30 lines
704 B
C#
30 lines
704 B
C#
using Newtonsoft.Json.Linq;
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using UnityEngine;
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#if UNITY_VFX_GRAPH
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using UnityEngine.VFX;
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#endif
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namespace MCPForUnity.Editor.Tools.Vfx
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{
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/// <summary>
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/// Common utilities for VFX Graph operations.
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/// </summary>
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internal static class VfxGraphCommon
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{
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#if UNITY_VFX_GRAPH
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/// <summary>
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/// Finds a VisualEffect component on the target GameObject.
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/// </summary>
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public static VisualEffect FindVisualEffect(JObject @params)
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{
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if (@params == null)
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return null;
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GameObject go = ManageVfxCommon.FindTargetGameObject(@params);
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return go?.GetComponent<VisualEffect>();
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}
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#endif
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}
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}
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