2662 lines
122 KiB
C#
2662 lines
122 KiB
C#
using System;
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using System.IO;
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using System.Linq;
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using System.Collections.Generic;
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using System.Text.RegularExpressions;
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using Newtonsoft.Json.Linq;
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using UnityEditor;
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using UnityEngine;
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using MCPForUnity.Editor.Helpers;
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using System.Threading;
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using System.Security.Cryptography;
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#if USE_ROSLYN
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using Microsoft.CodeAnalysis;
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using Microsoft.CodeAnalysis.CSharp;
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using Microsoft.CodeAnalysis.Formatting;
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#endif
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#if UNITY_EDITOR
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using UnityEditor.Compilation;
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#endif
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namespace MCPForUnity.Editor.Tools
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{
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/// <summary>
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/// Handles CRUD operations for C# scripts within the Unity project.
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///
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/// ROSLYN INSTALLATION GUIDE:
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/// To enable advanced syntax validation with Roslyn compiler services:
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///
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/// 1. Install Microsoft.CodeAnalysis.CSharp NuGet package:
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/// - Open Package Manager in Unity
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/// - Follow the instruction on https://github.com/GlitchEnzo/NuGetForUnity
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///
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/// 2. Open NuGet Package Manager and Install Microsoft.CodeAnalysis.CSharp:
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///
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/// 3. Alternative: Manual DLL installation:
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/// - Download Microsoft.CodeAnalysis.CSharp.dll and dependencies
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/// - Place in Assets/Plugins/ folder
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/// - Ensure .NET compatibility settings are correct
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///
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/// 4. Define USE_ROSLYN symbol:
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/// - Go to Player Settings > Scripting Define Symbols
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/// - Add "USE_ROSLYN" to enable Roslyn-based validation
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///
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/// 5. Restart Unity after installation
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///
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/// Note: Without Roslyn, the system falls back to basic structural validation.
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/// Roslyn provides full C# compiler diagnostics with line numbers and detailed error messages.
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/// </summary>
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[McpForUnityTool("manage_script")]
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public static class ManageScript
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{
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/// <summary>
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/// Resolves a directory under Assets/, preventing traversal and escaping.
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/// Returns fullPathDir on disk and canonical 'Assets/...' relative path.
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/// </summary>
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private static bool TryResolveUnderAssets(string relDir, out string fullPathDir, out string relPathSafe)
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{
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string assets = Application.dataPath.Replace('\\', '/');
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// Normalize caller path: allow both "Scripts/..." and "Assets/Scripts/..."
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string rel = (relDir ?? "Scripts").Replace('\\', '/').Trim();
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if (string.IsNullOrEmpty(rel)) rel = "Scripts";
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if (rel.StartsWith("Assets/", StringComparison.OrdinalIgnoreCase)) rel = rel.Substring(7);
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rel = rel.TrimStart('/');
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string targetDir = Path.Combine(assets, rel).Replace('\\', '/');
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string full = Path.GetFullPath(targetDir).Replace('\\', '/');
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bool underAssets = full.StartsWith(assets + "/", StringComparison.OrdinalIgnoreCase)
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|| string.Equals(full, assets, StringComparison.OrdinalIgnoreCase);
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if (!underAssets)
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{
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fullPathDir = null;
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relPathSafe = null;
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return false;
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}
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// Best-effort symlink guard: if the directory OR ANY ANCESTOR (up to Assets/) is a reparse point/symlink, reject
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try
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{
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var di = new DirectoryInfo(full);
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while (di != null)
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{
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if (di.Exists && (di.Attributes & FileAttributes.ReparsePoint) != 0)
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{
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fullPathDir = null;
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relPathSafe = null;
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return false;
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}
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var atAssets = string.Equals(
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di.FullName.Replace('\\', '/'),
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assets,
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StringComparison.OrdinalIgnoreCase
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);
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if (atAssets) break;
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di = di.Parent;
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}
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}
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catch { /* best effort; proceed */ }
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fullPathDir = full;
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string tail = full.Length > assets.Length ? full.Substring(assets.Length).TrimStart('/') : string.Empty;
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relPathSafe = ("Assets/" + tail).TrimEnd('/');
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return true;
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}
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/// <summary>
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/// Main handler for script management actions.
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/// </summary>
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public static object HandleCommand(JObject @params)
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{
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// Handle null parameters
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if (@params == null)
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{
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return Response.Error("invalid_params", "Parameters cannot be null.");
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}
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// Extract parameters
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string action = @params["action"]?.ToString()?.ToLower();
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string name = @params["name"]?.ToString();
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string path = @params["path"]?.ToString(); // Relative to Assets/
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string contents = null;
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// Check if we have base64 encoded contents
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bool contentsEncoded = @params["contentsEncoded"]?.ToObject<bool>() ?? false;
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if (contentsEncoded && @params["encodedContents"] != null)
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{
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try
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{
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contents = DecodeBase64(@params["encodedContents"].ToString());
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}
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catch (Exception e)
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{
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return Response.Error($"Failed to decode script contents: {e.Message}");
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}
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}
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else
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{
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contents = @params["contents"]?.ToString();
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}
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string scriptType = @params["scriptType"]?.ToString(); // For templates/validation
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string namespaceName = @params["namespace"]?.ToString(); // For organizing code
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// Validate required parameters
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if (string.IsNullOrEmpty(action))
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{
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return Response.Error("Action parameter is required.");
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}
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if (string.IsNullOrEmpty(name))
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{
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return Response.Error("Name parameter is required.");
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}
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// Basic name validation (alphanumeric, underscores, cannot start with number)
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if (!Regex.IsMatch(name, @"^[a-zA-Z_][a-zA-Z0-9_]*$", RegexOptions.CultureInvariant, TimeSpan.FromSeconds(2)))
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{
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return Response.Error(
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$"Invalid script name: '{name}'. Use only letters, numbers, underscores, and don't start with a number."
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);
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}
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// Resolve and harden target directory under Assets/
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if (!TryResolveUnderAssets(path, out string fullPathDir, out string relPathSafeDir))
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{
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return Response.Error($"Invalid path. Target directory must be within 'Assets/'. Provided: '{(path ?? "(null)")}'");
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}
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// Construct file paths
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string scriptFileName = $"{name}.cs";
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string fullPath = Path.Combine(fullPathDir, scriptFileName);
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string relativePath = Path.Combine(relPathSafeDir, scriptFileName).Replace('\\', '/');
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// Ensure the target directory exists for create/update
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if (action == "create" || action == "update")
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{
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try
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{
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Directory.CreateDirectory(fullPathDir);
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}
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catch (Exception e)
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{
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return Response.Error(
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$"Could not create directory '{fullPathDir}': {e.Message}"
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);
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}
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}
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// Route to specific action handlers
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switch (action)
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{
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case "create":
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return CreateScript(
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fullPath,
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relativePath,
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name,
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contents,
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scriptType,
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namespaceName
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);
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case "read":
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McpLog.Warn("manage_script.read is deprecated; prefer resources/read. Serving read for backward compatibility.");
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return ReadScript(fullPath, relativePath);
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case "update":
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McpLog.Warn("manage_script.update is deprecated; prefer apply_text_edits. Serving update for backward compatibility.");
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return UpdateScript(fullPath, relativePath, name, contents);
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case "delete":
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return DeleteScript(fullPath, relativePath);
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case "apply_text_edits":
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{
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var textEdits = @params["edits"] as JArray;
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string precondition = @params["precondition_sha256"]?.ToString();
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// Respect optional options
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string refreshOpt = @params["options"]?["refresh"]?.ToString()?.ToLowerInvariant();
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string validateOpt = @params["options"]?["validate"]?.ToString()?.ToLowerInvariant();
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return ApplyTextEdits(fullPath, relativePath, name, textEdits, precondition, refreshOpt, validateOpt);
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}
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case "validate":
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{
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string level = @params["level"]?.ToString()?.ToLowerInvariant() ?? "standard";
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var chosen = level switch
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{
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"basic" => ValidationLevel.Basic,
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"standard" => ValidationLevel.Standard,
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"strict" => ValidationLevel.Strict,
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"comprehensive" => ValidationLevel.Comprehensive,
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_ => ValidationLevel.Standard
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};
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string fileText;
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try { fileText = File.ReadAllText(fullPath); }
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catch (Exception ex) { return Response.Error($"Failed to read script: {ex.Message}"); }
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bool ok = ValidateScriptSyntax(fileText, chosen, out string[] diagsRaw);
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var diags = (diagsRaw ?? Array.Empty<string>()).Select(s =>
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{
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var m = Regex.Match(
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s,
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@"^(ERROR|WARNING|INFO): (.*?)(?: \(Line (\d+)\))?$",
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RegexOptions.CultureInvariant | RegexOptions.Multiline,
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TimeSpan.FromMilliseconds(250)
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);
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string severity = m.Success ? m.Groups[1].Value.ToLowerInvariant() : "info";
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string message = m.Success ? m.Groups[2].Value : s;
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int lineNum = m.Success && int.TryParse(m.Groups[3].Value, out var l) ? l : 0;
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return new { line = lineNum, col = 0, severity, message };
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}).ToArray();
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var result = new { diagnostics = diags };
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return ok ? Response.Success("Validation completed.", result)
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: Response.Error("Validation failed.", result);
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}
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case "edit":
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Debug.LogWarning("manage_script.edit is deprecated; prefer apply_text_edits. Serving structured edit for backward compatibility.");
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var structEdits = @params["edits"] as JArray;
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var options = @params["options"] as JObject;
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return EditScript(fullPath, relativePath, name, structEdits, options);
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case "get_sha":
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{
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try
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{
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if (!File.Exists(fullPath))
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return Response.Error($"Script not found at '{relativePath}'.");
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string text = File.ReadAllText(fullPath);
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string sha = ComputeSha256(text);
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var fi = new FileInfo(fullPath);
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long lengthBytes;
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try { lengthBytes = new System.Text.UTF8Encoding(encoderShouldEmitUTF8Identifier: false).GetByteCount(text); }
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catch { lengthBytes = fi.Exists ? fi.Length : 0; }
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var data = new
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{
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uri = $"unity://path/{relativePath}",
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path = relativePath,
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sha256 = sha,
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lengthBytes,
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lastModifiedUtc = fi.Exists ? fi.LastWriteTimeUtc.ToString("o") : string.Empty
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};
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return Response.Success($"SHA computed for '{relativePath}'.", data);
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}
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catch (Exception ex)
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{
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return Response.Error($"Failed to compute SHA: {ex.Message}");
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}
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}
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default:
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return Response.Error(
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$"Unknown action: '{action}'. Valid actions are: create, delete, apply_text_edits, validate, read (deprecated), update (deprecated), edit (deprecated)."
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);
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}
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}
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/// <summary>
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/// Decode base64 string to normal text
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/// </summary>
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private static string DecodeBase64(string encoded)
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{
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byte[] data = Convert.FromBase64String(encoded);
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return System.Text.Encoding.UTF8.GetString(data);
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}
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/// <summary>
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/// Encode text to base64 string
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/// </summary>
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private static string EncodeBase64(string text)
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{
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byte[] data = System.Text.Encoding.UTF8.GetBytes(text);
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return Convert.ToBase64String(data);
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}
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private static object CreateScript(
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string fullPath,
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string relativePath,
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string name,
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string contents,
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string scriptType,
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string namespaceName
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)
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{
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// Check if script already exists
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if (File.Exists(fullPath))
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{
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return Response.Error(
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$"Script already exists at '{relativePath}'. Use 'update' action to modify."
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);
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}
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// Generate default content if none provided
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if (string.IsNullOrEmpty(contents))
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{
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contents = GenerateDefaultScriptContent(name, scriptType, namespaceName);
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}
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// Validate syntax with detailed error reporting using GUI setting
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ValidationLevel validationLevel = GetValidationLevelFromGUI();
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bool isValid = ValidateScriptSyntax(contents, validationLevel, out string[] validationErrors);
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if (!isValid)
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{
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return Response.Error("validation_failed", new { status = "validation_failed", diagnostics = validationErrors ?? Array.Empty<string>() });
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}
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else if (validationErrors != null && validationErrors.Length > 0)
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{
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// Log warnings but don't block creation
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Debug.LogWarning($"Script validation warnings for {name}:\n" + string.Join("\n", validationErrors));
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}
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try
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{
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// Atomic create without BOM; schedule refresh after reply
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var enc = new System.Text.UTF8Encoding(encoderShouldEmitUTF8Identifier: false);
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var tmp = fullPath + ".tmp";
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File.WriteAllText(tmp, contents, enc);
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try
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{
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File.Move(tmp, fullPath);
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}
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catch (IOException)
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{
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File.Copy(tmp, fullPath, overwrite: true);
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try { File.Delete(tmp); } catch { }
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}
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var uri = $"unity://path/{relativePath}";
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var ok = Response.Success(
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$"Script '{name}.cs' created successfully at '{relativePath}'.",
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new { uri, scheduledRefresh = false }
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);
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ManageScriptRefreshHelpers.ImportAndRequestCompile(relativePath);
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return ok;
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}
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catch (Exception e)
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{
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return Response.Error($"Failed to create script '{relativePath}': {e.Message}");
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}
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}
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private static object ReadScript(string fullPath, string relativePath)
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{
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if (!File.Exists(fullPath))
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{
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return Response.Error($"Script not found at '{relativePath}'.");
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}
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try
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{
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string contents = File.ReadAllText(fullPath);
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// Return both normal and encoded contents for larger files
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bool isLarge = contents.Length > 10000; // If content is large, include encoded version
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var uri = $"unity://path/{relativePath}";
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var responseData = new
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{
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uri,
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path = relativePath,
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contents = contents,
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// For large files, also include base64-encoded version
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encodedContents = isLarge ? EncodeBase64(contents) : null,
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contentsEncoded = isLarge,
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};
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return Response.Success(
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$"Script '{Path.GetFileName(relativePath)}' read successfully.",
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responseData
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);
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}
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catch (Exception e)
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{
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return Response.Error($"Failed to read script '{relativePath}': {e.Message}");
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}
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}
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private static object UpdateScript(
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string fullPath,
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string relativePath,
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string name,
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string contents
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)
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{
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if (!File.Exists(fullPath))
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{
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return Response.Error(
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$"Script not found at '{relativePath}'. Use 'create' action to add a new script."
