unity-mcp/UnityMcpBridge/Editor
David Sarno a435973f78 Add get_component action to manage_gameobject
Adds a new 'get_component' action that retrieves a single component's
serialized data instead of all components, improving efficiency and
avoiding token limits when only specific component data is needed.
2025-09-29 20:33:58 -07:00
..
Data Add Codex to autoconfig options (#288) 2025-09-26 18:05:30 -04:00
External Add Codex to autoconfig options (#288) 2025-09-26 18:05:30 -04:00
Helpers Open and close prefabs in the stage view + create them (#283) 2025-09-26 19:28:56 -04:00
Models Add Codex to autoconfig options (#288) 2025-09-26 18:05:30 -04:00
Tools Add get_component action to manage_gameobject 2025-09-29 20:33:58 -07:00
Windows Add Codex to autoconfig options (#288) 2025-09-26 18:05:30 -04:00
AssemblyInfo.cs feat: add AI-powered property matching system for component properties 2025-09-02 19:08:59 -07:00
AssemblyInfo.cs.meta Allow the LLMs to read menu items, not just execute them (#263) 2025-09-12 11:19:58 -04:00
Data.meta restructured project 2025-04-08 06:14:13 -04:00
External.meta Add Codex to autoconfig options (#288) 2025-09-26 18:05:30 -04:00
Helpers.meta restructured project 2025-04-08 06:14:13 -04:00
MCPForUnity.Editor.asmdef Rename namespace and public facing plugin output from "Unity MCP" to "MCP for Unity" (#225) 2025-08-20 15:59:49 -04:00
MCPForUnity.Editor.asmdef.meta Rename namespace and public facing plugin output from "Unity MCP" to "MCP for Unity" (#225) 2025-08-20 15:59:49 -04:00
MCPForUnityBridge.cs Standardize how we define MCP tools (#292) 2025-09-27 13:53:10 -04:00
MCPForUnityBridge.cs.meta Rename namespace and public facing plugin output from "Unity MCP" to "MCP for Unity" (#225) 2025-08-20 15:59:49 -04:00
Models.meta restructured project 2025-04-08 06:14:13 -04:00
Tools.meta restructured project 2025-04-08 06:14:13 -04:00
Windows.meta restructured project 2025-04-08 06:14:13 -04:00