unity-mcp/UnityMcpBridge/Editor/Tools
dsarno 8c2b4a2ca8 Editor: Improve Windows auto-reload in ManageScript\n- Force synchronous ImportAsset and RequestScriptCompilation\n- Debounced refresh calls ImportAsset instead of Refresh\n- Path sanitation for Assets/ and slashes\n- Atomic writes with Windows-safe fallbacks\n- Nudge Editor tick for debounce reliability 2025-09-02 14:13:13 -07:00
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CommandRegistry.cs Rename namespace and public facing plugin output from "Unity MCP" to "MCP for Unity" (#225) 2025-08-20 15:59:49 -04:00
CommandRegistry.cs.meta UnityMCP stability: robust auto-restart on compile/play transitions; stop on domain reload; start/stop locking; per-project sticky ports + brief release wait; Python discovery scans hashed+legacy files and probes; editor window live status refresh. 2025-08-07 15:53:53 -07:00
ExecuteMenuItem.cs feat: Automatic Background Compile and Domain Reload for MCP Script Edits and New Script Creation (#248) 2025-09-02 09:36:50 -07:00
ExecuteMenuItem.cs.meta UnityMCP stability: robust auto-restart on compile/play transitions; stop on domain reload; start/stop locking; per-project sticky ports + brief release wait; Python discovery scans hashed+legacy files and probes; editor window live status refresh. 2025-08-07 15:53:53 -07:00
ManageAsset.cs Rename namespace and public facing plugin output from "Unity MCP" to "MCP for Unity" (#225) 2025-08-20 15:59:49 -04:00
ManageAsset.cs.meta UnityMCP stability: robust auto-restart on compile/play transitions; stop on domain reload; start/stop locking; per-project sticky ports + brief release wait; Python discovery scans hashed+legacy files and probes; editor window live status refresh. 2025-08-07 15:53:53 -07:00
ManageEditor.cs Claude‑friendly edit tools + framed transport + live Unity NL test framework (#243) 2025-08-30 09:55:38 -07:00
ManageEditor.cs.meta UnityMCP stability: robust auto-restart on compile/play transitions; stop on domain reload; start/stop locking; per-project sticky ports + brief release wait; Python discovery scans hashed+legacy files and probes; editor window live status refresh. 2025-08-07 15:53:53 -07:00
ManageGameObject.cs Rename namespace and public facing plugin output from "Unity MCP" to "MCP for Unity" (#225) 2025-08-20 15:59:49 -04:00
ManageGameObject.cs.meta UnityMCP stability: robust auto-restart on compile/play transitions; stop on domain reload; start/stop locking; per-project sticky ports + brief release wait; Python discovery scans hashed+legacy files and probes; editor window live status refresh. 2025-08-07 15:53:53 -07:00
ManageScene.cs Rename namespace and public facing plugin output from "Unity MCP" to "MCP for Unity" (#225) 2025-08-20 15:59:49 -04:00
ManageScene.cs.meta UnityMCP stability: robust auto-restart on compile/play transitions; stop on domain reload; start/stop locking; per-project sticky ports + brief release wait; Python discovery scans hashed+legacy files and probes; editor window live status refresh. 2025-08-07 15:53:53 -07:00
ManageScript.cs Editor: Improve Windows auto-reload in ManageScript\n- Force synchronous ImportAsset and RequestScriptCompilation\n- Debounced refresh calls ImportAsset instead of Refresh\n- Path sanitation for Assets/ and slashes\n- Atomic writes with Windows-safe fallbacks\n- Nudge Editor tick for debounce reliability 2025-09-02 14:13:13 -07:00
ManageScript.cs.meta UnityMCP stability: robust auto-restart on compile/play transitions; stop on domain reload; start/stop locking; per-project sticky ports + brief release wait; Python discovery scans hashed+legacy files and probes; editor window live status refresh. 2025-08-07 15:53:53 -07:00
ManageShader.cs Improve Windsurf MCP Config (#231) 2025-08-24 06:57:11 -04:00
ManageShader.cs.meta Update for ManageShader 2025-07-14 01:42:16 -04:00
ReadConsole.cs Rename namespace and public facing plugin output from "Unity MCP" to "MCP for Unity" (#225) 2025-08-20 15:59:49 -04:00
ReadConsole.cs.meta UnityMCP stability: robust auto-restart on compile/play transitions; stop on domain reload; start/stop locking; per-project sticky ports + brief release wait; Python discovery scans hashed+legacy files and probes; editor window live status refresh. 2025-08-07 15:53:53 -07:00