- Add AIPropertyMatchingTests.cs with 14 tests covering property enumeration, fuzzy matching, caching, and Unity naming conventions - Add ManageGameObjectTests.cs with 10 integration tests for component resolution, property matching, and error handling - Add ComponentResolverTests.cs.meta for existing comprehensive ComponentResolver tests - Add AssemblyInfo.cs.meta for test assembly access - Fix ManageGameObject.HandleCommand null parameter handling to prevent NullReferenceException All 45 unit tests now pass, providing full coverage of: - Robust component resolution avoiding Assembly.LoadFrom - Intelligent property name suggestions using rule-based fuzzy matching - Assembly definition (asmdef) support via CompilationPipeline - Comprehensive error handling with helpful suggestions 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> |
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|---|---|---|
| .. | ||
| CommandRegistry.cs | ||
| CommandRegistry.cs.meta | ||
| ExecuteMenuItem.cs | ||
| ExecuteMenuItem.cs.meta | ||
| ManageAsset.cs | ||
| ManageAsset.cs.meta | ||
| ManageEditor.cs | ||
| ManageEditor.cs.meta | ||
| ManageGameObject.cs | ||
| ManageGameObject.cs.meta | ||
| ManageScene.cs | ||
| ManageScene.cs.meta | ||
| ManageScript.cs | ||
| ManageScript.cs.meta | ||
| ManageShader.cs | ||
| ManageShader.cs.meta | ||
| ReadConsole.cs | ||
| ReadConsole.cs.meta | ||