""" Defines the read_console tool for accessing Unity Editor console messages. """ from typing import List, Dict, Any import time from mcp.server.fastmcp import FastMCP, Context from unity_connection import get_unity_connection, send_command_with_retry from config import config def register_read_console_tools(mcp: FastMCP): """Registers the read_console tool with the MCP server.""" @mcp.tool() def read_console( ctx: Context, action: str = None, types: List[str] = None, count: int = None, filter_text: str = None, since_timestamp: str = None, format: str = None, include_stacktrace: bool = None ) -> Dict[str, Any]: """Gets messages from or clears the Unity Editor console. Args: ctx: The MCP context. action: Operation ('get' or 'clear'). types: Message types to get ('error', 'warning', 'log', 'all'). count: Max messages to return. filter_text: Text filter for messages. since_timestamp: Get messages after this timestamp (ISO 8601). format: Output format ('plain', 'detailed', 'json'). include_stacktrace: Include stack traces in output. Returns: Dictionary with results. For 'get', includes 'data' (messages). """ # Get the connection instance bridge = get_unity_connection() # Set defaults if values are None action = action if action is not None else 'get' types = types if types is not None else ['error', 'warning', 'log'] format = format if format is not None else 'detailed' include_stacktrace = include_stacktrace if include_stacktrace is not None else True # Normalize action if it's a string if isinstance(action, str): action = action.lower() # Prepare parameters for the C# handler params_dict = { "action": action, "types": types, "count": count, "filterText": filter_text, "sinceTimestamp": since_timestamp, "format": format.lower() if isinstance(format, str) else format, "includeStacktrace": include_stacktrace } # Remove None values unless it's 'count' (as None might mean 'all') params_dict = {k: v for k, v in params_dict.items() if v is not None or k == 'count'} # Add count back if it was None, explicitly sending null might be important for C# logic if 'count' not in params_dict: params_dict['count'] = None # Use centralized retry helper resp = send_command_with_retry("read_console", params_dict) return resp if isinstance(resp, dict) else {"success": False, "message": str(resp)}