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);
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}
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if (string.IsNullOrEmpty(contents))
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{
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return Response.Error("Content is required for the 'update' action.");
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}
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// Validate syntax with detailed error reporting using GUI setting
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ValidationLevel validationLevel = GetValidationLevelFromGUI();
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bool isValid = ValidateScriptSyntax(contents, validationLevel, out string[] validationErrors);
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if (!isValid)
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{
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return Response.Error("validation_failed", new { status = "validation_failed", diagnostics = validationErrors ?? Array.Empty<string>() });
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}
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else if (validationErrors != null && validationErrors.Length > 0)
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{
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// Log warnings but don't block update
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Debug.LogWarning($"Script validation warnings for {name}:\n" + string.Join("\n", validationErrors));
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}
|
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try
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{
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// Safe write with atomic replace when available, without BOM
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var encoding = new System.Text.UTF8Encoding(encoderShouldEmitUTF8Identifier: false);
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string tempPath = fullPath + ".tmp";
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File.WriteAllText(tempPath, contents, encoding);
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string backupPath = fullPath + ".bak";
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try
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{
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File.Replace(tempPath, fullPath, backupPath);
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try { if (File.Exists(backupPath)) File.Delete(backupPath); } catch { }
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}
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catch (PlatformNotSupportedException)
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{
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File.Copy(tempPath, fullPath, true);
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try { File.Delete(tempPath); } catch { }
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try { if (File.Exists(backupPath)) File.Delete(backupPath); } catch { }
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}
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catch (IOException)
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{
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File.Copy(tempPath, fullPath, true);
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try { File.Delete(tempPath); } catch { }
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try { if (File.Exists(backupPath)) File.Delete(backupPath); } catch { }
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}
|
|
|
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// Prepare success response BEFORE any operation that can trigger a domain reload
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var uri = $"unity://path/{relativePath}";
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var ok = Response.Success(
|
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$"Script '{name}.cs' updated successfully at '{relativePath}'.",
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new { uri, path = relativePath, scheduledRefresh = true }
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);
|
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|
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// Schedule a debounced import/compile on next editor tick to avoid stalling the reply
|
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ManageScriptRefreshHelpers.ScheduleScriptRefresh(relativePath);
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|
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return ok;
|
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}
|
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catch (Exception e)
|
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{
|
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return Response.Error($"Failed to update script '{relativePath}': {e.Message}");
|
|
}
|
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}
|
|
|
|
/// <summary>
|
|
/// Apply simple text edits specified by line/column ranges. Applies transactionally and validates result.
|
|
/// </summary>
|
|
private const int MaxEditPayloadBytes = 64 * 1024;
|
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|
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private static object ApplyTextEdits(
|
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string fullPath,
|
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string relativePath,
|
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string name,
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JArray edits,
|
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string preconditionSha256,
|
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string refreshModeFromCaller = null,
|
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string validateMode = null)
|
|
{
|
|
if (!File.Exists(fullPath))
|
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return Response.Error($"Script not found at '{relativePath}'.");
|
|
// Refuse edits if the target or any ancestor is a symlink
|
|
try
|
|
{
|
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var di = new DirectoryInfo(Path.GetDirectoryName(fullPath) ?? "");
|
|
while (di != null && !string.Equals(di.FullName.Replace('\\', '/'), Application.dataPath.Replace('\\', '/'), StringComparison.OrdinalIgnoreCase))
|
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{
|
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if (di.Exists && (di.Attributes & FileAttributes.ReparsePoint) != 0)
|
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return Response.Error("Refusing to edit a symlinked script path.");
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di = di.Parent;
|
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}
|
|
}
|
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catch
|
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{
|
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// If checking attributes fails, proceed without the symlink guard
|
|
}
|
|
if (edits == null || edits.Count == 0)
|
|
return Response.Error("No edits provided.");
|
|
|
|
string original;
|
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try { original = File.ReadAllText(fullPath); }
|
|
catch (Exception ex) { return Response.Error($"Failed to read script: {ex.Message}"); }
|
|
|
|
// Require precondition to avoid drift on large files
|
|
string currentSha = ComputeSha256(original);
|
|
if (string.IsNullOrEmpty(preconditionSha256))
|
|
return Response.Error("precondition_required", new { status = "precondition_required", current_sha256 = currentSha });
|
|
if (!preconditionSha256.Equals(currentSha, StringComparison.OrdinalIgnoreCase))
|
|
return Response.Error("stale_file", new { status = "stale_file", expected_sha256 = preconditionSha256, current_sha256 = currentSha });
|
|
|
|
// Convert edits to absolute index ranges
|
|
var spans = new List<(int start, int end, string text)>();
|
|
long totalBytes = 0;
|
|
foreach (var e in edits)
|
|
{
|
|
try
|
|
{
|
|
int sl = Math.Max(1, e.Value<int>("startLine"));
|
|
int sc = Math.Max(1, e.Value<int>("startCol"));
|
|
int el = Math.Max(1, e.Value<int>("endLine"));
|
|
int ec = Math.Max(1, e.Value<int>("endCol"));
|
|
string newText = e.Value<string>("newText") ?? string.Empty;
|
|
|
|
if (!TryIndexFromLineCol(original, sl, sc, out int sidx))
|
|
return Response.Error($"apply_text_edits: start out of range (line {sl}, col {sc})");
|
|
if (!TryIndexFromLineCol(original, el, ec, out int eidx))
|
|
return Response.Error($"apply_text_edits: end out of range (line {el}, col {ec})");
|
|
if (eidx < sidx) (sidx, eidx) = (eidx, sidx);
|
|
|
|
spans.Add((sidx, eidx, newText));
|
|
checked
|
|
{
|
|
totalBytes += System.Text.Encoding.UTF8.GetByteCount(newText);
|
|
}
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
return Response.Error($"Invalid edit payload: {ex.Message}");
|
|
}
|
|
}
|
|
|
|
// Header guard: refuse edits that touch before the first 'using ' directive (after optional BOM) to prevent file corruption
|
|
int headerBoundary = (original.Length > 0 && original[0] == '\uFEFF') ? 1 : 0; // skip BOM once if present
|
|
// Find first top-level using (supports alias, static, and dotted namespaces)
|
|
var mUsing = System.Text.RegularExpressions.Regex.Match(
|
|
original,
|
|
@"(?m)^\s*using\s+(?:static\s+)?(?:[A-Za-z_]\w*\s*=\s*)?[A-Za-z_]\w*(?:\.[A-Za-z_]\w*)*\s*;",
|
|
System.Text.RegularExpressions.RegexOptions.CultureInvariant,
|
|
TimeSpan.FromSeconds(2)
|
|
);
|
|
if (mUsing.Success)
|
|
{
|
|
headerBoundary = Math.Min(Math.Max(headerBoundary, mUsing.Index), original.Length);
|
|
}
|
|
foreach (var sp in spans)
|
|
{
|
|
if (sp.start < headerBoundary)
|
|
{
|
|
return Response.Error("using_guard", new { status = "using_guard", hint = "Refusing to edit before the first 'using'. Use anchor_insert near a method or a structured edit." });
|
|
}
|
|
}
|
|
|
|
// Attempt auto-upgrade: if a single edit targets a method header/body, re-route as structured replace_method
|
|
if (spans.Count == 1)
|
|
{
|
|
var sp = spans[0];
|
|
// Heuristic: around the start of the edit, try to match a method header in original
|
|
int searchStart = Math.Max(0, sp.start - 200);
|
|
int searchEnd = Math.Min(original.Length, sp.start + 200);
|
|
string slice = original.Substring(searchStart, searchEnd - searchStart);
|
|
var rx = new System.Text.RegularExpressions.Regex(@"(?m)^[\t ]*(?:\[[^\]]+\][\t ]*)*[\t ]*(?:public|private|protected|internal|static|virtual|override|sealed|async|extern|unsafe|new|partial)[\s\S]*?\b([A-Za-z_][A-Za-z0-9_]*)\s*\(");
|
|
var mh = rx.Match(slice);
|
|
if (mh.Success)
|
|
{
|
|
string methodName = mh.Groups[1].Value;
|
|
// Find class span containing the edit
|
|
if (TryComputeClassSpan(original, name, null, out var clsStart, out var clsLen, out _))
|
|
{
|
|
if (TryComputeMethodSpan(original, clsStart, clsLen, methodName, null, null, null, out var mStart, out var mLen, out _))
|
|
{
|
|
// If the edit overlaps the method span significantly, treat as replace_method
|
|
if (sp.start <= mStart + 2 && sp.end >= mStart + 1)
|
|
{
|
|
var structEdits = new JArray();
|
|
|
|
// Apply the edit to get a candidate string, then recompute method span on the edited text
|
|
string candidate = original.Remove(sp.start, sp.end - sp.start).Insert(sp.start, sp.text ?? string.Empty);
|
|
string replacementText;
|
|
if (TryComputeClassSpan(candidate, name, null, out var cls2Start, out var cls2Len, out _)
|
|
&& TryComputeMethodSpan(candidate, cls2Start, cls2Len, methodName, null, null, null, out var m2Start, out var m2Len, out _))
|
|
{
|
|
replacementText = candidate.Substring(m2Start, m2Len);
|
|
}
|
|
else
|
|
{
|
|
// Fallback: adjust method start by the net delta if the edit was before the method
|
|
int delta = (sp.text?.Length ?? 0) - (sp.end - sp.start);
|
|
int adjustedStart = mStart + (sp.start <= mStart ? delta : 0);
|
|
adjustedStart = Math.Max(0, Math.Min(adjustedStart, candidate.Length));
|
|
|
|
// If the edit was within the original method span, adjust the length by the delta within-method
|
|
int withinMethodDelta = 0;
|
|
if (sp.start >= mStart && sp.start <= mStart + mLen)
|
|
{
|
|
withinMethodDelta = delta;
|
|
}
|
|
int adjustedLen = mLen + withinMethodDelta;
|
|
adjustedLen = Math.Max(0, Math.Min(candidate.Length - adjustedStart, adjustedLen));
|
|
replacementText = candidate.Substring(adjustedStart, adjustedLen);
|
|
}
|
|
|
|
var op = new JObject
|
|
{
|
|
["mode"] = "replace_method",
|
|
["className"] = name,
|
|
["methodName"] = methodName,
|
|
["replacement"] = replacementText
|
|
};
|
|
structEdits.Add(op);
|
|
// Reuse structured path
|
|
