78 lines
2.6 KiB
C#
78 lines
2.6 KiB
C#
namespace MCPForUnity.Editor.Services
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{
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/// <summary>
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/// Service for resolving paths to required tools and supporting user overrides
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/// </summary>
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public interface IPathResolverService
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{
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/// <summary>
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/// Gets the uvx package manager path (respects override if set)
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/// </summary>
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/// <returns>Path to the uvx executable, or null if not found</returns>
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string GetUvxPath();
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/// <summary>
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/// Gets the Claude CLI path (respects override if set)
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/// </summary>
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/// <returns>Path to the claude executable, or null if not found</returns>
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string GetClaudeCliPath();
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/// <summary>
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/// Checks if Python is detected on the system
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/// </summary>
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/// <returns>True if Python is found</returns>
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bool IsPythonDetected();
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/// <summary>
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/// Checks if Claude CLI is detected on the system
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/// </summary>
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/// <returns>True if Claude CLI is found</returns>
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bool IsClaudeCliDetected();
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/// <summary>
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/// Sets an override for the uvx path
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/// </summary>
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/// <param name="path">Path to override with</param>
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void SetUvxPathOverride(string path);
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/// <summary>
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/// Sets an override for the Claude CLI path
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/// </summary>
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/// <param name="path">Path to override with</param>
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void SetClaudeCliPathOverride(string path);
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/// <summary>
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/// Clears the uvx path override
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/// </summary>
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void ClearUvxPathOverride();
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/// <summary>
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/// Clears the Claude CLI path override
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/// </summary>
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void ClearClaudeCliPathOverride();
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/// <summary>
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/// Gets whether a uvx path override is active
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/// </summary>
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bool HasUvxPathOverride { get; }
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/// <summary>
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/// Gets whether a Claude CLI path override is active
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/// </summary>
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bool HasClaudeCliPathOverride { get; }
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/// <summary>
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/// Gets whether the uvx path used a fallback from override to system path
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/// </summary>
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bool HasUvxPathFallback { get; }
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/// <summary>
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/// Validates the provided uv executable by running "--version" and parsing the output.
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/// </summary>
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/// <param name="uvPath">Absolute or relative path to the uv/uvx executable.</param>
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/// <param name="version">Parsed version string if successful.</param>
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/// <returns>True when the executable runs and returns a uv version string.</returns>
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bool TryValidateUvxExecutable(string uvPath, out string version);
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}
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}
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