using System; using System.Collections.Generic; using System.IO; using MCPForUnity.Editor.Models; namespace MCPForUnity.Editor.Clients.Configurators { public class WindsurfConfigurator : JsonFileMcpConfigurator { public WindsurfConfigurator() : base(new McpClient { name = "Windsurf", windowsConfigPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".codeium", "windsurf", "mcp_config.json"), macConfigPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".codeium", "windsurf", "mcp_config.json"), linuxConfigPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".codeium", "windsurf", "mcp_config.json"), HttpUrlProperty = "serverUrl", DefaultUnityFields = { { "disabled", false } }, StripEnvWhenNotRequired = true }) { } public override IList GetInstallationSteps() => new List { "Open Windsurf", "Go to File > Preferences > Windsurf Settings > MCP > Manage MCPs > View raw config\nOR open the config file at the path above", "Paste the configuration JSON", "Save and restart Windsurf" }; } }