- Switch ServerInstaller to embedded copy-only (no network) - Simplify Editor UI server status to 'Installed (Embedded)' - Vendor UnityMcpServer/src into UnityMcpBridge/UnityMcpServer/src for UPM distribution - Keep bridge recompile robustness (heartbeat + sticky port) |
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|---|---|---|
| .. | ||
| GameObjectSerializer.cs | ||
| GameObjectSerializer.cs.meta | ||
| PackageInstaller.cs | ||
| PackageInstaller.cs.meta | ||
| PortManager.cs | ||
| PortManager.cs.meta | ||
| Response.cs | ||
| Response.cs.meta | ||
| ServerInstaller.cs | ||
| ServerInstaller.cs.meta | ||
| Vector3Helper.cs | ||
| Vector3Helper.cs.meta | ||