unity-mcp/MCPForUnity/Editor/Tools
adrd 67dda7f9cc
fix: improve manage_scene screenshot capture (#600)
* fix: improve manage_scene screenshot capture

* fix: address PR review feedback for screenshot capture

- Gate pre-2022 ScreenCapture fallback warning to log only once
- Downgrade warning to Debug.Log to reduce log noise
- Refactor path-building into shared PrepareCaptureResult() helper
- Add conditional logging to catch blocks in BestEffortPrepareGameViewForScreenshot
- Add timeout/failure logging to ScheduleAssetImportWhenFileExists
- Fix grammar in README-DEV.md

* fix(unity): resolve screenshot import callback type + FindObjectsOfType deprecation

* chore: bump version to 9.2.0

* Update ManageScene.cs

* Update ScreenshotUtility.cs

* Update error logging in ManageScene.cs

---------

Co-authored-by: Marcus Sanatan <msanatan@gmail.com>
Co-authored-by: GitHub Actions <actions@github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Shutong Wu <51266340+Scriptwonder@users.noreply.github.com>
2026-01-24 17:07:08 -05:00
..
GameObjects fix: improve manage_scene screenshot capture (#600) 2026-01-24 17:07:08 -05:00
Prefabs Async Test Infrastructure & Editor Readiness Status + new refresh_unity tool (#507) 2026-01-03 12:42:32 -08:00
Vfx v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
BatchExecute.cs feat(batch_execute): improve error handling with success detection and fail-fast support (#531) 2026-01-08 01:44:32 -04:00
BatchExecute.cs.meta [FEATURE] Batch Commands (#418) 2025-12-07 19:36:44 -05:00
CommandRegistry.cs [FEATURE] Custom Tool Fix and Add inspection window for all the tools (#414) 2025-12-07 19:38:32 -05:00
CommandRegistry.cs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
ExecuteMenuItem.cs [FEATURE] Custom Tool Fix and Add inspection window for all the tools (#414) 2025-12-07 19:38:32 -05:00
ExecuteMenuItem.cs.meta Add testing and move menu items to resources (#316) 2025-10-13 11:16:43 -04:00
FindGameObjects.cs v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
FindGameObjects.cs.meta 🎮 GameObject Toolset Redesign and Streamlining (#518) 2026-01-06 10:13:45 -08:00
GameObjects.meta v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
GetTestJob.cs v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
GetTestJob.cs.meta Async Test Infrastructure & Editor Readiness Status + new refresh_unity tool (#507) 2026-01-03 12:42:32 -08:00
JsonUtil.cs v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
JsonUtil.cs.meta fix: add missing JsonUtil.cs.meta file to resolve package import errors 2025-10-23 19:42:58 -07:00
ManageAsset.cs v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
ManageAsset.cs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
ManageComponents.cs v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
ManageComponents.cs.meta 🎮 GameObject Toolset Redesign and Streamlining (#518) 2026-01-06 10:13:45 -08:00
ManageEditor.cs Fix manage prefabs (#405) 2025-11-28 18:47:11 -04:00
ManageEditor.cs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
ManageMaterial.cs v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
ManageMaterial.cs.meta feat: Add `manage_material` tool for dedicated material manipulation (#440) 2025-12-07 19:39:52 -08:00
ManageScene.cs fix: improve manage_scene screenshot capture (#600) 2026-01-24 17:07:08 -05:00
ManageScene.cs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
ManageScript.cs v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
ManageScript.cs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
ManageScriptableObject.cs v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
ManageScriptableObject.cs.meta feature/Add new manage_scriptable_object tool (#489) 2025-12-28 20:15:50 -08:00
ManageShader.cs Async Test Infrastructure & Editor Readiness Status + new refresh_unity tool (#507) 2026-01-03 12:42:32 -08:00
ManageShader.cs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
McpForUnityToolAttribute.cs HTTP Server, uvx, C# only custom tools (#375) 2025-11-24 23:21:06 -04:00
McpForUnityToolAttribute.cs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
Prefabs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
ReadConsole.cs Asset store helper script + updated README (#521) 2026-01-07 01:33:20 -04:00
ReadConsole.cs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
RefreshUnity.cs Remove unnecessary allowNudge guard from PR #558 2026-01-14 23:12:52 -08:00
RefreshUnity.cs.meta Async Test Infrastructure & Editor Readiness Status + new refresh_unity tool (#507) 2026-01-03 12:42:32 -08:00
RunTests.cs v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
RunTests.cs.meta v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
Vfx.meta v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00