unity-mcp/UnityMcpBridge/Editor
David Sarno 715600956c fix: Implement collect-and-continue behavior for component property operations
- Change from fail-fast to collect-and-continue at component iteration level
- Previously: first component error would halt processing of remaining components
- Now: all components are processed, errors collected and returned together
- Maintain existing collect-and-continue behavior within individual components
- Add comprehensive tests validating the collect-and-continue behavior works correctly
- All valid properties are applied even when invalid ones fail
- Processing continues through exceptions with proper error aggregation

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-09-03 09:57:12 -07:00
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Data Claude‑friendly edit tools + framed transport + live Unity NL test framework (#243) 2025-08-30 09:55:38 -07:00
Helpers Editor: Detect Windows Store Python (PythonSoftwareFoundation) uv.exe in FindUvPath 2025-09-02 14:41:29 -07:00
Models Claude‑friendly edit tools + framed transport + live Unity NL test framework (#243) 2025-08-30 09:55:38 -07:00
Tools fix: Implement collect-and-continue behavior for component property operations 2025-09-03 09:57:12 -07:00
Windows feat: Automatic Background Compile and Domain Reload for MCP Script Edits and New Script Creation (#248) 2025-09-02 09:36:50 -07:00
AssemblyInfo.cs feat: add AI-powered property matching system for component properties 2025-09-02 19:08:59 -07:00
AssemblyInfo.cs.meta test: Add comprehensive unit tests for ComponentResolver and intelligent property matching 2025-09-02 19:27:40 -07:00
Data.meta restructured project 2025-04-08 06:14:13 -04:00
Helpers.meta restructured project 2025-04-08 06:14:13 -04:00
MCPForUnity.Editor.asmdef Rename namespace and public facing plugin output from "Unity MCP" to "MCP for Unity" (#225) 2025-08-20 15:59:49 -04:00
MCPForUnity.Editor.asmdef.meta Rename namespace and public facing plugin output from "Unity MCP" to "MCP for Unity" (#225) 2025-08-20 15:59:49 -04:00
MCPForUnityBridge.cs feat: Automatic Background Compile and Domain Reload for MCP Script Edits and New Script Creation (#248) 2025-09-02 09:36:50 -07:00
MCPForUnityBridge.cs.meta Rename namespace and public facing plugin output from "Unity MCP" to "MCP for Unity" (#225) 2025-08-20 15:59:49 -04:00
Models.meta restructured project 2025-04-08 06:14:13 -04:00
Tools.meta restructured project 2025-04-08 06:14:13 -04:00
Windows.meta restructured project 2025-04-08 06:14:13 -04:00