return EditScript(fullPath, relativePath, name, structEdits, new JObject { ["refresh"] = "immediate", ["validate"] = "standard" });
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (totalBytes > MaxEditPayloadBytes)
|
|
{
|
|
return Response.Error("too_large", new { status = "too_large", limitBytes = MaxEditPayloadBytes, hint = "split into smaller edits" });
|
|
}
|
|
|
|
// Ensure non-overlap and apply from back to front
|
|
spans = spans.OrderByDescending(t => t.start).ToList();
|
|
for (int i = 1; i < spans.Count; i++)
|
|
{
|
|
if (spans[i].end > spans[i - 1].start)
|
|
{
|
|
var conflict = new[] { new { startA = spans[i].start, endA = spans[i].end, startB = spans[i - 1].start, endB = spans[i - 1].end } };
|
|
return Response.Error("overlap", new { status = "overlap", conflicts = conflict, hint = "Sort ranges descending by start and compute from the same snapshot." });
|
|
}
|
|
}
|
|
|
|
string working = original;
|
|
bool relaxed = string.Equals(validateMode, "relaxed", StringComparison.OrdinalIgnoreCase);
|
|
bool syntaxOnly = string.Equals(validateMode, "syntax", StringComparison.OrdinalIgnoreCase);
|
|
foreach (var sp in spans)
|
|
{
|
|
string next = working.Remove(sp.start, sp.end - sp.start).Insert(sp.start, sp.text ?? string.Empty);
|
|
if (relaxed)
|
|
{
|
|
// Scoped balance check: validate just around the changed region to avoid false positives
|
|
int originalLength = sp.end - sp.start;
|
|
int newLength = sp.text?.Length ?? 0;
|
|
int endPos = sp.start + newLength;
|
|
if (!CheckScopedBalance(next, Math.Max(0, sp.start - 500), Math.Min(next.Length, endPos + 500)))
|
|
{
|
|
return Response.Error("unbalanced_braces", new { status = "unbalanced_braces", line = 0, expected = "{}()[] (scoped)", hint = "Use standard validation or shrink the edit range." });
|
|
}
|
|
}
|
|
working = next;
|
|
}
|
|
|
|
// No-op guard: if resulting text is identical, avoid writes and return explicit no-op
|
|
if (string.Equals(working, original, StringComparison.Ordinal))
|
|
{
|
|
string noChangeSha = ComputeSha256(original);
|
|
return Response.Success(
|
|
$"No-op: contents unchanged for '{relativePath}'.",
|
|
new
|
|
{
|
|
uri = $"unity://path/{relativePath}",
|
|
path = relativePath,
|
|
editsApplied = 0,
|
|
no_op = true,
|
|
sha256 = noChangeSha,
|
|
evidence = new { reason = "identical_content" }
|
|
}
|
|
);
|
|
}
|
|
|
|
// Always check final structural balance regardless of relaxed mode
|
|
if (!CheckBalancedDelimiters(working, out int line, out char expected))
|
|
{
|
|
int startLine = Math.Max(1, line - 5);
|
|
int endLine = line + 5;
|
|
string hint = $"unbalanced_braces at line {line}. Call resources/read for lines {startLine}-{endLine} and resend a smaller apply_text_edits that restores balance.";
|
|
return Response.Error(hint, new { status = "unbalanced_braces", line, expected = expected.ToString(), evidenceWindow = new { startLine, endLine } });
|
|
}
|
|
|
|
#if USE_ROSLYN
|
|
if (!syntaxOnly)
|
|
{
|
|
var tree = CSharpSyntaxTree.ParseText(working);
|
|
var diagnostics = tree.GetDiagnostics().Where(d => d.Severity == DiagnosticSeverity.Error).Take(3)
|
|
.Select(d => new {
|
|
line = d.Location.GetLineSpan().StartLinePosition.Line + 1,
|
|
col = d.Location.GetLineSpan().StartLinePosition.Character + 1,
|
|
code = d.Id,
|
|
message = d.GetMessage()
|
|
}).ToArray();
|
|
if (diagnostics.Length > 0)
|
|
{
|
|
int firstLine = diagnostics[0].line;
|
|
int startLineRos = Math.Max(1, firstLine - 5);
|
|
int endLineRos = firstLine + 5;
|
|
return Response.Error("syntax_error", new { status = "syntax_error", diagnostics, evidenceWindow = new { startLine = startLineRos, endLine = endLineRos } });
|
|
}
|
|
|
|
// Optional formatting
|
|
try
|
|
{
|
|
var root = tree.GetRoot();
|
|
var workspace = new AdhocWorkspace();
|
|
root = Microsoft.CodeAnalysis.Formatting.Formatter.Format(root, workspace);
|
|
working = root.ToFullString();
|
|
}
|
|
catch { }
|
|
}
|
|
#endif
|
|
|
|
string newSha = ComputeSha256(working);
|
|
|
|
// Atomic write and schedule refresh
|
|
try
|
|
{
|
|
var enc = new System.Text.UTF8Encoding(encoderShouldEmitUTF8Identifier: false);
|
|
var tmp = fullPath + ".tmp";
|
|
File.WriteAllText(tmp, working, enc);
|
|
string backup = fullPath + ".bak";
|
|
try
|
|
{
|
|
File.Replace(tmp, fullPath, backup);
|
|
try { if (File.Exists(backup)) File.Delete(backup); } catch { /* ignore */ }
|
|
}
|
|
catch (PlatformNotSupportedException)
|
|
{
|
|
File.Copy(tmp, fullPath, true);
|
|
try { File.Delete(tmp); } catch { }
|
|
try { if (File.Exists(backup)) File.Delete(backup); } catch { }
|
|
}
|
|
catch (IOException)
|
|
{
|
|
File.Copy(tmp, fullPath, true);
|
|
try { File.Delete(tmp); } catch { }
|
|
try { if (File.Exists(backup)) File.Delete(backup); } catch { }
|
|
}
|
|
|
|
// Respect refresh mode: immediate vs debounced
|
|
bool immediate = string.Equals(refreshModeFromCaller, "immediate", StringComparison.OrdinalIgnoreCase) ||
|
|
string.Equals(refreshModeFromCaller, "sync", StringComparison.OrdinalIgnoreCase);
|
|
if (immediate)
|
|
{
|
|
McpLog.Info($"[ManageScript] ApplyTextEdits: immediate refresh for '{relativePath}'");
|
|
AssetDatabase.ImportAsset(
|
|
relativePath,
|
|
ImportAssetOptions.ForceSynchronousImport | ImportAssetOptions.ForceUpdate
|
|
);
|
|
#if UNITY_EDITOR
|
|
UnityEditor.Compilation.CompilationPipeline.RequestScriptCompilation();
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
McpLog.Info($"[ManageScript] ApplyTextEdits: debounced refresh scheduled for '{relativePath}'");
|
|
ManageScriptRefreshHelpers.ScheduleScriptRefresh(relativePath);
|
|
}
|
|
|
|
return Response.Success(
|
|
$"Applied {spans.Count} text edit(s) to '{relativePath}'.",
|
|
new
|
|
{
|
|
uri = $"unity://path/{relativePath}",
|
|
path = relativePath,
|
|
editsApplied = spans.Count,
|
|
sha256 = newSha,
|
|
scheduledRefresh = !immediate
|
|
}
|
|
);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
return Response.Error($"Failed to write edits: {ex.Message}");
|
|
}
|
|
}
|
|
|
|
private static bool TryIndexFromLineCol(string text, int line1, int col1, out int index)
|
|
{
|
|
// 1-based line/col to absolute index (0-based), col positions are counted in code points
|
|
int line = 1, col = 1;
|
|
for (int i = 0; i <= text.Length; i++)
|
|
{
|
|
if (line == line1 && col == col1)
|
|
{
|
|
index = i;
|
|
return true;
|
|
}
|
|
if (i == text.Length) break;
|
|
char c = text[i];
|
|
if (c == '\r')
|
|
{
|
|
// Treat CRLF as a single newline; skip the LF if present
|
|
if (i + 1 < text.Length && text[i + 1] == '\n')
|
|
i++;
|
|
line++;
|
|
col = 1;
|
|
}
|
|
else if (c == '\n')
|
|
{
|
|
line++;
|
|
col = 1;
|
|
}
|
|
else
|
|
{
|
|
col++;
|
|
}
|
|
}
|
|
index = -1;
|
|
return false;
|
|
}
|
|
|
|
private static string ComputeSha256(string contents)
|
|
{
|
|
using (var sha = SHA256.Create())
|
|
{
|
|
var bytes = System.Text.Encoding.UTF8.GetBytes(contents);
|
|
var hash = sha.ComputeHash(bytes);
|
|
return BitConverter.ToString(hash).Replace("-", string.Empty).ToLowerInvariant();
|
|
}
|
|
}
|
|
|
|
private static bool CheckBalancedDelimiters(string text, out int line, out char expected)
|
|
{
|
|
var braceStack = new Stack<int>();
|
|
var parenStack = new Stack<int>();
|
|
var bracketStack = new Stack<int>();
|
|
bool inString = false, inChar = false, inSingle = false, inMulti = false, escape = false;
|
|
line = 1; expected = '\0';
|
|
|
|
for (int i = 0; i < text.Length; i++)
|
|
{
|
|
char c = text[i];
|
|
char next = i + 1 < text.Length ? text[i + 1] : '\0';
|
|
|
|
if (c == '\n') { line++; if (inSingle) inSingle = false; }
|
|
|
|
if (escape) { escape = false; continue; }
|
|
|
|
if (inString)
|
|
{
|
|
if (c == '\\') { escape = true; }
|
|
else if (c == '"') inString = false;
|
|
continue;
|
|
}
|
|
if (inChar)
|
|
{
|
|
if (c == '\\') { escape = true; }
|
|
else if (c == '\'') inChar = false;
|
|
continue;
|
|
}
|
|
if (inSingle) continue;
|
|
if (inMulti)
|
|
{
|
|
if (c == '*' && next == '/') { inMulti = false; i++; }
|
|
continue;
|
|
}
|
|
|
|
if (c == '"') { inString = true; continue; }
|
|
if (c == '\'') { inChar = true; continue; }
|
|
if (c == '/' && next == '/') { inSingle = true; i++; continue; }
|
|
if (c == '/' && next == '*') { inMulti = true; i++; continue; }
|
|
|
|
switch (c)
|
|
{
|
|
case '{': braceStack.Push(line); break;
|
|
case '}':
|
|
if (braceStack.Count == 0) { expected = '{'; return false; }
|
|
braceStack.Pop();
|
|
break;
|
|
case '(': parenStack.Push(line); break;
|
|
case ')':
|
|
if (parenStack.Count == 0) { expected = '('; return false; }
|
|
parenStack.Pop();
|
|
break;
|
|
case '[': bracketStack.Push(line); break;
|
|
case ']':
|
|
if (bracketStack.Count == 0) { expected = '['; return false; }
|
|
bracketStack.Pop();
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (braceStack.Count > 0) { line = braceStack.Peek(); expected = '}'; return false; }
|
|
if (parenStack.Count > 0) { line = parenStack.Peek(); expected = ')'; return false; }
|
|
if (bracketStack.Count > 0) { line = bracketStack.Peek(); expected = ']'; return false; }
|
|
|
|
return true;
|
|
}
|
|
|
|
// Lightweight scoped balance: checks delimiters within a substring, ignoring outer context
|
|
private static bool CheckScopedBalance(string text, int start, int end)
|
|
{
|
|
start = Math.Max(0, Math.Min(text.Length, start));
|
|
end = Math.Max(start, Math.Min(text.Length, end));
|
|
int brace = 0, paren = 0, bracket = 0;
|
|
bool inStr = false, inChr = false, esc = false;
|
|
for (int i = start; i < end; i++)
|
|
{
|
|
char c = text[i];
|
|
char n = (i + 1 < end) ? text[i + 1] : '\0';
|
|
if (inStr)
|
|
{
|
|
if (!esc && c == '"') inStr = false; esc = (!esc && c == '\\'); continue;
|
|
}
|
|
if (inChr)
|
|
{
|
|
if (!esc && c == '\'') inChr = false; esc = (!esc && c == '\\'); continue;
|
|
}
|
|
if (c == '"') { inStr = true; esc = false; continue; }
|
|
if (c == '\'') { inChr = true; esc = false; continue; }
|
|
if (c == '/' && n == '/') { while (i < end && text[i] != '\n') i++; continue; }
|
|
if (c == '/' && n == '*') { i += 2; while (i + 1 < end && !(text[i] == '*' && text[i + 1] == '/')) i++; i++; continue; }
|
|
if (c == '{') brace++;
|
|
else if (c == '}') brace--;
|
|
else if (c == '(') paren++;
|
|
else if (c == ')') paren--;
|
|
else if (c == '[') bracket++; else if (c == ']') bracket--;
|
|
// Allow temporary negative balance - will check tolerance at end
|
|
}
|
|
return brace >= -3 && paren >= -3 && bracket >= -3; // tolerate more context from outside region
|
|
}
|
|
|
|
private static object DeleteScript(string fullPath, string relativePath)
|
|
{
|
|
if (!File.Exists(fullPath))
|
|
{
|
|
return Response.Error($"Script not found at '{relativePath}'. Cannot delete.");
|
|
}
|
|
|
|
try
|
|
{
|
|
// Use AssetDatabase.MoveAssetToTrash for safer deletion (allows undo)
|
|
bool deleted = AssetDatabase.MoveAssetToTrash(relativePath);
|
|
if (deleted)
|
|
{
|
|
AssetDatabase.Refresh();
|
|
return Response.Success(
|
|
$"Script '{Path.GetFileName(relativePath)}' moved to trash successfully.",
|
|
new { deleted = true }
|
|
);
|
|
}
|
|
else
|
|
{
|
|
// Fallback or error if MoveAssetToTrash fails
|
|
return Response.Error(
|
|
$"Failed to move script '{relativePath}' to trash. It might be locked or in use."
|
|
);
|
|
}
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
return Response.Error($"Error deleting script '{relativePath}': {e.Message}");
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Structured edits (AST-backed where available) on existing scripts.
|
|
/// Supports class-level replace/delete with Roslyn span computation if USE_ROSLYN is defined,
|
|
/// otherwise falls back to a conservative balanced-brace scan.
|
|
/// </summary>
|
|
private static object EditScript(
|
|
string fullPath,
|
|
string relativePath,
|
|
string name,
|
|
JArray edits,
|
|
JObject options)
|
|
{
|
|
if (!File.Exists(fullPath))
|
|
return Response.Error($"Script not found at '{relativePath}'.");
|
|
// Refuse edits if the target is a symlink
|
|
try
|
|
{
|
|
var attrs = File.GetAttributes(fullPath);
|
|
if ((attrs & FileAttributes.ReparsePoint) != 0)
|
|
return Response.Error("Refusing to edit a symlinked script path.");
|
|
}
|
|
catch
|
|
{
|
|
// ignore failures checking attributes and proceed
|
|
}
|
|
if (edits == null || edits.Count == 0)
|
|
return Response.Error("No edits provided.");
|
|
|
|
string original;
|
|
try { original = File.ReadAllText(fullPath); }
|
|
catch (Exception ex) { return Response.Error($"Failed to read script: {ex.Message}"); }
|
|
|
|
string working = original;
|
|
|
|
try
|
|
{
|
|
var replacements = new List<(int start, int length, string text)>();
|
|
int appliedCount = 0;
|
|
|
|
// Apply mode: atomic (default) computes all spans against original and applies together.
|
|
// Sequential applies each edit immediately to the current working text (useful for dependent edits).
