unity-mcp/TestProjects/UnityMCPTests/Assets/Tests/EditMode/Tools/Fixtures/ManageScriptableObjectTestD...

28 lines
815 B
C#

using System;
using System.Collections.Generic;
using UnityEngine;
namespace MCPForUnityTests.Editor.Tools.Fixtures
{
[Serializable]
public struct ManageScriptableObjectNestedData
{
public string note;
}
// NOTE: File name matches class name so Unity can resolve a MonoScript asset for this ScriptableObject type.
public class ManageScriptableObjectTestDefinition : ManageScriptableObjectTestDefinitionBase
{
[SerializeField] private string displayName;
[SerializeField] private List<Material> materials = new();
[SerializeField] private ManageScriptableObjectNestedData nested;
public string DisplayName => displayName;
public IReadOnlyList<Material> Materials => materials;
public string NestedNote => nested.note;
}
}