unity-mcp/Python/tools
Kirill Kuvaldin 0619ba7b05 Add GetAvailableCommands functionality to EditorControlHandler and Python tool
- Implemented GetAvailableCommands method in EditorControlHandler.cs to retrieve available editor commands.
- Added corresponding get_available_commands tool in editor_tools.py to interface with the new command.
- Improved code formatting and readability throughout both files.
2025-03-19 14:12:58 -07:00
..
__init__.py initial commit 2025-03-18 07:00:50 -04:00
__init__.py.meta pushed meta files 2025-03-18 13:06:35 -04:00
__pycache__.meta fixed file path issues 2025-03-18 13:24:17 -04:00
asset_tools.py added object existance validation 2025-03-18 09:52:41 -04:00
asset_tools.py.meta pushed meta files 2025-03-18 13:06:35 -04:00
editor_tools.py Add GetAvailableCommands functionality to EditorControlHandler and Python tool 2025-03-19 14:12:58 -07:00
editor_tools.py.meta pushed meta files 2025-03-18 13:06:35 -04:00
material_tools.py added object existance validation 2025-03-18 09:52:41 -04:00
material_tools.py.meta pushed meta files 2025-03-18 13:06:35 -04:00
object_tools.py initial commit 2025-03-18 07:00:50 -04:00
object_tools.py.meta pushed meta files 2025-03-18 13:06:35 -04:00
scene_tools.py added object existance validation 2025-03-18 09:52:41 -04:00
scene_tools.py.meta pushed meta files 2025-03-18 13:06:35 -04:00
script_tools.py fix script adding issues 2025-03-18 10:41:01 -04:00
script_tools.py.meta pushed meta files 2025-03-18 13:06:35 -04:00