* Add a base Unity project to run unit tests in * Add Windsurf IDE support so I can test more easily * Add a dummy script * feat: add unit tests for CommandRegistry and document prefab asset workflows * Run tests when code is pushed to main * Bump version of actions * Install the MCP plugin via relative path * Remove test branch from GH workflow |
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| .. | ||
| Packages/com.unity.testtools.codecoverage | ||
| ProjectVersion.txt | ||
| boot.config | ||