* Remove legacy UI and correct priority ordering of menu items
* Remove old UI screen
Users now have the new UI alone, less confusing and more predictable
* Remove unused config files
* Remove test for window that doesn't exist
* Remove unused code
* Remove dangling .meta file
* refactor: remove client configuration step from setup wizard
* refactor: remove menu item attributes and manual window actions from Python tool sync
* feat: update minimum Python version requirement from 3.10 to 3.11
The docs have 3.12. However, feature wise it seems that 3.11 is required
* fix: replace emoji warning symbol with unicode character in setup wizard dialogs
* docs: reorganize images into docs/images directory and update references
* docs: add UI preview image to README
* docs: add run_test function and resources section to available tools list
The recent changes should close#311
* fix: add SystemRoot env var to Windows config to support Python path resolution
Closes#315
* refactor: consolidate package installation and detection into unified lifecycle manager
Duplicate code for pretty much no reason, as they both initialized there was a small chance of a race condition as well. Consolidating made sense here
* Doc fixes from CodeRabbit
* Excellent bug catch from CodeRabbit
* fix: preserve existing environment variables when updating codex server config
* Update docs so the paths match the original name
* style: fix list indentation in README-DEV.md development docs
* refactor: simplify env table handling in CodexConfigHelper by removing preservation logic
* refactor: simplify configuration logic by removing redundant change detection
Always overwrite configs
* feat: ensure config directory exists before writing config files
* feat: persist server installation errors and show retry UI instead of auto-marking as handled
* refactor: consolidate configuration helpers by merging McpConfigFileHelper into McpConfigurationHelper
* Small fixes from CodeRabbit
* Remove test because we overwrite Codex configs
* Remove unused function
* feat: improve server cleanup and process handling on Windows
- Added DeleteDirectoryWithRetry helper to handle Windows file locking with retries and readonly attribute clearing
- Implemented KillWindowsUvProcesses to safely terminate Python processes in virtual environments using WMIC
- Extended TryKillUvForPath to work on Windows, preventing file handle locks during server deletion
- Improved error messages to be more descriptive about file locking issues
- Replaced direct Directory.Delete calls with
* fix: improve TCP socket cleanup to prevent CLOSE_WAIT states
- Added proper socket shutdown sequence using Socket.Shutdown() before closing connections
- Enhanced error handling with specific catches for SocketException vs general exceptions
- Added debug logging for socket shutdown errors to help diagnose connection issues
- Restructured HandleClientAsync to ensure socket cleanup happens in the correct order
- Implemented proper socket teardown in both client handling and connection cleanup paths
* feat: add Codex CLI client support with config.toml handling
* feat: add config helpers for managing Codex and MCP server configurations
* feat: add TOML array parsing support for multi-line and trailing comma formats
* fix: handle TOML inline comments in section headers during parsing
* fix: strip TOML comments before processing section headers
* fix: improve JSON parsing to handle escaped single quotes in config strings
* Use Tommy for TOML parsing
It's a single file and OSS, easy to integrate into Unity
* fix: patched Tommy’s literal-string handling so doubled single quotes inside literal strings are treated as embedded apostrophes instead of prematurely ending the value
* Don't overwrite MCP configs while testing
Seeing random JSON in my codex config was pretty annoying
* PR Feedback
* Keep Tommy compatible with Unity 2021
* Re-include Tommy's license
Probably a good habit to keep all 3rd party licenses and copyrights, even if they're also MIT licenses