unity-mcp/UnityMcpBridge/Editor
David Sarno 2749b4e0c0 feat: Add comprehensive UV error handling and installation guidance
- Enhanced FindUvPath() to return null when UV is not found
- Added detailed installation instructions for all platforms
- Implemented null checks in all UV usage points
- Added cross-platform path resolution for Windows, macOS, and Linux
- Improved user experience with clear error messages instead of silent failures
- Prevents 'spawn uv ENOENT' errors by using full paths and proper validation
2025-07-28 11:55:08 -07:00
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Data Add Claude Code support with register/unregister toggle 2025-07-28 10:45:07 -07:00
Helpers Clean up comment formatting in GameObjectSerializer 2025-07-25 02:26:24 -04:00
Models Add Claude Code support with register/unregister toggle 2025-07-28 10:45:07 -07:00
Tools Merge branch 'master' into master 2025-07-25 14:46:25 +08:00
Windows feat: Add comprehensive UV error handling and installation guidance 2025-07-28 11:55:08 -07:00
Data.meta restructured project 2025-04-08 06:14:13 -04:00
Helpers.meta restructured project 2025-04-08 06:14:13 -04:00
Models.meta restructured project 2025-04-08 06:14:13 -04:00
Tools.meta restructured project 2025-04-08 06:14:13 -04:00
UnityMcpBridge.Editor.asmdef Fix: Add missing Runtime assembly and related files 2025-04-10 10:07:20 -07:00
UnityMcpBridge.Editor.asmdef.meta Fix: Add missing Runtime assembly and related files 2025-04-10 10:07:20 -07:00
UnityMcpBridge.cs Merge pull request #93 from dsarno/feature/generalize-getcomponentdata 2025-07-25 14:38:30 +08:00
UnityMcpBridge.cs.meta restructured project 2025-04-08 06:14:13 -04:00
Windows.meta restructured project 2025-04-08 06:14:13 -04:00