unity-mcp/.github/workflows
Marcus Sanatan ac4eae926e
Open and close prefabs in the stage view + create them (#283)
* refactor: remove unused UnityEngine references from menu item classes

* Add new tools to manage a prefab, particularly, making them staged.

This might be enough, but it's possible we may have to extract some logic from ManageGameObject

* feat: add AssetPathUtility for asset path normalization and update references in ManageAsset and ManagePrefabs

* feat: add prefab management tools and register them with the MCP server

* feat: update prefab management commands to use 'prefabPath' and add 'create_from_gameobject' action

* fix: update parameter references to 'prefabPath' in ManagePrefabs and manage_prefabs tools

* fix: clarify error message for missing 'prefabPath' in create_from_gameobject command

* fix: ensure pull request triggers for unity tests workflow

* Revert "fix: ensure pull request triggers for unity tests workflow"

This reverts commit 10bfe54b5b7f3c449852b1bf1bb72f498289a1a0.

* Remove delayed execution of executing menu item, fixing #279
This brings the Unity window into focus but that seems to be a better UX for devs.
Also streamline manage_menu_item tool info, as FastMCP recommends

* docs: clarify menu item tool description with guidance to use list action first

* feat: add version update for server_version.txt in bump-version workflow

* fix: simplify error message for failed menu item execution
2025-09-26 19:28:56 -04:00
..
bump-version.yml Open and close prefabs in the stage view + create them (#283) 2025-09-26 19:28:56 -04:00
claude-nl-suite.yml Improved ci prompt testing suite (#270) 2025-09-07 15:47:56 -07:00
github-repo-stats.yml add github repo stats 2025-09-14 11:30:24 -07:00
unity-tests.yml Set up Unit tests (#220) 2025-08-15 21:24:55 -04:00