unity-mcp/MCPForUnity/Editor/Tools
David Sarno 98796264ef Remove unnecessary allowNudge guard from PR #558
The allowNudge parameter was attempting to fix Unity 6 compilation loops
by skipping QueuePlayerLoopUpdate, but this was not the root cause.

The actual issue (fixed by #559's Unity 6+ preprocessor guard) is that
EditorApplication.update callbacks don't survive domain reloads properly
in Unity 6+.

Since #559 skips WaitForUnityReadyAsync entirely on Unity 6+ when compile
is requested, the allowNudge guard is redundant and can be removed.

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-14 23:12:52 -08:00
..
GameObjects feat(batch_execute): improve error handling with success detection and fail-fast support (#531) 2026-01-08 01:44:32 -04:00
Prefabs Async Test Infrastructure & Editor Readiness Status + new refresh_unity tool (#507) 2026-01-03 12:42:32 -08:00
Vfx v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
BatchExecute.cs feat(batch_execute): improve error handling with success detection and fail-fast support (#531) 2026-01-08 01:44:32 -04:00
BatchExecute.cs.meta [FEATURE] Batch Commands (#418) 2025-12-07 19:36:44 -05:00
CommandRegistry.cs [FEATURE] Custom Tool Fix and Add inspection window for all the tools (#414) 2025-12-07 19:38:32 -05:00
CommandRegistry.cs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
ExecuteMenuItem.cs [FEATURE] Custom Tool Fix and Add inspection window for all the tools (#414) 2025-12-07 19:38:32 -05:00
ExecuteMenuItem.cs.meta Add testing and move menu items to resources (#316) 2025-10-13 11:16:43 -04:00
FindGameObjects.cs v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
FindGameObjects.cs.meta 🎮 GameObject Toolset Redesign and Streamlining (#518) 2026-01-06 10:13:45 -08:00
GameObjects.meta v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
GetTestJob.cs v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
GetTestJob.cs.meta Async Test Infrastructure & Editor Readiness Status + new refresh_unity tool (#507) 2026-01-03 12:42:32 -08:00
JsonUtil.cs v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
JsonUtil.cs.meta fix: add missing JsonUtil.cs.meta file to resolve package import errors 2025-10-23 19:42:58 -07:00
ManageAsset.cs v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
ManageAsset.cs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
ManageComponents.cs v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
ManageComponents.cs.meta 🎮 GameObject Toolset Redesign and Streamlining (#518) 2026-01-06 10:13:45 -08:00
ManageEditor.cs Fix manage prefabs (#405) 2025-11-28 18:47:11 -04:00
ManageEditor.cs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
ManageMaterial.cs v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
ManageMaterial.cs.meta feat: Add `manage_material` tool for dedicated material manipulation (#440) 2025-12-07 19:39:52 -08:00
ManageScene.cs 🔧 Clean up & Consolidate Shared Services Across MCP Tools (#519) 2026-01-06 12:58:17 -08:00
ManageScene.cs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
ManageScript.cs v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
ManageScript.cs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
ManageScriptableObject.cs v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
ManageScriptableObject.cs.meta feature/Add new manage_scriptable_object tool (#489) 2025-12-28 20:15:50 -08:00
ManageShader.cs Async Test Infrastructure & Editor Readiness Status + new refresh_unity tool (#507) 2026-01-03 12:42:32 -08:00
ManageShader.cs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
McpForUnityToolAttribute.cs HTTP Server, uvx, C# only custom tools (#375) 2025-11-24 23:21:06 -04:00
McpForUnityToolAttribute.cs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
Prefabs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
ReadConsole.cs Asset store helper script + updated README (#521) 2026-01-07 01:33:20 -04:00
ReadConsole.cs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
RefreshUnity.cs Remove unnecessary allowNudge guard from PR #558 2026-01-14 23:12:52 -08:00
RefreshUnity.cs.meta Async Test Infrastructure & Editor Readiness Status + new refresh_unity tool (#507) 2026-01-03 12:42:32 -08:00
RunTests.cs v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
RunTests.cs.meta v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
Vfx.meta v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00