|
|
string applyMode = options?["applyMode"]?.ToString()?.ToLowerInvariant();
|
|
bool applySequentially = applyMode == "sequential";
|
|
|
|
foreach (var e in edits)
|
|
{
|
|
var op = (JObject)e;
|
|
var mode = (op.Value<string>("mode") ?? op.Value<string>("op") ?? string.Empty).ToLowerInvariant();
|
|
|
|
switch (mode)
|
|
{
|
|
case "replace_class":
|
|
{
|
|
string className = op.Value<string>("className");
|
|
string ns = op.Value<string>("namespace");
|
|
string replacement = ExtractReplacement(op);
|
|
|
|
if (string.IsNullOrWhiteSpace(className))
|
|
return Response.Error("replace_class requires 'className'.");
|
|
if (replacement == null)
|
|
return Response.Error("replace_class requires 'replacement' (inline or base64).");
|
|
|
|
if (!TryComputeClassSpan(working, className, ns, out var spanStart, out var spanLength, out var why))
|
|
return Response.Error($"replace_class failed: {why}");
|
|
|
|
if (!ValidateClassSnippet(replacement, className, out var vErr))
|
|
return Response.Error($"Replacement snippet invalid: {vErr}");
|
|
|
|
if (applySequentially)
|
|
{
|
|
working = working.Remove(spanStart, spanLength).Insert(spanStart, NormalizeNewlines(replacement));
|
|
appliedCount++;
|
|
}
|
|
else
|
|
{
|
|
replacements.Add((spanStart, spanLength, NormalizeNewlines(replacement)));
|
|
}
|
|
break;
|
|
}
|
|
|
|
case "delete_class":
|
|
{
|
|
string className = op.Value<string>("className");
|
|
string ns = op.Value<string>("namespace");
|
|
if (string.IsNullOrWhiteSpace(className))
|
|
return Response.Error("delete_class requires 'className'.");
|
|
|
|
if (!TryComputeClassSpan(working, className, ns, out var s, out var l, out var why))
|
|
return Response.Error($"delete_class failed: {why}");
|
|
|
|
if (applySequentially)
|
|
{
|
|
working = working.Remove(s, l);
|
|
appliedCount++;
|
|
}
|
|
else
|
|
{
|
|
replacements.Add((s, l, string.Empty));
|
|
}
|
|
break;
|
|
}
|
|
|
|
case "replace_method":
|
|
{
|
|
string className = op.Value<string>("className");
|
|
string ns = op.Value<string>("namespace");
|
|
string methodName = op.Value<string>("methodName");
|
|
string replacement = ExtractReplacement(op);
|
|
string returnType = op.Value<string>("returnType");
|
|
string parametersSignature = op.Value<string>("parametersSignature");
|
|
string attributesContains = op.Value<string>("attributesContains");
|
|
|
|
if (string.IsNullOrWhiteSpace(className)) return Response.Error("replace_method requires 'className'.");
|
|
if (string.IsNullOrWhiteSpace(methodName)) return Response.Error("replace_method requires 'methodName'.");
|
|
if (replacement == null) return Response.Error("replace_method requires 'replacement' (inline or base64).");
|
|
|
|
if (!TryComputeClassSpan(working, className, ns, out var clsStart, out var clsLen, out var whyClass))
|
|
return Response.Error($"replace_method failed to locate class: {whyClass}");
|
|
|
|
if (!TryComputeMethodSpan(working, clsStart, clsLen, methodName, returnType, parametersSignature, attributesContains, out var mStart, out var mLen, out var whyMethod))
|
|
{
|
|
bool hasDependentInsert = edits.Any(j => j is JObject jo &&
|
|
string.Equals(jo.Value<string>("className"), className, StringComparison.Ordinal) &&
|
|
string.Equals(jo.Value<string>("methodName"), methodName, StringComparison.Ordinal) &&
|
|
((jo.Value<string>("mode") ?? jo.Value<string>("op") ?? string.Empty).ToLowerInvariant() == "insert_method"));
|
|
string hint = hasDependentInsert && !applySequentially ? " Hint: This batch inserts this method. Use options.applyMode='sequential' or split into separate calls." : string.Empty;
|
|
return Response.Error($"replace_method failed: {whyMethod}.{hint}");
|
|
}
|
|
|
|
if (applySequentially)
|
|
{
|
|
working = working.Remove(mStart, mLen).Insert(mStart, NormalizeNewlines(replacement));
|
|
appliedCount++;
|
|
}
|
|
else
|
|
{
|
|
replacements.Add((mStart, mLen, NormalizeNewlines(replacement)));
|
|
}
|
|
break;
|
|
}
|
|
|
|
case "delete_method":
|
|
{
|
|
string className = op.Value<string>("className");
|
|
string ns = op.Value<string>("namespace");
|
|
string methodName = op.Value<string>("methodName");
|
|
string returnType = op.Value<string>("returnType");
|
|
string parametersSignature = op.Value<string>("parametersSignature");
|
|
string attributesContains = op.Value<string>("attributesContains");
|
|
|
|
if (string.IsNullOrWhiteSpace(className)) return Response.Error("delete_method requires 'className'.");
|
|
if (string.IsNullOrWhiteSpace(methodName)) return Response.Error("delete_method requires 'methodName'.");
|
|
|
|
if (!TryComputeClassSpan(working, className, ns, out var clsStart, out var clsLen, out var whyClass))
|
|
return Response.Error($"delete_method failed to locate class: {whyClass}");
|
|
|
|
if (!TryComputeMethodSpan(working, clsStart, clsLen, methodName, returnType, parametersSignature, attributesContains, out var mStart, out var mLen, out var whyMethod))
|
|
{
|
|
bool hasDependentInsert = edits.Any(j => j is JObject jo &&
|
|
string.Equals(jo.Value<string>("className"), className, StringComparison.Ordinal) &&
|
|
string.Equals(jo.Value<string>("methodName"), methodName, StringComparison.Ordinal) &&
|
|
((jo.Value<string>("mode") ?? jo.Value<string>("op") ?? string.Empty).ToLowerInvariant() == "insert_method"));
|
|
string hint = hasDependentInsert && !applySequentially ? " Hint: This batch inserts this method. Use options.applyMode='sequential' or split into separate calls." : string.Empty;
|
|
return Response.Error($"delete_method failed: {whyMethod}.{hint}");
|
|
}
|
|
|
|
if (applySequentially)
|
|
{
|
|
working = working.Remove(mStart, mLen);
|
|
appliedCount++;
|
|
}
|
|
else
|
|
{
|
|
replacements.Add((mStart, mLen, string.Empty));
|
|
}
|
|
break;
|
|
}
|
|
|
|
case "insert_method":
|
|
{
|
|
string className = op.Value<string>("className");
|
|
string ns = op.Value<string>("namespace");
|
|
string position = (op.Value<string>("position") ?? "end").ToLowerInvariant();
|
|
string afterMethodName = op.Value<string>("afterMethodName");
|
|
string afterReturnType = op.Value<string>("afterReturnType");
|
|
string afterParameters = op.Value<string>("afterParametersSignature");
|
|
string afterAttributesContains = op.Value<string>("afterAttributesContains");
|
|
string snippet = ExtractReplacement(op);
|
|
// Harden: refuse empty replacement for inserts
|
|
if (snippet == null || snippet.Trim().Length == 0)
|
|
return Response.Error("insert_method requires a non-empty 'replacement' text.");
|
|
|
|
if (string.IsNullOrWhiteSpace(className)) return Response.Error("insert_method requires 'className'.");
|
|
if (snippet == null) return Response.Error("insert_method requires 'replacement' (inline or base64) containing a full method declaration.");
|
|
|
|
if (!TryComputeClassSpan(working, className, ns, out var clsStart, out var clsLen, out var whyClass))
|
|
return Response.Error($"insert_method failed to locate class: {whyClass}");
|
|
|
|
if (position == "after")
|
|
{
|
|
if (string.IsNullOrEmpty(afterMethodName)) return Response.Error("insert_method with position='after' requires 'afterMethodName'.");
|
|
if (!TryComputeMethodSpan(working, clsStart, clsLen, afterMethodName, afterReturnType, afterParameters, afterAttributesContains, out var aStart, out var aLen, out var whyAfter))
|
|
return Response.Error($"insert_method(after) failed to locate anchor method: {whyAfter}");
|
|
int insAt = aStart + aLen;
|
|
string text = NormalizeNewlines("\n\n" + snippet.TrimEnd() + "\n");
|
|
if (applySequentially)
|
|
{
|
|
working = working.Insert(insAt, text);
|
|
appliedCount++;
|
|
}
|
|
else
|
|
{
|
|
replacements.Add((insAt, 0, text));
|
|
}
|
|
}
|
|
else if (!TryFindClassInsertionPoint(working, clsStart, clsLen, position, out var insAt, out var whyIns))
|
|
return Response.Error($"insert_method failed: {whyIns}");
|
|
else
|
|
{
|
|
string text = NormalizeNewlines("\n\n" + snippet.TrimEnd() + "\n");
|
|
if (applySequentially)
|
|
{
|
|
working = working.Insert(insAt, text);
|
|
appliedCount++;
|
|
}
|
|
else
|
|
{
|
|
replacements.Add((insAt, 0, text));
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
case "anchor_insert":
|
|
{
|
|
string anchor = op.Value<string>("anchor");
|
|
string position = (op.Value<string>("position") ?? "before").ToLowerInvariant();
|
|
string text = op.Value<string>("text") ?? ExtractReplacement(op);
|
|
if (string.IsNullOrWhiteSpace(anchor)) return Response.Error("anchor_insert requires 'anchor' (regex).");
|
|
if (string.IsNullOrEmpty(text)) return Response.Error("anchor_insert requires non-empty 'text'.");
|
|
|
|
try
|
|
{
|
|
var rx = new Regex(anchor, RegexOptions.Multiline, TimeSpan.FromSeconds(2));
|
|
var m = rx.Match(working);
|
|
if (!m.Success) return Response.Error($"anchor_insert: anchor not found: {anchor}");
|
|
int insAt = position == "after" ? m.Index + m.Length : m.Index;
|
|
string norm = NormalizeNewlines(text);
|
|
if (!norm.EndsWith("\n"))
|
|
{
|
|
norm += "\n";
|
|
}
|
|
|
|
// Duplicate guard: if identical snippet already exists within this class, skip insert
|
|
if (TryComputeClassSpan(working, name, null, out var clsStartDG, out var clsLenDG, out _))
|
|
{
|
|
string classSlice = working.Substring(clsStartDG, Math.Min(clsLenDG, working.Length - clsStartDG));
|
|
if (classSlice.IndexOf(norm, StringComparison.Ordinal) >= 0)
|
|
{
|
|
// Do not insert duplicate; treat as no-op
|
|
break;
|
|
}
|
|
}
|
|
if (applySequentially)
|
|
{
|
|
working = working.Insert(insAt, norm);
|
|
appliedCount++;
|
|
}
|
|
else
|
|
{
|
|
replacements.Add((insAt, 0, norm));
|
|
}
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
return Response.Error($"anchor_insert failed: {ex.Message}");
|
|
}
|
|
break;
|
|
}
|
|
|
|
case "anchor_delete":
|
|
{
|
|
string anchor = op.Value<string>("anchor");
|
|
if (string.IsNullOrWhiteSpace(anchor)) return Response.Error("anchor_delete requires 'anchor' (regex).");
|
|
try
|
|
{
|
|
var rx = new Regex(anchor, RegexOptions.Multiline, TimeSpan.FromSeconds(2));
|
|
var m = rx.Match(working);
|
|
if (!m.Success) return Response.Error($"anchor_delete: anchor not found: {anchor}");
|
|
int delAt = m.Index;
|
|
int delLen = m.Length;
|
|
if (applySequentially)
|
|
{
|
|
working = working.Remove(delAt, delLen);
|
|
appliedCount++;
|
|
}
|
|
else
|
|
{
|
|
replacements.Add((delAt, delLen, string.Empty));
|
|
}
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
return Response.Error($"anchor_delete failed: {ex.Message}");
|
|
}
|
|
break;
|
|
}
|
|
|
|
case "anchor_replace":
|
|
{
|
|
string anchor = op.Value<string>("anchor");
|
|
string replacement = op.Value<string>("text") ?? op.Value<string>("replacement") ?? ExtractReplacement(op) ?? string.Empty;
|
|
if (string.IsNullOrWhiteSpace(anchor)) return Response.Error("anchor_replace requires 'anchor' (regex).");
|
|
try
|
|
{
|
|
var rx = new Regex(anchor, RegexOptions.Multiline, TimeSpan.FromSeconds(2));
|
|
var m = rx.Match(working);
|
|
if (!m.Success) return Response.Error($"anchor_replace: anchor not found: {anchor}");
|
|
int at = m.Index;
|
|
int len = m.Length;
|
|
string norm = NormalizeNewlines(replacement);
