using System; using Newtonsoft.Json; namespace UnityMcpBridge.Editor.Models { [Serializable] public class McpConfigServer { [JsonProperty("command")] public string command; [JsonProperty("args")] public string[] args; // VSCode expects a transport type; default to stdio for compatibility [JsonProperty("type", NullValueHandling = NullValueHandling.Ignore)] public string type = "stdio"; } }