using Newtonsoft.Json; using Newtonsoft.Json.Linq; using MCPForUnity.Editor.Models; namespace MCPForUnity.Editor.Helpers { public static class ConfigJsonBuilder { public static string BuildManualConfigJson(string uvPath, string pythonDir, McpClient client) { var root = new JObject(); bool isVSCode = client?.mcpType == McpTypes.VSCode; JObject container; if (isVSCode) { container = EnsureObject(root, "servers"); } else { container = EnsureObject(root, "mcpServers"); } var unity = new JObject(); PopulateUnityNode(unity, uvPath, pythonDir, client, isVSCode); container["unityMCP"] = unity; return root.ToString(Formatting.Indented); } public static JObject ApplyUnityServerToExistingConfig(JObject root, string uvPath, string serverSrc, McpClient client) { if (root == null) root = new JObject(); bool isVSCode = client?.mcpType == McpTypes.VSCode; JObject container = isVSCode ? EnsureObject(root, "servers") : EnsureObject(root, "mcpServers"); JObject unity = container["unityMCP"] as JObject ?? new JObject(); PopulateUnityNode(unity, uvPath, serverSrc, client, isVSCode); container["unityMCP"] = unity; return root; } /// /// Centralized builder that applies all caveats consistently. /// - Sets command/args with provided directory /// - Ensures env exists /// - Adds type:"stdio" for VSCode /// - Adds disabled:false for Windsurf/Kiro only when missing /// private static void PopulateUnityNode(JObject unity, string uvPath, string directory, McpClient client, bool isVSCode) { unity["command"] = uvPath; unity["args"] = JArray.FromObject(new[] { "run", "--directory", directory, "server.py" }); if (isVSCode) { unity["type"] = "stdio"; } else { // Remove type if it somehow exists from previous clients if (unity["type"] != null) unity.Remove("type"); } if (client != null && (client.mcpType == McpTypes.Windsurf || client.mcpType == McpTypes.Kiro)) { if (unity["env"] == null) { unity["env"] = new JObject(); } if (unity["disabled"] == null) { unity["disabled"] = false; } } } private static JObject EnsureObject(JObject parent, string name) { if (parent[name] is JObject o) return o; var created = new JObject(); parent[name] = created; return created; } } }