|
|
if (applySequentially)
|
|
{
|
|
working = working.Remove(at, len).Insert(at, norm);
|
|
appliedCount++;
|
|
}
|
|
else
|
|
{
|
|
replacements.Add((at, len, norm));
|
|
}
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
return Response.Error($"anchor_replace failed: {ex.Message}");
|
|
}
|
|
break;
|
|
}
|
|
|
|
default:
|
|
return Response.Error($"Unknown edit mode: '{mode}'. Allowed: replace_class, delete_class, replace_method, delete_method, insert_method, anchor_insert, anchor_delete, anchor_replace.");
|
|
}
|
|
}
|
|
|
|
if (!applySequentially)
|
|
{
|
|
if (HasOverlaps(replacements))
|
|
{
|
|
var ordered = replacements.OrderByDescending(r => r.start).ToList();
|
|
for (int i = 1; i < ordered.Count; i++)
|
|
{
|
|
if (ordered[i].start + ordered[i].length > ordered[i - 1].start)
|
|
{
|
|
var conflict = new[] { new { startA = ordered[i].start, endA = ordered[i].start + ordered[i].length, startB = ordered[i - 1].start, endB = ordered[i - 1].start + ordered[i - 1].length } };
|
|
return Response.Error("overlap", new { status = "overlap", conflicts = conflict, hint = "Sort ranges descending by start and compute from the same snapshot." });
|
|
}
|
|
}
|
|
return Response.Error("overlap", new { status = "overlap" });
|
|
}
|
|
|
|
foreach (var r in replacements.OrderByDescending(r => r.start))
|
|
working = working.Remove(r.start, r.length).Insert(r.start, r.text);
|
|
appliedCount = replacements.Count;
|
|
}
|
|
|
|
// Guard against structural imbalance before validation
|
|
if (!CheckBalancedDelimiters(working, out int lineBal, out char expectedBal))
|
|
return Response.Error("unbalanced_braces", new { status = "unbalanced_braces", line = lineBal, expected = expectedBal.ToString() });
|
|
|
|
// No-op guard for structured edits: if text unchanged, return explicit no-op
|
|
if (string.Equals(working, original, StringComparison.Ordinal))
|
|
{
|
|
var sameSha = ComputeSha256(original);
|
|
return Response.Success(
|
|
$"No-op: contents unchanged for '{relativePath}'.",
|
|
new
|
|
{
|
|
path = relativePath,
|
|
uri = $"unity://path/{relativePath}",
|
|
editsApplied = 0,
|
|
no_op = true,
|
|
sha256 = sameSha,
|
|
evidence = new { reason = "identical_content" }
|
|
}
|
|
);
|
|
}
|
|
|
|
// Validate result using override from options if provided; otherwise GUI strictness
|
|
var level = GetValidationLevelFromGUI();
|
|
try
|
|
{
|
|
var validateOpt = options?["validate"]?.ToString()?.ToLowerInvariant();
|
|
if (!string.IsNullOrEmpty(validateOpt))
|
|
{
|
|
level = validateOpt switch
|
|
{
|
|
"basic" => ValidationLevel.Basic,
|
|
"standard" => ValidationLevel.Standard,
|
|
"comprehensive" => ValidationLevel.Comprehensive,
|
|
"strict" => ValidationLevel.Strict,
|
|
_ => level
|
|
};
|
|
}
|
|
}
|
|
catch { /* ignore option parsing issues */ }
|
|
if (!ValidateScriptSyntax(working, level, out var errors))
|
|
return Response.Error("validation_failed", new { status = "validation_failed", diagnostics = errors ?? Array.Empty<string>() });
|
|
else if (errors != null && errors.Length > 0)
|
|
Debug.LogWarning($"Script validation warnings for {name}:\n" + string.Join("\n", errors));
|
|
|
|
// Atomic write with backup; schedule refresh
|
|
// Decide refresh behavior
|
|
string refreshMode = options?["refresh"]?.ToString()?.ToLowerInvariant();
|
|
bool immediate = refreshMode == "immediate" || refreshMode == "sync";
|
|
|
|
// Persist changes atomically (no BOM), then compute/return new file SHA
|
|
var enc = new System.Text.UTF8Encoding(encoderShouldEmitUTF8Identifier: false);
|
|
var tmp = fullPath + ".tmp";
|
|
File.WriteAllText(tmp, working, enc);
|
|
var backup = fullPath + ".bak";
|
|
try
|
|
{
|
|
File.Replace(tmp, fullPath, backup);
|
|
try { if (File.Exists(backup)) File.Delete(backup); } catch { }
|
|
}
|
|
catch (PlatformNotSupportedException)
|
|
{
|
|
File.Copy(tmp, fullPath, true);
|
|
try { File.Delete(tmp); } catch { }
|
|
try { if (File.Exists(backup)) File.Delete(backup); } catch { }
|
|
}
|
|
catch (IOException)
|
|
{
|
|
File.Copy(tmp, fullPath, true);
|
|
try { File.Delete(tmp); } catch { }
|
|
try { if (File.Exists(backup)) File.Delete(backup); } catch { }
|
|
}
|
|
|
|
var newSha = ComputeSha256(working);
|
|
var ok = Response.Success(
|
|
$"Applied {appliedCount} structured edit(s) to '{relativePath}'.",
|
|
new
|
|
{
|
|
path = relativePath,
|
|
uri = $"unity://path/{relativePath}",
|
|
editsApplied = appliedCount,
|
|
scheduledRefresh = !immediate,
|
|
sha256 = newSha
|
|
}
|
|
);
|
|
|
|
if (immediate)
|
|
{
|
|
McpLog.Info($"[ManageScript] EditScript: immediate refresh for '{relativePath}'", always: false);
|
|
ManageScriptRefreshHelpers.ImportAndRequestCompile(relativePath);
|
|
}
|
|
else
|
|
{
|
|
ManageScriptRefreshHelpers.ScheduleScriptRefresh(relativePath);
|
|
}
|
|
return ok;
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
return Response.Error($"Edit failed: {ex.Message}");
|
|
}
|
|
}
|
|
|
|
private static bool HasOverlaps(IEnumerable<(int start, int length, string text)> list)
|
|
{
|
|
var arr = list.OrderBy(x => x.start).ToArray();
|
|
for (int i = 1; i < arr.Length; i++)
|
|
{
|
|
if (arr[i - 1].start + arr[i - 1].length > arr[i].start)
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
private static string ExtractReplacement(JObject op)
|
|
{
|
|
var inline = op.Value<string>("replacement");
|
|
if (!string.IsNullOrEmpty(inline)) return inline;
|
|
|
|
var b64 = op.Value<string>("replacementBase64");
|
|
if (!string.IsNullOrEmpty(b64))
|
|
{
|
|
try { return System.Text.Encoding.UTF8.GetString(Convert.FromBase64String(b64)); }
|
|
catch { return null; }
|
|
}
|
|
return null;
|
|
}
|
|
|
|
private static string NormalizeNewlines(string t)
|
|
{
|
|
if (string.IsNullOrEmpty(t)) return t;
|
|
return t.Replace("\r\n", "\n").Replace("\r", "\n");
|
|
}
|
|
|
|
private static bool ValidateClassSnippet(string snippet, string expectedName, out string err)
|
|
{
|
|
#if USE_ROSLYN
|
|
try
|
|
{
|
|
var tree = CSharpSyntaxTree.ParseText(snippet);
|
|
var root = tree.GetRoot();
|
|
var classes = root.DescendantNodes().OfType<Microsoft.CodeAnalysis.CSharp.Syntax.ClassDeclarationSyntax>().ToList();
|
|
if (classes.Count != 1) { err = "snippet must contain exactly one class declaration"; return false; }
|
|
// Optional: enforce expected name
|
|
// if (classes[0].Identifier.ValueText != expectedName) { err = $"snippet declares '{classes[0].Identifier.ValueText}', expected '{expectedName}'"; return false; }
|
|
err = null; return true;
|
|
}
|
|
catch (Exception ex) { err = ex.Message; return false; }
|
|
#else
|
|
if (string.IsNullOrWhiteSpace(snippet) || !snippet.Contains("class ")) { err = "no 'class' keyword found in snippet"; return false; }
|
|
err = null; return true;
|
|
#endif
|
|
}
|
|
|
|
private static bool TryComputeClassSpan(string source, string className, string ns, out int start, out int length, out string why)
|
|
{
|
|
#if USE_ROSLYN
|
|
try
|
|
{
|
|
var tree = CSharpSyntaxTree.ParseText(source);
|
|
var root = tree.GetRoot();
|
|
var classes = root.DescendantNodes()
|
|
.OfType<Microsoft.CodeAnalysis.CSharp.Syntax.ClassDeclarationSyntax>()
|
|
.Where(c => c.Identifier.ValueText == className);
|
|
|
|
if (!string.IsNullOrEmpty(ns))
|
|
{
|
|
classes = classes.Where(c =>
|
|
(c.FirstAncestorOrSelf<Microsoft.CodeAnalysis.CSharp.Syntax.NamespaceDeclarationSyntax>()?.Name?.ToString() ?? "") == ns
|
|
|| (c.FirstAncestorOrSelf<Microsoft.CodeAnalysis.CSharp.Syntax.FileScopedNamespaceDeclarationSyntax>()?.Name?.ToString() ?? "") == ns);
|
|
}
|
|
|
|
var list = classes.ToList();
|
|
if (list.Count == 0) { start = length = 0; why = $"class '{className}' not found" + (ns != null ? $" in namespace '{ns}'" : ""); return false; }
|
|
if (list.Count > 1) { start = length = 0; why = $"class '{className}' matched {list.Count} declarations (partial/nested?). Disambiguate."; return false; }
|
|
|
|
var cls = list[0];
|
|
var span = cls.FullSpan; // includes attributes & leading trivia
|
|
start = span.Start; length = span.Length; why = null; return true;
|
|
}
|
|
catch
|
|
{
|
|
// fall back below
|
|
}
|
|
#endif
|
|
return TryComputeClassSpanBalanced(source, className, ns, out start, out length, out why);
|
|
}
|
|
|
|
private static bool TryComputeClassSpanBalanced(string source, string className, string ns, out int start, out int length, out string why)
|
|
{
|
|
start = length = 0; why = null;
|
|
var idx = IndexOfClassToken(source, className);
|
|
if (idx < 0) { why = $"class '{className}' not found (balanced scan)"; return false; }
|
|
|
|
if (!string.IsNullOrEmpty(ns) && !AppearsWithinNamespaceHeader(source, idx, ns))
|
|
{ why = $"class '{className}' not under namespace '{ns}' (balanced scan)"; return false; }
|
|
|
|
// Include modifiers/attributes on the same line: back up to the start of line
|
|
int lineStart = idx;
|
|
while (lineStart > 0 && source[lineStart - 1] != '\n' && source[lineStart - 1] != '\r') lineStart--;
|
|
|
|
int i = idx;
|
|
while (i < source.Length && source[i] != '{') i++;
|
|
if (i >= source.Length) { why = "no opening brace after class header"; return false; }
|
|
|
|
int depth = 0; bool inStr = false, inChar = false, inSL = false, inML = false, esc = false;
|
|
int startSpan = lineStart;
|
|
for (; i < source.Length; i++)
|
|
{
|
|
char c = source[i];
|
|
char n = i + 1 < source.Length ? source[i + 1] : '\0';
|
|
|
|
if (inSL) { if (c == '\n') inSL = false; continue; }
|
|
if (inML) { if (c == '*' && n == '/') { inML = false; i++; } continue; }
|
|
if (inStr) { if (!esc && c == '"') inStr = false; esc = (!esc && c == '\\'); continue; }
|
|
if (inChar) { if (!esc && c == '\'') inChar = false; esc = (!esc && c == '\\'); continue; }
|
|
|
|
if (c == '/' && n == '/') { inSL = true; i++; continue; }
|
|
if (c == '/' && n == '*') { inML = true; i++; continue; }
|
|
if (c == '"') { inStr = true; continue; }
|
|
if (c == '\'') { inChar = true; continue; }
|
|
|
|
if (c == '{') { depth++; }
|
|
else if (c == '}')
|
|
{
|
|
depth--;
|
|
if (depth == 0) { start = startSpan; length = (i - startSpan) + 1; return true; }
|
|
if (depth < 0) { why = "brace underflow"; return false; }
|
|
}
|
|
}
|
|
why = "unterminated class block"; return false;
|
|
}
|
|
|
|
private static bool TryComputeMethodSpan(
|
|
string source,
|
|
int classStart,
|
|
int classLength,
|
|
string methodName,
|
|
string returnType,
|
|
string parametersSignature,
|
|
string attributesContains,
|
|
out int start,
|
|
out int length,
|
|
out string why)
|
|
{
|
|
start = length = 0; why = null;
|
|
int searchStart = classStart;
|
|
int searchEnd = Math.Min(source.Length, classStart + classLength);
|
|
|
|
// 1) Find the method header using a stricter regex (allows optional attributes above)
|
|
string rtPattern = string.IsNullOrEmpty(returnType) ? @"[^\s]+" : Regex.Escape(returnType).Replace("\\ ", "\\s+");
|
|
string namePattern = Regex.Escape(methodName);
|
|
// If a parametersSignature is provided, it may include surrounding parentheses. Strip them so
|
|
// we can safely embed the signature inside our own parenthesis group without duplicating.
