unity-mcp/TestProjects/UnityMCPTests/Assets/Tests/EditMode/Tools
David Sarno 715600956c fix: Implement collect-and-continue behavior for component property operations
- Change from fail-fast to collect-and-continue at component iteration level
- Previously: first component error would halt processing of remaining components
- Now: all components are processed, errors collected and returned together
- Maintain existing collect-and-continue behavior within individual components
- Add comprehensive tests validating the collect-and-continue behavior works correctly
- All valid properties are applied even when invalid ones fail
- Processing continues through exceptions with proper error aggregation

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-09-03 09:57:12 -07:00
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AIPropertyMatchingTests.cs test: Add comprehensive unit tests for ComponentResolver and intelligent property matching 2025-09-02 19:27:40 -07:00
AIPropertyMatchingTests.cs.meta test: Add comprehensive unit tests for ComponentResolver and intelligent property matching 2025-09-02 19:27:40 -07:00
CommandRegistryTests.cs Improve Windsurf MCP Config (#231) 2025-08-24 06:57:11 -04:00
CommandRegistryTests.cs.meta Improve Windsurf MCP Config (#231) 2025-08-24 06:57:11 -04:00
ComponentResolverTests.cs fix: Address CodeRabbit review issues and improve robustness 2025-09-03 08:27:34 -07:00
ComponentResolverTests.cs.meta test: Add comprehensive unit tests for ComponentResolver and intelligent property matching 2025-09-02 19:27:40 -07:00
ManageGameObjectTests.cs fix: Implement collect-and-continue behavior for component property operations 2025-09-03 09:57:12 -07:00
ManageGameObjectTests.cs.meta test: Add comprehensive unit tests for ComponentResolver and intelligent property matching 2025-09-02 19:27:40 -07:00