unity-mcp/Server
Marcus Sanatan 0f506e4bee
Copy the MCP server to the top level (#354)
I want to experiment with using `uvx` from this location, and if it manages all the use cases correctly, we won't clone and copy the server code
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models.py Copy the MCP server to the top level (#354) 2025-10-25 00:53:53 -04:00
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server.py Copy the MCP server to the top level (#354) 2025-10-25 00:53:53 -04:00
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README.md

MCP for Unity Server

MCP python License Discord

Model Context Protocol server for Unity Editor integration. Control Unity through natural language using AI assistants like Claude, Cursor, and more.

Maintained by Coplay - This project is not affiliated with Unity Technologies.

💬 Join our community: Discord Server

Required: Install the Unity MCP Plugin to connect Unity Editor with this MCP server.


Installation

Run directly from GitHub without installation:

uvx --from git+https://github.com/CoplayDev/unity-mcp@v6.3.0#subdirectory=Server mcp-for-unity

MCP Client Configuration:

{
  "mcpServers": {
    "UnityMCP": {
      "command": "uvx",
      "args": [
        "--from",
        "git+https://github.com/CoplayDev/unity-mcp@v6.3.0#subdirectory=Server",
        "mcp-for-unity"
      ]
    }
  }
}

Option 2: Using uv (Local Installation)

For local development or custom installations:

# Clone the repository
git clone https://github.com/CoplayDev/unity-mcp.git
cd unity-mcp/Server

# Run with uv
uv run server.py

MCP Client Configuration:

Windows:

{
  "mcpServers": {
    "UnityMCP": {
      "command": "uv",
      "args": [
        "run",
        "--directory",
        "C:\\path\\to\\unity-mcp\\Server",
        "server.py"
      ]
    }
  }
}

macOS/Linux:

{
  "mcpServers": {
    "UnityMCP": {
      "command": "uv",
      "args": [
        "run",
        "--directory",
        "/path/to/unity-mcp/Server",
        "server.py"
      ]
    }
  }
}

Option 3: Using Docker

docker build -t unity-mcp-server .
docker run unity-mcp-server

MCP Client Configuration:

{
  "mcpServers": {
    "UnityMCP": {
      "command": "docker",
      "args": ["run", "-i", "unity-mcp-server"]
    }
  }
}

Configuration

The server connects to Unity Editor automatically when both are running. No additional configuration needed.

Environment Variables:

  • DISABLE_TELEMETRY=true - Opt out of anonymous usage analytics
  • LOG_LEVEL=DEBUG - Enable detailed logging (default: INFO)

Example Prompts

Once connected, try these commands in your AI assistant:

  • "Create a 3D player controller with WASD movement"
  • "Add a rotating cube to the scene with a red material"
  • "Create a simple platformer level with obstacles"
  • "Generate a shader that creates a holographic effect"
  • "List all GameObjects in the current scene"

Documentation

For complete documentation, troubleshooting, and advanced usage:

📖 Full Documentation


Requirements

  • Python: 3.11 or newer
  • Unity Editor: 2021.3 LTS or newer
  • uv: Python package manager (Installation Guide)

License

MIT License - See LICENSE