|
|
string paramsPattern;
|
|
if (string.IsNullOrEmpty(parametersSignature))
|
|
{
|
|
paramsPattern = @"[\s\S]*?"; // permissive when not specified
|
|
}
|
|
else
|
|
{
|
|
string ps = parametersSignature.Trim();
|
|
if (ps.StartsWith("(") && ps.EndsWith(")") && ps.Length >= 2)
|
|
{
|
|
ps = ps.Substring(1, ps.Length - 2);
|
|
}
|
|
// Escape literal text of the signature
|
|
paramsPattern = Regex.Escape(ps);
|
|
}
|
|
string pattern =
|
|
@"(?m)^[\t ]*(?:\[[^\]]+\][\t ]*)*[\t ]*" +
|
|
@"(?:(?:public|private|protected|internal|static|virtual|override|sealed|async|extern|unsafe|new|partial|readonly|volatile|event|abstract|ref|in|out)\s+)*" +
|
|
rtPattern + @"[\t ]+" + namePattern + @"\s*(?:<[^>]+>)?\s*\(" + paramsPattern + @"\)";
|
|
|
|
string slice = source.Substring(searchStart, searchEnd - searchStart);
|
|
var headerMatch = Regex.Match(slice, pattern, RegexOptions.Multiline, TimeSpan.FromSeconds(2));
|
|
if (!headerMatch.Success)
|
|
{
|
|
why = $"method '{methodName}' header not found in class"; return false;
|
|
}
|
|
int headerIndex = searchStart + headerMatch.Index;
|
|
|
|
// Optional attributes filter: look upward from headerIndex for contiguous attribute lines
|
|
if (!string.IsNullOrEmpty(attributesContains))
|
|
{
|
|
int attrScanStart = headerIndex;
|
|
while (attrScanStart > searchStart)
|
|
{
|
|
int prevNl = source.LastIndexOf('\n', attrScanStart - 1);
|
|
if (prevNl < 0 || prevNl < searchStart) break;
|
|
string prevLine = source.Substring(prevNl + 1, attrScanStart - (prevNl + 1));
|
|
if (prevLine.TrimStart().StartsWith("[")) { attrScanStart = prevNl; continue; }
|
|
break;
|
|
}
|
|
string attrBlock = source.Substring(attrScanStart, headerIndex - attrScanStart);
|
|
if (attrBlock.IndexOf(attributesContains, StringComparison.Ordinal) < 0)
|
|
{
|
|
why = $"method '{methodName}' found but attributes filter did not match"; return false;
|
|
}
|
|
}
|
|
|
|
// backtrack to the very start of header/attributes to include in span
|
|
int lineStart = headerIndex;
|
|
while (lineStart > searchStart && source[lineStart - 1] != '\n' && source[lineStart - 1] != '\r') lineStart--;
|
|
// If previous lines are attributes, include them
|
|
int attrStart = lineStart;
|
|
int probe = lineStart - 1;
|
|
while (probe > searchStart)
|
|
{
|
|
int prevNl = source.LastIndexOf('\n', probe);
|
|
if (prevNl < 0 || prevNl < searchStart) break;
|
|
string prev = source.Substring(prevNl + 1, attrStart - (prevNl + 1));
|
|
if (prev.TrimStart().StartsWith("[")) { attrStart = prevNl + 1; probe = prevNl - 1; }
|
|
else break;
|
|
}
|
|
|
|
// 2) Walk from the end of signature to detect body style ('{' or '=> ...;') and compute end
|
|
// Find the '(' that belongs to the method signature, not attributes
|
|
int nameTokenIdx = IndexOfTokenWithin(source, methodName, headerIndex, searchEnd);
|
|
if (nameTokenIdx < 0) { why = $"method '{methodName}' token not found after header"; return false; }
|
|
int sigOpenParen = IndexOfTokenWithin(source, "(", nameTokenIdx, searchEnd);
|
|
if (sigOpenParen < 0) { why = "method parameter list '(' not found"; return false; }
|
|
|
|
int i = sigOpenParen;
|
|
int parenDepth = 0; bool inStr = false, inChar = false, inSL = false, inML = false, esc = false;
|
|
for (; i < searchEnd; i++)
|
|
{
|
|
char c = source[i];
|
|
char n = i + 1 < searchEnd ? source[i + 1] : '\0';
|
|
if (inSL) { if (c == '\n') inSL = false; continue; }
|
|
if (inML) { if (c == '*' && n == '/') { inML = false; i++; } continue; }
|
|
if (inStr) { if (!esc && c == '"') inStr = false; esc = (!esc && c == '\\'); continue; }
|
|
if (inChar) { if (!esc && c == '\'') inChar = false; esc = (!esc && c == '\\'); continue; }
|
|
|
|
if (c == '/' && n == '/') { inSL = true; i++; continue; }
|
|
if (c == '/' && n == '*') { inML = true; i++; continue; }
|
|
if (c == '"') { inStr = true; continue; }
|
|
if (c == '\'') { inChar = true; continue; }
|
|
|
|
if (c == '(') parenDepth++;
|
|
if (c == ')') { parenDepth--; if (parenDepth == 0) { i++; break; } }
|
|
}
|
|
|
|
// After params: detect expression-bodied or block-bodied
|
|
// Skip whitespace/comments
|
|
for (; i < searchEnd; i++)
|
|
{
|
|
char c = source[i];
|
|
char n = i + 1 < searchEnd ? source[i + 1] : '\0';
|
|
if (char.IsWhiteSpace(c)) continue;
|
|
if (c == '/' && n == '/') { while (i < searchEnd && source[i] != '\n') i++; continue; }
|
|
if (c == '/' && n == '*') { i += 2; while (i + 1 < searchEnd && !(source[i] == '*' && source[i + 1] == '/')) i++; i++; continue; }
|
|
break;
|
|
}
|
|
|
|
// Tolerate generic constraints between params and body: multiple 'where T : ...'
|
|
for (; ; )
|
|
{
|
|
// Skip whitespace/comments before checking for 'where'
|
|
for (; i < searchEnd; i++)
|
|
{
|
|
char c = source[i];
|
|
char n = i + 1 < searchEnd ? source[i + 1] : '\0';
|
|
if (char.IsWhiteSpace(c)) continue;
|
|
if (c == '/' && n == '/') { while (i < searchEnd && source[i] != '\n') i++; continue; }
|
|
if (c == '/' && n == '*') { i += 2; while (i + 1 < searchEnd && !(source[i] == '*' && source[i + 1] == '/')) i++; i++; continue; }
|
|
break;
|
|
}
|
|
|
|
// Check word-boundary 'where'
|
|
bool hasWhere = false;
|
|
if (i + 5 <= searchEnd)
|
|
{
|
|
hasWhere = source[i] == 'w' && source[i + 1] == 'h' && source[i + 2] == 'e' && source[i + 3] == 'r' && source[i + 4] == 'e';
|
|
if (hasWhere)
|
|
{
|
|
// Left boundary
|
|
if (i - 1 >= 0)
|
|
{
|
|
char lb = source[i - 1];
|
|
if (char.IsLetterOrDigit(lb) || lb == '_') hasWhere = false;
|
|
}
|
|
// Right boundary
|
|
if (hasWhere && i + 5 < searchEnd)
|
|
{
|
|
char rb = source[i + 5];
|
|
if (char.IsLetterOrDigit(rb) || rb == '_') hasWhere = false;
|
|
}
|
|
}
|
|
}
|
|
if (!hasWhere) break;
|
|
|
|
// Advance past the entire where-constraint clause until we hit '{' or '=>' or ';'
|
|
i += 5; // past 'where'
|
|
while (i < searchEnd)
|
|
{
|
|
char c = source[i];
|
|
char n = i + 1 < searchEnd ? source[i + 1] : '\0';
|
|
if (c == '{' || c == ';' || (c == '=' && n == '>')) break;
|
|
// Skip comments inline
|
|
if (c == '/' && n == '/') { while (i < searchEnd && source[i] != '\n') i++; continue; }
|
|
if (c == '/' && n == '*') { i += 2; while (i + 1 < searchEnd && !(source[i] == '*' && source[i + 1] == '/')) i++; i++; continue; }
|
|
i++;
|
|
}
|
|
}
|
|
|
|
// Re-check for expression-bodied after constraints
|
|
if (i < searchEnd - 1 && source[i] == '=' && source[i + 1] == '>')
|
|
{
|
|
// expression-bodied method: seek to terminating semicolon
|
|
int j = i;
|
|
bool done = false;
|
|
while (j < searchEnd)
|
|
{
|
|
char c = source[j];
|
|
if (c == ';') { done = true; break; }
|
|
j++;
|
|
}
|
|
if (!done) { why = "unterminated expression-bodied method"; return false; }
|
|
start = attrStart; length = (j - attrStart) + 1; return true;
|
|
}
|
|
|
|
if (i >= searchEnd || source[i] != '{') { why = "no opening brace after method signature"; return false; }
|
|
|
|
int depth = 0; inStr = false; inChar = false; inSL = false; inML = false; esc = false;
|
|
int startSpan = attrStart;
|
|
for (; i < searchEnd; i++)
|
|
{
|
|
char c = source[i];
|
|
char n = i + 1 < searchEnd ? source[i + 1] : '\0';
|
|
if (inSL) { if (c == '\n') inSL = false; continue; }
|
|
if (inML) { if (c == '*' && n == '/') { inML = false; i++; } continue; }
|
|
if (inStr) { if (!esc && c == '"') inStr = false; esc = (!esc && c == '\\'); continue; }
|
|
if (inChar) { if (!esc && c == '\'') inChar = false; esc = (!esc && c == '\\'); continue; }
|
|
|
|
if (c == '/' && n == '/') { inSL = true; i++; continue; }
|
|
if (c == '/' && n == '*') { inML = true; i++; continue; }
|
|
if (c == '"') { inStr = true; continue; }
|
|
if (c == '\'') { inChar = true; continue; }
|
|
|
|
if (c == '{') depth++;
|
|
else if (c == '}')
|
|
{
|
|
depth--;
|
|
if (depth == 0) { start = startSpan; length = (i - startSpan) + 1; return true; }
|
|
if (depth < 0) { why = "brace underflow in method"; return false; }
|
|
}
|
|
}
|
|
why = "unterminated method block"; return false;
|
|
}
|
|
|
|
private static int IndexOfTokenWithin(string s, string token, int start, int end)
|
|
{
|
|
int idx = s.IndexOf(token, start, StringComparison.Ordinal);
|
|
return (idx >= 0 && idx < end) ? idx : -1;
|
|
}
|
|
|
|
private static bool TryFindClassInsertionPoint(string source, int classStart, int classLength, string position, out int insertAt, out string why)
|
|
{
|
|
insertAt = 0; why = null;
|
|
int searchStart = classStart;
|
|
int searchEnd = Math.Min(source.Length, classStart + classLength);
|
|
|
|
if (position == "start")
|
|
{
|
|
// find first '{' after class header, insert just after with a newline
|
|
int i = IndexOfTokenWithin(source, "{", searchStart, searchEnd);
|
|
if (i < 0) { why = "could not find class opening brace"; return false; }
|
|
insertAt = i + 1; return true;
|
|
}
|
|
else // end
|
|
{
|
|
// walk to matching closing brace of class and insert just before it
|
|
int i = IndexOfTokenWithin(source, "{", searchStart, searchEnd);
|
|
if (i < 0) { why = "could not find class opening brace"; return false; }
|
|
int depth = 0; bool inStr = false, inChar = false, inSL = false, inML = false, esc = false;
|
|
for (; i < searchEnd; i++)
|
|
{
|
|
char c = source[i];
|
|
char n = i + 1 < searchEnd ? source[i + 1] : '\0';
|
|
if (inSL) { if (c == '\n') inSL = false; continue; }
|
|
if (inML) { if (c == '*' && n == '/') { inML = false; i++; } continue; }
|
|
if (inStr) { if (!esc && c == '"') inStr = false; esc = (!esc && c == '\\'); continue; }
|
|
if (inChar) { if (!esc && c == '\'') inChar = false; esc = (!esc && c == '\\'); continue; }
|
|
|
|
if (c == '/' && n == '/') { inSL = true; i++; continue; }
|
|
if (c == '/' && n == '*') { inML = true; i++; continue; }
|
|
if (c == '"') { inStr = true; continue; }
|
|
if (c == '\'') { inChar = true; continue; }
|
|
|
|
if (c == '{') depth++;
|
|
else if (c == '}')
|
|
{
|
|
depth--;
|
|
if (depth == 0) { insertAt = i; return true; }
|
|
if (depth < 0) { why = "brace underflow while scanning class"; return false; }
|
|
}
|
|
}
|
|
why = "could not find class closing brace"; return false;
|
|
}
|
|
}
|
|
|
|
private static int IndexOfClassToken(string s, string className)
|
|
{
|
|
// simple token search; could be tightened with Regex for word boundaries
|
|
var pattern = "class " + className;
|
|
return s.IndexOf(pattern, StringComparison.Ordinal);
|
|
}
|
|
|
|
private static bool AppearsWithinNamespaceHeader(string s, int pos, string ns)
|
|
{
|
|
int from = Math.Max(0, pos - 2000);
|
|
var slice = s.Substring(from, pos - from);
|
|
return slice.Contains("namespace " + ns);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Generates basic C# script content based on name and type.
|
|
/// </summary>
|
|
private static string GenerateDefaultScriptContent(
|
|
string name,
|
|
string scriptType,
|
|
string namespaceName
|
|
)
|
|
{
|
|
string usingStatements = "using UnityEngine;\nusing System.Collections;\n";
|
|
string classDeclaration;
|
|
string body =
|
|
"\n // Use this for initialization\n void Start() {\n\n }\n\n // Update is called once per frame\n void Update() {\n\n }\n";
|
|
|
|
string baseClass = "";
|
|
if (!string.IsNullOrEmpty(scriptType))
|
|
{
|
|
if (scriptType.Equals("MonoBehaviour", StringComparison.OrdinalIgnoreCase))
|
|
baseClass = " : MonoBehaviour";
|
|
else if (scriptType.Equals("ScriptableObject", StringComparison.OrdinalIgnoreCase))
|
|
{
|
|
baseClass = " : ScriptableObject";
|
|
body = ""; // ScriptableObjects don't usually need Start/Update
|
|
}
|
|
else if (
|
|
scriptType.Equals("Editor", StringComparison.OrdinalIgnoreCase)
|
|
|| scriptType.Equals("EditorWindow", StringComparison.OrdinalIgnoreCase)
|
|
)
|
|
{
|
|
usingStatements += "using UnityEditor;\n";
|
|
if (scriptType.Equals("Editor", StringComparison.OrdinalIgnoreCase))
|
|
baseClass = " : Editor";
|
|
else
|
|
baseClass = " : EditorWindow";
|
|
body = ""; // Editor scripts have different structures
|
|
}
|
|
// Add more types as needed
|
|
}
|
|
|
|
classDeclaration = $"public class {name}{baseClass}";
|
|
|
|
string fullContent = $"{usingStatements}\n";
|
|
bool useNamespace = !string.IsNullOrEmpty(namespaceName);
|
|
|
|
if (useNamespace)
|
|
{
|
|
fullContent += $"namespace {namespaceName}\n{{\n";
|
|
// Indent class and body if using namespace
|
|
classDeclaration = " " + classDeclaration;
|
|
body = string.Join("\n", body.Split('\n').Select(line => " " + line));
|
|
}
|
|
|
|
fullContent += $"{classDeclaration}\n{{\n{body}\n}}";
|
|
|
|
if (useNamespace)
|
|
{
|
|
fullContent += "\n}"; // Close namespace
|
|
}
|
|
|
|
return fullContent.Trim() + "\n"; // Ensure a trailing newline
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the validation level from the GUI settings
|
|
/// </summary>
|
|
private static ValidationLevel GetValidationLevelFromGUI()
|
|
{
|
|
string savedLevel = EditorPrefs.GetString("MCPForUnity_ScriptValidationLevel", "standard");
|
|
return savedLevel.ToLower() switch
|
|
{
|
|
"basic" => ValidationLevel.Basic,
|
|
"standard" => ValidationLevel.Standard,
|
|
"comprehensive" => ValidationLevel.Comprehensive,
|
|
"strict" => ValidationLevel.Strict,
|
|
_ => ValidationLevel.Standard // Default fallback
|
|
};
|
|
}
|
|
|
|
/// <summary>
|
|
/// Validates C# script syntax using multiple validation layers.
