unity-mcp/TestProjects/UnityMCPTests/Assets
David Sarno aac237c5cf test: Add comprehensive unit tests for ComponentResolver and intelligent property matching
- Add AIPropertyMatchingTests.cs with 14 tests covering property enumeration, fuzzy matching, caching, and Unity naming conventions
- Add ManageGameObjectTests.cs with 10 integration tests for component resolution, property matching, and error handling
- Add ComponentResolverTests.cs.meta for existing comprehensive ComponentResolver tests
- Add AssemblyInfo.cs.meta for test assembly access
- Fix ManageGameObject.HandleCommand null parameter handling to prevent NullReferenceException

All 45 unit tests now pass, providing full coverage of:
- Robust component resolution avoiding Assembly.LoadFrom
- Intelligent property name suggestions using rule-based fuzzy matching
- Assembly definition (asmdef) support via CompilationPipeline
- Comprehensive error handling with helpful suggestions

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-09-02 19:27:40 -07:00
..
Scenes Set up Unit tests (#220) 2025-08-15 21:24:55 -04:00
Scripts feat: implement robust ComponentResolver for assembly definitions 2025-09-02 18:45:30 -07:00
Tests test: Add comprehensive unit tests for ComponentResolver and intelligent property matching 2025-09-02 19:27:40 -07:00
Editor.meta feat: Automatic Background Compile and Domain Reload for MCP Script Edits and New Script Creation (#248) 2025-09-02 09:36:50 -07:00
Scenes.meta Set up Unit tests (#220) 2025-08-15 21:24:55 -04:00
Scripts.meta Set up Unit tests (#220) 2025-08-15 21:24:55 -04:00
Tests.meta Set up Unit tests (#220) 2025-08-15 21:24:55 -04:00