unity-mcp/MCPForUnity/Editor/Clients/Configurators/ClaudeCodeConfigurator.cs

31 lines
1.3 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using MCPForUnity.Editor.Models;
namespace MCPForUnity.Editor.Clients.Configurators
{
public class ClaudeCodeConfigurator : JsonFileMcpConfigurator
{
public ClaudeCodeConfigurator() : base(new McpClient
{
name = "Claude Code",
windowsConfigPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".claude.json"),
macConfigPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".claude.json"),
linuxConfigPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".claude.json"),
SupportsHttpTransport = true,
HttpUrlProperty = "url", // Claude Code uses "url" for HTTP servers
IsVsCodeLayout = false, // Claude Code uses standard mcpServers layout
})
{ }
public override IList<string> GetInstallationSteps() => new List<string>
{
"Open your project in Claude Code",
"Click Configure in MCP for Unity (or manually edit ~/.claude.json)",
"The MCP server will be added to the global mcpServers section",
"Restart Claude Code to apply changes"
};
}
}