* Remove stray .meta file * Add a new project that will do asset uploads * Add asset store uploader * refactor: Replace Debug.Log calls with McpLog helper across codebase Standardize logging by replacing direct Debug.Log/LogWarning/LogError calls with McpLog.Info/Warn/Error throughout helper classes and client registry. Affected files: - McpClientRegistry.cs - GameObjectLookup.cs - GameObjectSerializer.cs - MaterialOps.cs - McpConfigurationHelper.cs - ObjectResolver.cs - PropertyConversion.cs - UnityJsonSerializer.cs - UnityTypeResolver.cs * feat: Add Asset Store release preparation script Add prepare_unity_asset_store_release.py tool to automate Asset Store packaging: - Stages temporary copy of MCPForUnity with Asset Store-specific edits - Removes auto-popup setup window ([InitializeOnLoad] attribute) - Renames menu entry to "Local Setup Window" for clarity - Sets default HTTP base URL to hosted endpoint - Defaults transport to HTTPRemote instead of HTTPLocal - Supports dry-run mode and optional backup of existing Assets/MCPForUnity * Show gif of MCP for Unity in Action * Add shield with asset store link * Update README to have asset store page unders installation section |
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| .. | ||
| Editor | ||
| CHANGELOG.md | ||
| CHANGELOG.md.meta | ||
| Editor.meta | ||
| LICENSE.md | ||
| LICENSE.md.meta | ||
| package.json | ||
| package.json.meta | ||