unity-mcp/tests/test_improved_anchor_matchi...

224 lines
6.5 KiB
Python

"""
Test the improved anchor matching logic.
"""
import sys
import pathlib
import importlib.util
import types
# add server src to path and load modules
ROOT = pathlib.Path(__file__).resolve().parents[1]
SRC = ROOT / "UnityMcpBridge" / "UnityMcpServer~" / "src"
sys.path.insert(0, str(SRC))
# stub mcp.server.fastmcp
mcp_pkg = types.ModuleType("mcp")
server_pkg = types.ModuleType("mcp.server")
fastmcp_pkg = types.ModuleType("mcp.server.fastmcp")
class _Dummy:
pass
fastmcp_pkg.FastMCP = _Dummy
fastmcp_pkg.Context = _Dummy
server_pkg.fastmcp = fastmcp_pkg
mcp_pkg.server = server_pkg
sys.modules.setdefault("mcp", mcp_pkg)
sys.modules.setdefault("mcp.server", server_pkg)
sys.modules.setdefault("mcp.server.fastmcp", fastmcp_pkg)
def load_module(path, name):
spec = importlib.util.spec_from_file_location(name, path)
module = importlib.util.module_from_spec(spec)
spec.loader.exec_module(module)
return module
manage_script_edits_module = load_module(SRC / "tools" / "manage_script_edits.py", "manage_script_edits_module")
def test_improved_anchor_matching():
"""Test that our improved anchor matching finds the right closing brace."""
test_code = '''using UnityEngine;
public class TestClass : MonoBehaviour
{
void Start()
{
Debug.Log("test");
}
void Update()
{
// Update logic
}
}'''
import re
# Test the problematic anchor pattern
anchor_pattern = r"\s*}\s*$"
flags = re.MULTILINE
# Test our improved function
best_match = manage_script_edits_module._find_best_anchor_match(
anchor_pattern, test_code, flags, prefer_last=True
)
if best_match:
match_pos = best_match.start()
# Get line number
lines_before = test_code[:match_pos].count('\n')
line_num = lines_before + 1
print(f"Improved matching chose position {match_pos} on line {line_num}")
# Show context
before_context = test_code[max(0, match_pos-50):match_pos]
after_context = test_code[match_pos:match_pos+20]
print(f"Context: ...{before_context}|MATCH|{after_context}...")
# Check if this is closer to the end (should be line 13 or 14, not line 7)
total_lines = test_code.count('\n') + 1
print(f"Total lines: {total_lines}")
if line_num >= total_lines - 2: # Within last 2 lines
print("✅ SUCCESS: Improved matching found class-ending brace!")
return True
else:
print("❌ FAIL: Still matching early in file")
return False
else:
print("❌ FAIL: No match found")
return False
def test_old_vs_new_matching():
"""Compare old vs new matching behavior."""
test_code = '''using UnityEngine;
public class TestClass : MonoBehaviour
{
void Start()
{
Debug.Log("test");
}
void Update()
{
if (condition)
{
DoSomething();
}
}
void LateUpdate()
{
// More logic
}
}'''
import re
anchor_pattern = r"\s*}\s*$"
flags = re.MULTILINE
# Old behavior (first match)
old_match = re.search(anchor_pattern, test_code, flags)
old_line = test_code[:old_match.start()].count('\n') + 1 if old_match else None
# New behavior (improved matching)
new_match = manage_script_edits_module._find_best_anchor_match(
anchor_pattern, test_code, flags, prefer_last=True
)
new_line = test_code[:new_match.start()].count('\n') + 1 if new_match else None
print(f"Old matching (first): Line {old_line}")
print(f"New matching (improved): Line {new_line}")
total_lines = test_code.count('\n') + 1
print(f"Total lines: {total_lines}")
# The new approach should choose a line much closer to the end
if new_line and old_line and new_line > old_line:
print("✅ SUCCESS: New matching chooses a later line!")
# Verify it's actually the class end, not just a later method
if new_line >= total_lines - 2:
print("✅ EXCELLENT: New matching found the actual class end!")
return True
else:
print("⚠️ PARTIAL: Better than before, but might still be a method end")
return True
else:
print("❌ FAIL: New matching didn't improve")
return False
def test_apply_edits_with_improved_matching():
"""Test that _apply_edits_locally uses improved matching."""
original_code = '''using UnityEngine;
public class TestClass : MonoBehaviour
{
public string message = "Hello World";
void Start()
{
Debug.Log(message);
}
}'''
# Test anchor_insert with the problematic pattern
edits = [{
"op": "anchor_insert",
"anchor": r"\s*}\s*$", # This should now find the class end
"position": "before",
"text": "\n public void NewMethod() { Debug.Log(\"Added at class end\"); }\n"
}]
try:
result = manage_script_edits_module._apply_edits_locally(original_code, edits)
# Check where the new method was inserted
lines = result.split('\n')
for i, line in enumerate(lines):
if "NewMethod" in line:
print(f"NewMethod inserted at line {i+1}: {line.strip()}")
# Verify it's near the end, not in the middle
total_lines = len(lines)
if i >= total_lines - 5: # Within last 5 lines
print("✅ SUCCESS: Method inserted near class end!")
return True
else:
print("❌ FAIL: Method inserted too early in file")
return False
print("❌ FAIL: NewMethod not found in result")
return False
except Exception as e:
print(f"❌ ERROR: {e}")
return False
if __name__ == "__main__":
print("Testing improved anchor matching...")
print("="*60)
success1 = test_improved_anchor_matching()
print("\n" + "="*60)
print("Comparing old vs new behavior...")
success2 = test_old_vs_new_matching()
print("\n" + "="*60)
print("Testing _apply_edits_locally with improved matching...")
success3 = test_apply_edits_with_improved_matching()
print("\n" + "="*60)
if success1 and success2 and success3:
print("🎉 ALL TESTS PASSED! Improved anchor matching is working!")
else:
print("💥 Some tests failed. Need more work on anchor matching.")