unity-mcp/UnityMcpBridge
David Sarno ae87e3f3b2 read_console: remove dead types.Contains("all") branch; compute want directly from unityType (Exception/Assert treated as errors) 2025-08-11 17:26:51 -07:00
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Editor read_console: remove dead types.Contains("all") branch; compute want directly from unityType (Exception/Assert treated as errors) 2025-08-11 17:26:51 -07:00
Runtime UnityMCP stability: robust auto-restart on compile/play transitions; stop on domain reload; start/stop locking; per-project sticky ports + brief release wait; Python discovery scans hashed+legacy files and probes; editor window live status refresh. 2025-08-07 15:53:53 -07:00
UnityMcpServer~/src server: centralize reload-aware retries and single-source retry_after_ms via config; increase default retry window (40 x 250ms); preserve structured reloading failures 2025-08-10 22:49:24 -07:00
Editor.meta restructured project 2025-04-08 06:14:13 -04:00
Runtime.meta Fix: Add missing Runtime assembly and related files 2025-04-10 10:07:20 -07:00
package.json Update package.json version to 2.0.0 2025-08-11 12:30:36 -07:00
package.json.meta update gitignore 2025-04-08 07:44:46 -04:00