|
|
/// </summary>
|
|
private static bool ValidateScriptSyntax(string contents)
|
|
{
|
|
return ValidateScriptSyntax(contents, ValidationLevel.Standard, out _);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Advanced syntax validation with detailed diagnostics and configurable strictness.
|
|
/// </summary>
|
|
private static bool ValidateScriptSyntax(string contents, ValidationLevel level, out string[] errors)
|
|
{
|
|
var errorList = new System.Collections.Generic.List<string>();
|
|
errors = null;
|
|
|
|
if (string.IsNullOrEmpty(contents))
|
|
{
|
|
return true; // Empty content is valid
|
|
}
|
|
|
|
// Basic structural validation
|
|
if (!ValidateBasicStructure(contents, errorList))
|
|
{
|
|
errors = errorList.ToArray();
|
|
return false;
|
|
}
|
|
|
|
#if USE_ROSLYN
|
|
// Advanced Roslyn-based validation: only run for Standard+; fail on Roslyn errors
|
|
if (level >= ValidationLevel.Standard)
|
|
{
|
|
if (!ValidateScriptSyntaxRoslyn(contents, level, errorList))
|
|
{
|
|
errors = errorList.ToArray();
|
|
return false;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
// Unity-specific validation
|
|
if (level >= ValidationLevel.Standard)
|
|
{
|
|
ValidateScriptSyntaxUnity(contents, errorList);
|
|
}
|
|
|
|
// Semantic analysis for common issues
|
|
if (level >= ValidationLevel.Comprehensive)
|
|
{
|
|
ValidateSemanticRules(contents, errorList);
|
|
}
|
|
|
|
#if USE_ROSLYN
|
|
// Full semantic compilation validation for Strict level
|
|
if (level == ValidationLevel.Strict)
|
|
{
|
|
if (!ValidateScriptSemantics(contents, errorList))
|
|
{
|
|
errors = errorList.ToArray();
|
|
return false; // Strict level fails on any semantic errors
|
|
}
|
|
}
|
|
#endif
|
|
|
|
errors = errorList.ToArray();
|
|
return errorList.Count == 0 || (level != ValidationLevel.Strict && !errorList.Any(e => e.StartsWith("ERROR:")));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Validation strictness levels
|
|
/// </summary>
|
|
private enum ValidationLevel
|
|
{
|
|
Basic, // Only syntax errors
|
|
Standard, // Syntax + Unity best practices
|
|
Comprehensive, // All checks + semantic analysis
|
|
Strict // Treat all issues as errors
|
|
}
|
|
|
|
/// <summary>
|
|
/// Validates basic code structure (braces, quotes, comments)
|
|
/// </summary>
|
|
private static bool ValidateBasicStructure(string contents, System.Collections.Generic.List<string> errors)
|
|
{
|
|
bool isValid = true;
|
|
int braceBalance = 0;
|
|
int parenBalance = 0;
|
|
int bracketBalance = 0;
|
|
bool inStringLiteral = false;
|
|
bool inCharLiteral = false;
|
|
bool inSingleLineComment = false;
|
|
bool inMultiLineComment = false;
|
|
bool escaped = false;
|
|
|
|
for (int i = 0; i < contents.Length; i++)
|
|
{
|
|
char c = contents[i];
|
|
char next = i + 1 < contents.Length ? contents[i + 1] : '\0';
|
|
|
|
// Handle escape sequences
|
|
if (escaped)
|
|
{
|
|
escaped = false;
|
|
continue;
|
|
}
|
|
|
|
if (c == '\\' && (inStringLiteral || inCharLiteral))
|
|
{
|
|
escaped = true;
|
|
continue;
|
|
}
|
|
|
|
// Handle comments
|
|
if (!inStringLiteral && !inCharLiteral)
|
|
{
|
|
if (c == '/' && next == '/' && !inMultiLineComment)
|
|
{
|
|
inSingleLineComment = true;
|
|
continue;
|
|
}
|
|
if (c == '/' && next == '*' && !inSingleLineComment)
|
|
{
|
|
inMultiLineComment = true;
|
|
i++; // Skip next character
|
|
continue;
|
|
}
|
|
if (c == '*' && next == '/' && inMultiLineComment)
|
|
{
|
|
inMultiLineComment = false;
|
|
i++; // Skip next character
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if (c == '\n')
|
|
{
|
|
inSingleLineComment = false;
|
|
continue;
|
|
}
|
|
|
|
if (inSingleLineComment || inMultiLineComment)
|
|
continue;
|
|
|
|
// Handle string and character literals
|
|
if (c == '"' && !inCharLiteral)
|
|
{
|
|
inStringLiteral = !inStringLiteral;
|
|
continue;
|
|
}
|
|
if (c == '\'' && !inStringLiteral)
|
|
{
|
|
inCharLiteral = !inCharLiteral;
|
|
continue;
|
|
}
|
|
|
|
if (inStringLiteral || inCharLiteral)
|
|
continue;
|
|
|
|
// Count brackets and braces
|
|
switch (c)
|
|
{
|
|
case '{': braceBalance++; break;
|
|
case '}': braceBalance--; break;
|
|
case '(': parenBalance++; break;
|
|
case ')': parenBalance--; break;
|
|
case '[': bracketBalance++; break;
|
|
case ']': bracketBalance--; break;
|
|
}
|
|
|
|
// Check for negative balances (closing without opening)
|
|
if (braceBalance < 0)
|
|
{
|
|
errors.Add("ERROR: Unmatched closing brace '}'");
|
|
isValid = false;
|
|
}
|
|
if (parenBalance < 0)
|
|
{
|
|
errors.Add("ERROR: Unmatched closing parenthesis ')'");
|
|
isValid = false;
|
|
}
|
|
if (bracketBalance < 0)
|
|
{
|
|
errors.Add("ERROR: Unmatched closing bracket ']'");
|
|
isValid = false;
|
|
}
|
|
}
|
|
|
|
// Check final balances
|
|
if (braceBalance != 0)
|
|
{
|
|
errors.Add($"ERROR: Unbalanced braces (difference: {braceBalance})");
|
|
isValid = false;
|
|
}
|
|
if (parenBalance != 0)
|
|
{
|
|
errors.Add($"ERROR: Unbalanced parentheses (difference: {parenBalance})");
|
|
isValid = false;
|
|
}
|
|
if (bracketBalance != 0)
|
|
{
|
|
errors.Add($"ERROR: Unbalanced brackets (difference: {bracketBalance})");
|
|
isValid = false;
|
|
}
|
|
if (inStringLiteral)
|
|
{
|
|
errors.Add("ERROR: Unterminated string literal");
|
|
isValid = false;
|
|
}
|
|
if (inCharLiteral)
|
|
{
|
|
errors.Add("ERROR: Unterminated character literal");
|
|
isValid = false;
|
|
}
|
|
if (inMultiLineComment)
|
|
{
|
|
errors.Add("WARNING: Unterminated multi-line comment");
|
|
}
|
|
|
|
return isValid;
|
|
}
|
|
|
|
#if USE_ROSLYN
|
|
/// <summary>
|
|
/// Cached compilation references for performance
|
|
/// </summary>
|
|
private static System.Collections.Generic.List<MetadataReference> _cachedReferences = null;
|
|
private static DateTime _cacheTime = DateTime.MinValue;
|
|
private static readonly TimeSpan CacheExpiry = TimeSpan.FromMinutes(5);
|
|
|
|
/// <summary>
|
|
/// Validates syntax using Roslyn compiler services
|
|
/// </summary>
|
|
private static bool ValidateScriptSyntaxRoslyn(string contents, ValidationLevel level, System.Collections.Generic.List<string> errors)
|
|
{
|
|
try
|
|
{
|
|
var syntaxTree = CSharpSyntaxTree.ParseText(contents);
|
|
var diagnostics = syntaxTree.GetDiagnostics();
|
|
|
|
bool hasErrors = false;
|
|
foreach (var diagnostic in diagnostics)
|
|
{
|
|
string severity = diagnostic.Severity.ToString().ToUpper();
|
|
string message = $"{severity}: {diagnostic.GetMessage()}";
|
|
|
|
if (diagnostic.Severity == DiagnosticSeverity.Error)
|
|
{
|
|
hasErrors = true;
|
|
}
|
|
|
|
// Include warnings in comprehensive mode
|
|
if (level >= ValidationLevel.Standard || diagnostic.Severity == DiagnosticSeverity.Error) //Also use Standard for now
|
|
{
|
|
var location = diagnostic.Location.GetLineSpan();
|
|
if (location.IsValid)
|
|
{
|
|
message += $" (Line {location.StartLinePosition.Line + 1})";
|
|
}
|
|
errors.Add(message);
|
|
}
|
|
}
|
|
|
|
return !hasErrors;
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
errors.Add($"ERROR: Roslyn validation failed: {ex.Message}");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Validates script semantics using full compilation context to catch namespace, type, and method resolution errors
|
|
/// </summary>
|
|
private static bool ValidateScriptSemantics(string contents, System.Collections.Generic.List<string> errors)
|
|
{
|
|
try
|
|
{
|
|
// Get compilation references with caching
|
|
var references = GetCompilationReferences();
|
|
if (references == null || references.Count == 0)
|
|
{
|
|
errors.Add("WARNING: Could not load compilation references for semantic validation");
|
|
return true; // Don't fail if we can't get references
|
|
}
|
|
|
|
// Create syntax tree
|
|
var syntaxTree = CSharpSyntaxTree.ParseText(contents);
|
|
|
|
// Create compilation with full context
|
|
var compilation = CSharpCompilation.Create(
|
|
"TempValidation",
|
|
new[] { syntaxTree },
|
|
references,
|
|
new CSharpCompilationOptions(OutputKind.DynamicallyLinkedLibrary)
|
|
);
|
|
|
|
// Get semantic diagnostics - this catches all the issues you mentioned!
|
|
var diagnostics = compilation.GetDiagnostics();
|
|
|
|
bool hasErrors = false;
|
|
foreach (var diagnostic in diagnostics)
|
|
{
|
|
if (diagnostic.Severity == DiagnosticSeverity.Error)
|
|
{
|
|
hasErrors = true;
|
|
var location = diagnostic.Location.GetLineSpan();
|
|
string locationInfo = location.IsValid ?
|
|
$" (Line {location.StartLinePosition.Line + 1}, Column {location.StartLinePosition.Character + 1})" : "";
|
|
|
|
// Include diagnostic ID for better error identification
|
|
string diagnosticId = !string.IsNullOrEmpty(diagnostic.Id) ? $" [{diagnostic.Id}]" : "";
|
|
errors.Add($"ERROR: {diagnostic.GetMessage()}{diagnosticId}{locationInfo}");
|
|
}
|
|
else if (diagnostic.Severity == DiagnosticSeverity.Warning)
|
|
{
|
|
var location = diagnostic.Location.GetLineSpan();
|
|
string locationInfo = location.IsValid ?
