unity-mcp/UnityMcpBridge/Editor
David Sarno 46f616df90 read_console: correct compiler diagnostic categorization (CSxxxx), preserve Debug.Log as Log without mode fallback, add explicit Debug.Log detection helper 2025-08-11 16:57:41 -07:00
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Data feat(editor): 2x2 layout (Server/Bridge | Clients/Validation), Auto-Setup with Connected ✓ state; add Debug Logs toggle and gate verbose logs 2025-08-08 11:23:45 -07:00
Helpers Merge branch 'main' into feat/bridge-stability 2025-08-10 11:57:07 -07:00
Models UnityMCP stability: robust auto-restart on compile/play transitions; stop on domain reload; start/stop locking; per-project sticky ports + brief release wait; Python discovery scans hashed+legacy files and probes; editor window live status refresh. 2025-08-07 15:53:53 -07:00
Tools read_console: correct compiler diagnostic categorization (CSxxxx), preserve Debug.Log as Log without mode fallback, add explicit Debug.Log detection helper 2025-08-11 16:57:41 -07:00
Windows Merge branch 'main' into feat/bridge-stability 2025-08-10 11:57:07 -07:00
Data.meta restructured project 2025-04-08 06:14:13 -04:00
Helpers.meta restructured project 2025-04-08 06:14:13 -04:00
Models.meta restructured project 2025-04-08 06:14:13 -04:00
Tools.meta restructured project 2025-04-08 06:14:13 -04:00
UnityMcpBridge.Editor.asmdef Fix: Add missing Runtime assembly and related files 2025-04-10 10:07:20 -07:00
UnityMcpBridge.Editor.asmdef.meta Fix: Add missing Runtime assembly and related files 2025-04-10 10:07:20 -07:00
UnityMcpBridge.cs Bridge: deferred init, stop-before-reload, breadcrumb logs; stable rebinds. 2025-08-09 15:09:49 -07:00
UnityMcpBridge.cs.meta UnityMCP stability: robust auto-restart on compile/play transitions; stop on domain reload; start/stop locking; per-project sticky ports + brief release wait; Python discovery scans hashed+legacy files and probes; editor window live status refresh. 2025-08-07 15:53:53 -07:00
Windows.meta restructured project 2025-04-08 06:14:13 -04:00