use McpLog functionality instead of Unity's Debug

* Add telemetry

* Annotate parameters

More info to LLMs + better validation

* Remove the refresh command

It's only ever useful in the context of listing menu items

* Updated meta files since running in Unity 2021

* Slightly better README

* fix: rename server-version.txt to server_version.txt and update menu item description
2025-09-12 11:19:58 -04:00
David Sarno aac237c5cf test: Add comprehensive unit tests for ComponentResolver and intelligent property matching
- Add AIPropertyMatchingTests.cs with 14 tests covering property enumeration, fuzzy matching, caching, and Unity naming conventions
- Add ManageGameObjectTests.cs with 10 integration tests for component resolution, property matching, and error handling
- Add ComponentResolverTests.cs.meta for existing comprehensive ComponentResolver tests
- Add AssemblyInfo.cs.meta for test assembly access
- Fix ManageGameObject.HandleCommand null parameter handling to prevent NullReferenceException

All 45 unit tests now pass, providing full coverage of:
- Robust component resolution avoiding Assembly.LoadFrom
- Intelligent property name suggestions using rule-based fuzzy matching
- Assembly definition (asmdef) support via CompilationPipeline
- Comprehensive error handling with helpful suggestions

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-09-02 19:27:40 -07:00