unity-mcp/MCPForUnity/Editor/Tools
Shutong Wu 97b85749b5
[FEATURE] Camera Capture (#449)
* Updates on Camera Capture Feature

* Enable Camera Capture through both play and editor mode
Notes: Because the standard ScreenCapture.CaptureScreenshot does not work in editor mode, so we use ScreenCapture.CaptureScreenshotIntoRenderTexture to enable it during play mode.

* The user can access the camera access through the tool menu or through direct LLM calling. Both tested on Windows with Claude Desktop.

* Minor changes

nitpicking changes
2025-12-09 19:00:30 -05:00
..
Prefabs [FEATURE] Custom Tool Fix and Add inspection window for all the tools (#414) 2025-12-07 19:38:32 -05:00
BatchExecute.cs [FEATURE] Batch Commands (#418) 2025-12-07 19:36:44 -05:00
BatchExecute.cs.meta [FEATURE] Batch Commands (#418) 2025-12-07 19:36:44 -05:00
CommandRegistry.cs [FEATURE] Custom Tool Fix and Add inspection window for all the tools (#414) 2025-12-07 19:38:32 -05:00
CommandRegistry.cs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
ExecuteMenuItem.cs [FEATURE] Custom Tool Fix and Add inspection window for all the tools (#414) 2025-12-07 19:38:32 -05:00
ExecuteMenuItem.cs.meta Add testing and move menu items to resources (#316) 2025-10-13 11:16:43 -04:00
JsonUtil.cs Harden MCP tool parameter handling + add material workflow tests (TDD) (#343) 2025-10-23 17:57:27 -07:00
JsonUtil.cs.meta fix: add missing JsonUtil.cs.meta file to resolve package import errors 2025-10-23 19:42:58 -07:00
ManageAsset.cs feat: Add `manage_material` tool for dedicated material manipulation (#440) 2025-12-07 19:39:52 -08:00
ManageAsset.cs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
ManageEditor.cs Fix manage prefabs (#405) 2025-11-28 18:47:11 -04:00
ManageEditor.cs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
ManageGameObject.cs feat: Add `manage_material` tool for dedicated material manipulation (#440) 2025-12-07 19:39:52 -08:00
ManageGameObject.cs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
ManageMaterial.cs feat: Add `manage_material` tool for dedicated material manipulation (#440) 2025-12-07 19:39:52 -08:00
ManageMaterial.cs.meta feat: Add `manage_material` tool for dedicated material manipulation (#440) 2025-12-07 19:39:52 -08:00
ManageScene.cs [FEATURE] Camera Capture (#449) 2025-12-09 19:00:30 -05:00
ManageScene.cs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
ManageScript.cs [FEATURE] Custom Tool Fix and Add inspection window for all the tools (#414) 2025-12-07 19:38:32 -05:00
ManageScript.cs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
ManageShader.cs Fix manage prefabs (#405) 2025-11-28 18:47:11 -04:00
ManageShader.cs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
McpForUnityToolAttribute.cs HTTP Server, uvx, C# only custom tools (#375) 2025-11-24 23:21:06 -04:00
McpForUnityToolAttribute.cs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
Prefabs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
ReadConsole.cs Fix manage prefabs (#405) 2025-11-28 18:47:11 -04:00
ReadConsole.cs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
RunTests.cs HTTP Server, uvx, C# only custom tools (#375) 2025-11-24 23:21:06 -04:00
RunTests.cs.meta Add testing and move menu items to resources (#316) 2025-10-13 11:16:43 -04:00