- Fix material creation to handle missing shaders (URP/HDRP fallbacks) - Add try/finally blocks for RenderTexture resource management - Fix Python closure variable binding (ruff B023) 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> |
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| .. | ||
| CommandRegistry.cs | ||
| CommandRegistry.cs.meta | ||
| ExecuteMenuItem.cs | ||
| ExecuteMenuItem.cs.meta | ||
| ManageAsset.cs | ||
| ManageAsset.cs.meta | ||
| ManageEditor.cs | ||
| ManageEditor.cs.meta | ||
| ManageGameObject.cs | ||
| ManageGameObject.cs.meta | ||
| ManageScene.cs | ||
| ManageScene.cs.meta | ||
| ManageScript.cs | ||
| ManageScript.cs.meta | ||
| ManageShader.cs | ||
| ManageShader.cs.meta | ||
| ReadConsole.cs | ||
| ReadConsole.cs.meta | ||