using System;
using System.IO;
using System.Runtime.InteropServices;
using UnityEditor;
using UnityEngine;
namespace UnityMcpBridge.Editor.Helpers
{
public static class ServerInstaller
{
private const string RootFolder = "UnityMCP";
private const string ServerFolder = "UnityMcpServer";
///
/// Ensures the unity-mcp-server is installed locally by copying from the embedded package source.
/// No network calls or Git operations are performed.
///
public static void EnsureServerInstalled()
{
try
{
string saveLocation = GetSaveLocation();
string destRoot = Path.Combine(saveLocation, ServerFolder);
string destSrc = Path.Combine(destRoot, "src");
if (File.Exists(Path.Combine(destSrc, "server.py")))
{
return; // Already installed
}
if (!TryGetEmbeddedServerSource(out string embeddedSrc))
{
throw new Exception("Could not find embedded UnityMcpServer/src in the package.");
}
// Ensure destination exists
Directory.CreateDirectory(destRoot);
// Copy the entire UnityMcpServer folder (parent of src)
string embeddedRoot = Path.GetDirectoryName(embeddedSrc) ?? embeddedSrc; // go up from src to UnityMcpServer
CopyDirectoryRecursive(embeddedRoot, destRoot);
}
catch (Exception ex)
{
Debug.LogError($"Failed to ensure server installation: {ex.Message}");
}
}
public static string GetServerPath()
{
return Path.Combine(GetSaveLocation(), ServerFolder, "src");
}
///
/// Gets the platform-specific save location for the server.
///
private static string GetSaveLocation()
{
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
{
return Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.UserProfile),
"AppData",
"Local",
"Programs",
RootFolder
);
}
else if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
{
return Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.UserProfile),
"bin",
RootFolder
);
}
else if (RuntimeInformation.IsOSPlatform(OSPlatform.OSX))
{
string path = "/usr/local/bin";
return !Directory.Exists(path) || !IsDirectoryWritable(path)
? Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.UserProfile),
"Applications",
RootFolder
)
: Path.Combine(path, RootFolder);
}
throw new Exception("Unsupported operating system.");
}
private static bool IsDirectoryWritable(string path)
{
try
{
File.Create(Path.Combine(path, "test.txt")).Dispose();
File.Delete(Path.Combine(path, "test.txt"));
return true;
}
catch
{
return false;
}
}
///
/// Checks if the server is installed at the specified location.
///
private static bool IsServerInstalled(string location)
{
return Directory.Exists(location)
&& File.Exists(Path.Combine(location, ServerFolder, "src", "server.py"));
}
///
/// Attempts to locate the embedded UnityMcpServer/src directory inside the installed package
/// or common development locations.
///
private static bool TryGetEmbeddedServerSource(out string srcPath)
{
// 1) Development mode: common repo layouts
try
{
string projectRoot = Path.GetDirectoryName(Application.dataPath);
string[] devCandidates =
{
Path.Combine(projectRoot ?? string.Empty, "unity-mcp", "UnityMcpServer", "src"),
Path.Combine(projectRoot ?? string.Empty, "..", "unity-mcp", "UnityMcpServer", "src"),
};
foreach (string candidate in devCandidates)
{
string full = Path.GetFullPath(candidate);
if (Directory.Exists(full) && File.Exists(Path.Combine(full, "server.py")))
{
srcPath = full;
return true;
}
}
}
catch { /* ignore */ }
// 2) Installed package: resolve via Package Manager
try
{
var list = UnityEditor.PackageManager.Client.List();
while (!list.IsCompleted) { }
if (list.Status == UnityEditor.PackageManager.StatusCode.Success)
{
foreach (var pkg in list.Result)
{
if (pkg.name == "com.justinpbarnett.unity-mcp")
{
string packagePath = pkg.resolvedPath; // e.g., Library/PackageCache/... or local path
// Preferred: UnityMcpServer embedded alongside Editor/Runtime within the package
string embedded = Path.Combine(packagePath, "UnityMcpServer", "src");
if (Directory.Exists(embedded) && File.Exists(Path.Combine(embedded, "server.py")))
{
srcPath = embedded;
return true;
}
// Legacy: sibling of the package folder (dev-linked). Only valid when present on disk.
string sibling = Path.Combine(Path.GetDirectoryName(packagePath) ?? string.Empty, "UnityMcpServer", "src");
if (Directory.Exists(sibling) && File.Exists(Path.Combine(sibling, "server.py")))
{
srcPath = sibling;
return true;
}
}
}
}
}
catch { /* ignore */ }
// 3) Fallback to previous common install locations
try
{
string home = Environment.GetFolderPath(Environment.SpecialFolder.UserProfile);
string[] candidates =
{
Path.Combine(home, "unity-mcp", "UnityMcpServer", "src"),
Path.Combine(home, "Applications", "UnityMCP", "UnityMcpServer", "src"),
};
foreach (string candidate in candidates)
{
if (Directory.Exists(candidate) && File.Exists(Path.Combine(candidate, "server.py")))
{
srcPath = candidate;
return true;
}
}
}
catch { /* ignore */ }
srcPath = null;
return false;
}
private static void CopyDirectoryRecursive(string sourceDir, string destinationDir)
{
Directory.CreateDirectory(destinationDir);
foreach (string filePath in Directory.GetFiles(sourceDir))
{
string fileName = Path.GetFileName(filePath);
string destFile = Path.Combine(destinationDir, fileName);
File.Copy(filePath, destFile, overwrite: true);
}
foreach (string dirPath in Directory.GetDirectories(sourceDir))
{
string dirName = Path.GetFileName(dirPath);
string destSubDir = Path.Combine(destinationDir, dirName);
CopyDirectoryRecursive(dirPath, destSubDir);
}
}
}
}