|
|
$" (Line {location.StartLinePosition.Line + 1}, Column {location.StartLinePosition.Character + 1})" : "";
|
|
|
|
string diagnosticId = !string.IsNullOrEmpty(diagnostic.Id) ? $" [{diagnostic.Id}]" : "";
|
|
errors.Add($"WARNING: {diagnostic.GetMessage()}{diagnosticId}{locationInfo}");
|
|
}
|
|
}
|
|
|
|
return !hasErrors;
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
errors.Add($"ERROR: Semantic validation failed: {ex.Message}");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets compilation references with caching for performance
|
|
/// </summary>
|
|
private static System.Collections.Generic.List<MetadataReference> GetCompilationReferences()
|
|
{
|
|
// Check cache validity
|
|
if (_cachedReferences != null && DateTime.Now - _cacheTime < CacheExpiry)
|
|
{
|
|
return _cachedReferences;
|
|
}
|
|
|
|
try
|
|
{
|
|
var references = new System.Collections.Generic.List<MetadataReference>();
|
|
|
|
// Core .NET assemblies
|
|
references.Add(MetadataReference.CreateFromFile(typeof(object).Assembly.Location)); // mscorlib/System.Private.CoreLib
|
|
references.Add(MetadataReference.CreateFromFile(typeof(System.Linq.Enumerable).Assembly.Location)); // System.Linq
|
|
references.Add(MetadataReference.CreateFromFile(typeof(System.Collections.Generic.List<>).Assembly.Location)); // System.Collections
|
|
|
|
// Unity assemblies
|
|
try
|
|
{
|
|
references.Add(MetadataReference.CreateFromFile(typeof(UnityEngine.Debug).Assembly.Location)); // UnityEngine
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Debug.LogWarning($"Could not load UnityEngine assembly: {ex.Message}");
|
|
}
|
|
|
|
#if UNITY_EDITOR
|
|
try
|
|
{
|
|
references.Add(MetadataReference.CreateFromFile(typeof(UnityEditor.Editor).Assembly.Location)); // UnityEditor
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Debug.LogWarning($"Could not load UnityEditor assembly: {ex.Message}");
|
|
}
|
|
|
|
// Get Unity project assemblies
|
|
try
|
|
{
|
|
var assemblies = CompilationPipeline.GetAssemblies();
|
|
foreach (var assembly in assemblies)
|
|
{
|
|
if (File.Exists(assembly.outputPath))
|
|
{
|
|
references.Add(MetadataReference.CreateFromFile(assembly.outputPath));
|
|
}
|
|
}
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Debug.LogWarning($"Could not load Unity project assemblies: {ex.Message}");
|
|
}
|
|
#endif
|
|
|
|
// Cache the results
|
|
_cachedReferences = references;
|
|
_cacheTime = DateTime.Now;
|
|
|
|
return references;
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Debug.LogError($"Failed to get compilation references: {ex.Message}");
|
|
return new System.Collections.Generic.List<MetadataReference>();
|
|
}
|
|
}
|
|
#else
|
|
private static bool ValidateScriptSyntaxRoslyn(string contents, ValidationLevel level, System.Collections.Generic.List<string> errors)
|
|
{
|
|
// Fallback when Roslyn is not available
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
/// <summary>
|
|
/// Validates Unity-specific coding rules and best practices
|
|
/// //TODO: Naive Unity Checks and not really yield any results, need to be improved
|
|
/// </summary>
|
|
private static void ValidateScriptSyntaxUnity(string contents, System.Collections.Generic.List<string> errors)
|
|
{
|
|
// Check for common Unity anti-patterns
|
|
if (contents.Contains("FindObjectOfType") && contents.Contains("Update()"))
|
|
{
|
|
errors.Add("WARNING: FindObjectOfType in Update() can cause performance issues");
|
|
}
|
|
|
|
if (contents.Contains("GameObject.Find") && contents.Contains("Update()"))
|
|
{
|
|
errors.Add("WARNING: GameObject.Find in Update() can cause performance issues");
|
|
}
|
|
|
|
// Check for proper MonoBehaviour usage
|
|
if (contents.Contains(": MonoBehaviour") && !contents.Contains("using UnityEngine"))
|
|
{
|
|
errors.Add("WARNING: MonoBehaviour requires 'using UnityEngine;'");
|
|
}
|
|
|
|
// Check for SerializeField usage
|
|
if (contents.Contains("[SerializeField]") && !contents.Contains("using UnityEngine"))
|
|
{
|
|
errors.Add("WARNING: SerializeField requires 'using UnityEngine;'");
|
|
}
|
|
|
|
// Check for proper coroutine usage
|
|
if (contents.Contains("StartCoroutine") && !contents.Contains("IEnumerator"))
|
|
{
|
|
errors.Add("WARNING: StartCoroutine typically requires IEnumerator methods");
|
|
}
|
|
|
|
// Check for Update without FixedUpdate for physics
|
|
if (contents.Contains("Rigidbody") && contents.Contains("Update()") && !contents.Contains("FixedUpdate()"))
|
|
{
|
|
errors.Add("WARNING: Consider using FixedUpdate() for Rigidbody operations");
|
|
}
|
|
|
|
// Check for missing null checks on Unity objects
|
|
if (contents.Contains("GetComponent<") && !contents.Contains("!= null"))
|
|
{
|
|
errors.Add("WARNING: Consider null checking GetComponent results");
|
|
}
|
|
|
|
// Check for proper event function signatures
|
|
if (contents.Contains("void Start(") && !contents.Contains("void Start()"))
|
|
{
|
|
errors.Add("WARNING: Start() should not have parameters");
|
|
}
|
|
|
|
if (contents.Contains("void Update(") && !contents.Contains("void Update()"))
|
|
{
|
|
errors.Add("WARNING: Update() should not have parameters");
|
|
}
|
|
|
|
// Check for inefficient string operations
|
|
if (contents.Contains("Update()") && contents.Contains("\"") && contents.Contains("+"))
|
|
{
|
|
errors.Add("WARNING: String concatenation in Update() can cause garbage collection issues");
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Validates semantic rules and common coding issues
|
|
/// </summary>
|
|
private static void ValidateSemanticRules(string contents, System.Collections.Generic.List<string> errors)
|
|
{
|
|
// Check for potential memory leaks
|
|
if (contents.Contains("new ") && contents.Contains("Update()"))
|
|
{
|
|
errors.Add("WARNING: Creating objects in Update() may cause memory issues");
|
|
}
|
|
|
|
// Check for magic numbers
|
|
var magicNumberPattern = new Regex(@"\b\d+\.?\d*f?\b(?!\s*[;})\]])", RegexOptions.CultureInvariant, TimeSpan.FromSeconds(2));
|
|
var matches = magicNumberPattern.Matches(contents);
|
|
if (matches.Count > 5)
|
|
{
|
|
errors.Add("WARNING: Consider using named constants instead of magic numbers");
|
|
}
|
|
|
|
// Check for long methods (simple line count check)
|
|
var methodPattern = new Regex(@"(public|private|protected|internal)?\s*(static)?\s*\w+\s+\w+\s*\([^)]*\)\s*{", RegexOptions.CultureInvariant, TimeSpan.FromSeconds(2));
|
|
var methodMatches = methodPattern.Matches(contents);
|
|
foreach (Match match in methodMatches)
|
|
{
|
|
int startIndex = match.Index;
|
|
int braceCount = 0;
|
|
int lineCount = 0;
|
|
bool inMethod = false;
|
|
|
|
for (int i = startIndex; i < contents.Length; i++)
|
|
{
|
|
if (contents[i] == '{')
|
|
{
|
|
braceCount++;
|
|
inMethod = true;
|
|
}
|
|
else if (contents[i] == '}')
|
|
{
|
|
braceCount--;
|
|
if (braceCount == 0 && inMethod)
|
|
break;
|
|
}
|
|
else if (contents[i] == '\n' && inMethod)
|
|
{
|
|
lineCount++;
|
|
}
|
|
}
|
|
|
|
if (lineCount > 50)
|
|
{
|
|
errors.Add("WARNING: Method is very long, consider breaking it into smaller methods");
|
|
break; // Only report once
|
|
}
|
|
}
|
|
|
|
// Check for proper exception handling
|
|
if (contents.Contains("catch") && contents.Contains("catch()"))
|
|
{
|
|
errors.Add("WARNING: Empty catch blocks should be avoided");
|
|
}
|
|
|
|
// Check for proper async/await usage
|
|
if (contents.Contains("async ") && !contents.Contains("await"))
|
|
{
|
|
errors.Add("WARNING: Async method should contain await or return Task");
|
|
}
|
|
|
|
// Check for hardcoded tags and layers
|
|
if (contents.Contains("\"Player\"") || contents.Contains("\"Enemy\""))
|
|
{
|
|
errors.Add("WARNING: Consider using constants for tags instead of hardcoded strings");
|
|
}
|
|
}
|
|
|
|
//TODO: A easier way for users to update incorrect scripts (now duplicated with the updateScript method and need to also update server side, put aside for now)
|
|
/// <summary>
|
|
/// Public method to validate script syntax with configurable validation level
|
|
/// Returns detailed validation results including errors and warnings
|
|
/// </summary>
|
|
// public static object ValidateScript(JObject @params)
|
|
// {
|
|
// string contents = @params["contents"]?.ToString();
|
|
// string validationLevel = @params["validationLevel"]?.ToString() ?? "standard";
|
|
|
|
// if (string.IsNullOrEmpty(contents))
|
|
// {
|
|
// return Response.Error("Contents parameter is required for validation.");
|
|
// }
|
|
|
|
// // Parse validation level
|
|
// ValidationLevel level = ValidationLevel.Standard;
|
|
// switch (validationLevel.ToLower())
|
|
// {
|
|
// case "basic": level = ValidationLevel.Basic; break;
|
|
// case "standard": level = ValidationLevel.Standard; break;
|
|
// case "comprehensive": level = ValidationLevel.Comprehensive; break;
|
|
// case "strict": level = ValidationLevel.Strict; break;
|
|
// default:
|
|
// return Response.Error($"Invalid validation level: '{validationLevel}'. Valid levels are: basic, standard, comprehensive, strict.");
|
|
// }
|
|
|
|
// // Perform validation
|
|
// bool isValid = ValidateScriptSyntax(contents, level, out string[] validationErrors);
|
|
|
|
// var errors = validationErrors?.Where(e => e.StartsWith("ERROR:")).ToArray() ?? new string[0];
|
|
// var warnings = validationErrors?.Where(e => e.StartsWith("WARNING:")).ToArray() ?? new string[0];
|
|
|
|
// var result = new
|
|
// {
|
|
// isValid = isValid,
|
|
// validationLevel = validationLevel,
|
|
// errorCount = errors.Length,
|
|
// warningCount = warnings.Length,
|
|
// errors = errors,
|
|
// warnings = warnings,
|
|
// summary = isValid
|
|
// ? (warnings.Length > 0 ? $"Validation passed with {warnings.Length} warnings" : "Validation passed with no issues")
|
|
// : $"Validation failed with {errors.Length} errors and {warnings.Length} warnings"
|
|
// };
|
|
|
|
// if (isValid)
|
|
// {
|
|
// return Response.Success("Script validation completed successfully.", result);
|
|
// }
|
|
// else
|
|
// {
|
|
// return Response.Error("Script validation failed.", result);
|
|
// }
|
|
// }
|
|
}
|
|
|
|
// Debounced refresh/compile scheduler to coalesce bursts of edits
|
|
static class RefreshDebounce
|
|
{
|
|
private static int _pending;
|
|
private static readonly object _lock = new object();
|
|
private static readonly HashSet<string> _paths = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
|
|
|
|
// The timestamp of the most recent schedule request.
|
|
private static DateTime _lastRequest;
|
|
|
|
// Guard to ensure we only have a single ticking callback running.
|
|
private static bool _scheduled;
|
|
|
|
public static void Schedule(string relPath, TimeSpan window)
|
|
{
|
|
// Record that work is pending and track the path in a threadsafe way.
|
|
Interlocked.Exchange(ref _pending, 1);
|
|
lock (_lock)
|
|
{
|
|
_paths.Add(relPath);
|
|
_lastRequest = DateTime.UtcNow;
|
|
|
|
// If a debounce timer is already scheduled it will pick up the new request.
|
|
if (_scheduled)
|
|
return;
|
|
|
|
_scheduled = true;
|
|
}
|
|
|
|
// Kick off a ticking callback that waits until the window has elapsed
|
|
// from the last request before performing the refresh.
|
|
EditorApplication.delayCall += () => Tick(window);
|
|
// Nudge the editor loop so ticks run even if the window is unfocused
|
|
EditorApplication.QueuePlayerLoopUpdate();
|
|
}
|
|
|
|
private static void Tick(TimeSpan window)
|
|
{
|
|
bool ready;
|
|
lock (_lock)
|
|
{
|
|
// Only proceed once the debounce window has fully elapsed.
|
|
ready = (DateTime.UtcNow - _lastRequest) >= window;
|
|
if (ready)
|
|
{
|
|
_scheduled = false;
|
|
}
|
|
}
|
|
|
|
if (!ready)
|
|
{
|
|
// Window has not yet elapsed; check again on the next editor tick.
|
|
EditorApplication.delayCall += () => Tick(window);
|
|
return;
|
|
}
|
|
|
|
if (Interlocked.Exchange(ref _pending, 0) == 1)
|
|
{
|
|
string[] toImport;
|
|
lock (_lock) { toImport = _paths.ToArray(); _paths.Clear(); }
|
|
foreach (var p in toImport)
|
|
{
|
|
var sp = ManageScriptRefreshHelpers.SanitizeAssetsPath(p);
|
|
AssetDatabase.ImportAsset(sp, ImportAssetOptions.ForceUpdate | ImportAssetOptions.ForceSynchronousImport);
|
|
}
|
|
#if UNITY_EDITOR
|
|
UnityEditor.Compilation.CompilationPipeline.RequestScriptCompilation();
|
|
#endif
|
|
// Fallback if needed:
|
|
// AssetDatabase.Refresh();
|
|
}
|
|
}
|
|
}
|
|
|
|
static class ManageScriptRefreshHelpers
|
|
{
|
|
public static string SanitizeAssetsPath(string p)
|
|
{
|
|
if (string.IsNullOrEmpty(p)) return p;
|
|
p = p.Replace('\\', '/').Trim();
|
|
if (p.StartsWith("unity://path/", StringComparison.OrdinalIgnoreCase))
|
|
p = p.Substring("unity://path/".Length);
|
|
while (p.StartsWith("Assets/Assets/", StringComparison.OrdinalIgnoreCase))
|
|
p = p.Substring("Assets/".Length);
|
|
if (!p.StartsWith("Assets/", StringComparison.OrdinalIgnoreCase))
|
|
p = "Assets/" + p.TrimStart('/');
|
|
return p;
|
|
}
|
|
|
|
public static void ScheduleScriptRefresh(string relPath)
|
|
{
|
|
var sp = SanitizeAssetsPath(relPath);
|
|
RefreshDebounce.Schedule(sp, TimeSpan.FromMilliseconds(200));
|
|
}
|
|
|
|
public static void ImportAndRequestCompile(string relPath, bool synchronous = true)
|
|
{
|
|
var sp = SanitizeAssetsPath(relPath);
|
|
var opts = ImportAssetOptions.ForceUpdate;
|
|
if (synchronous) opts |= ImportAssetOptions.ForceSynchronousImport;
|
|
AssetDatabase.ImportAsset(sp, opts);
|
|
#if UNITY_EDITOR
|
|
UnityEditor.Compilation.CompilationPipeline.RequestScriptCompilation();
|
|
#endif
|
|
}
|
|
}
|
|
}
|