unity-mcp/TestProjects/UnityMCPTests/Assets/Scripts/Bouncer.cs

19 lines
405 B
C#

using UnityEngine;
public class Bouncer : MonoBehaviour
{
public float speed = 1f;
public float height = 2f;
private Vector3 startPos;
void Start()
{
startPos = transform.position;
}
void Update()
{
float newY = startPos.y + Mathf.Abs(Mathf.Sin(Time.time * speed)) * height;
transform.position = new Vector3(startPos.x, newY, startPos.z);
}
}