unity-mcp/Python/tools
Kirill Kuvaldin 8102460c7c Add ExecuteContextMenuItem functionality to ObjectCommandHandler and Python tool
- Implemented ExecuteContextMenuItem method in ObjectCommandHandler.cs to execute context menu methods on game object components.
- Added corresponding execute_context_menu_item tool in object_tools.py to facilitate the execution of context menu items from Python.
- Enhanced error handling and logging for better debugging and user feedback.
2025-03-20 14:20:47 -07:00
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__init__.py initial commit 2025-03-18 07:00:50 -04:00
__init__.py.meta pushed meta files 2025-03-18 13:06:35 -04:00
__pycache__.meta fixed file path issues 2025-03-18 13:24:17 -04:00
asset_tools.py added object existance validation 2025-03-18 09:52:41 -04:00
asset_tools.py.meta pushed meta files 2025-03-18 13:06:35 -04:00
editor_tools.py Add GetAvailableCommands functionality to EditorControlHandler and Python tool 2025-03-19 14:12:58 -07:00
editor_tools.py.meta pushed meta files 2025-03-18 13:06:35 -04:00
material_tools.py material saving fix 2025-03-19 18:10:34 -04:00
material_tools.py.meta pushed meta files 2025-03-18 13:06:35 -04:00
object_tools.py Add ExecuteContextMenuItem functionality to ObjectCommandHandler and Python tool 2025-03-20 14:20:47 -07:00
object_tools.py.meta pushed meta files 2025-03-18 13:06:35 -04:00
scene_tools.py added object existance validation 2025-03-18 09:52:41 -04:00
scene_tools.py.meta pushed meta files 2025-03-18 13:06:35 -04:00
script_tools.py fix script adding issues 2025-03-18 10:41:01 -04:00
script_tools.py.meta pushed meta files 2025-03-18 13:06:35 -04:00