unity-mcp/UnityMcpBridge/Editor/Windows
David Sarno 06f271926b feat(editor): 2x2 layout (Server/Bridge | Clients/Validation), Auto-Setup with Connected ✓ state; add Debug Logs toggle and gate verbose logs
fix(bridge): reuse stored port in StartAutoConnect; guard listener stop to avoid ObjectDisposedException

chore(clients): reorder dropdown to Cursor, Claude Code, Windsurf, Claude Desktop, VSCode
2025-08-08 11:23:45 -07:00
..
ManualConfigEditorWindow.cs Add safeguard for null refs 2025-08-01 08:20:52 -04:00
ManualConfigEditorWindow.cs.meta UnityMCP stability: robust auto-restart on compile/play transitions; stop on domain reload; start/stop locking; per-project sticky ports + brief release wait; Python discovery scans hashed+legacy files and probes; editor window live status refresh. 2025-08-07 15:53:53 -07:00
UnityMCPEditorWindow.cs.meta UnityMCP stability: robust auto-restart on compile/play transitions; stop on domain reload; start/stop locking; per-project sticky ports + brief release wait; Python discovery scans hashed+legacy files and probes; editor window live status refresh. 2025-08-07 15:53:53 -07:00
UnityMcpEditorWindow.cs feat(editor): 2x2 layout (Server/Bridge | Clients/Validation), Auto-Setup with Connected ✓ state; add Debug Logs toggle and gate verbose logs 2025-08-08 11:23:45 -07:00
VSCodeManualSetupWindow.cs Improve Windows compatibility and code cleanup 2025-07-29 13:01:17 -07:00
VSCodeManualSetupWindow.cs.meta UnityMCP stability: robust auto-restart on compile/play transitions; stop on domain reload; start/stop locking; per-project sticky ports + brief release wait; Python discovery scans hashed+legacy files and probes; editor window live status refresh. 2025-08-07 15:53:53 -07:00