unity-mcp/UnityMcpBridge
David Sarno 06f271926b feat(editor): 2x2 layout (Server/Bridge | Clients/Validation), Auto-Setup with Connected ✓ state; add Debug Logs toggle and gate verbose logs
fix(bridge): reuse stored port in StartAutoConnect; guard listener stop to avoid ObjectDisposedException

chore(clients): reorder dropdown to Cursor, Claude Code, Windsurf, Claude Desktop, VSCode
2025-08-08 11:23:45 -07:00
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Editor feat(editor): 2x2 layout (Server/Bridge | Clients/Validation), Auto-Setup with Connected ✓ state; add Debug Logs toggle and gate verbose logs 2025-08-08 11:23:45 -07:00
Runtime UnityMCP stability: robust auto-restart on compile/play transitions; stop on domain reload; start/stop locking; per-project sticky ports + brief release wait; Python discovery scans hashed+legacy files and probes; editor window live status refresh. 2025-08-07 15:53:53 -07:00
UnityMcpServer fix(package): add UnityMcpServer folder meta; remove stray egg-info meta 2025-08-08 08:12:57 -07:00
Editor.meta restructured project 2025-04-08 06:14:13 -04:00
Runtime.meta Fix: Add missing Runtime assembly and related files 2025-04-10 10:07:20 -07:00
UnityMcpServer.meta fix(package): add UnityMcpServer folder meta; remove stray egg-info meta 2025-08-08 08:12:57 -07:00
package.json restructured project 2025-04-08 06:14:13 -04:00
package.json.meta update gitignore 2025-04-08 07:44:46 -04:00