unity-mcp/MCPForUnity/Editor/Tools
Shutong Wu b34e4c8cf7
[FEATURE] Batch Commands (#418)
* Update .Bat file and Bug fix on ManageScript

* Update the .Bat file to include runtime folder
* Fix the inconsistent EditorPrefs variable so the GUI change on Script Validation could cause real change.

* Further changes

String to Int for consistency

* [Custom Tool] Roslyn Runtime Compilation

Allows users to generate/compile codes during Playmode

* Fix based on CR

* Create claude_skill_unity.zip

Upload the unity_claude_skill that can be uploaded to Claude for a combo of unity-mcp-skill.

* Update for Custom_Tool Fix and Detection

1. Fix Original Roslyn Compilation Custom Tool to fit the V8 standard
2. Add a new panel in the GUI to see and toggle/untoggle the tools. The toggle feature will be implemented in the future, right now its implemented here to discuss with the team if this is a good feature to add;
3. Add few missing summary in certain tools

* Revert "Update for Custom_Tool Fix and Detection"

This reverts commit ae8cfe5e256c70ac4a16c79d50341a39cbac18ba.

* Update README.md

* Reapply "Update for Custom_Tool Fix and Detection"

This reverts commit f423c2f25e9ccff4f3b89d1d360ee9cf13143733.

* Update ManageScript.cs

Fix the layout problem of manage_script in the panel

* Update

To comply with the current server setting

* Update on Batch

Tested object generation/modification with batch and it works perfectly! We should push and let users test for a while and see

PS: I tried both VS Copilot and Claude Desktop. Claude Desktop works but VS Copilot does not due to the nested structure of batch. Will look into it more.

* Revert "Merge branch 'main' into batching"

This reverts commit 51fc4b4deb9e907cab3404d8c702131e3da85122, reversing
changes made to 318c824e1b78ca74701a1721a5a94f5dc567035f.
2025-12-07 19:36:44 -05:00
..
Prefabs HTTP Server, uvx, C# only custom tools (#375) 2025-11-24 23:21:06 -04:00
BatchExecute.cs [FEATURE] Batch Commands (#418) 2025-12-07 19:36:44 -05:00
BatchExecute.cs.meta [FEATURE] Batch Commands (#418) 2025-12-07 19:36:44 -05:00
CommandRegistry.cs Add testing and move menu items to resources (#316) 2025-10-13 11:16:43 -04:00
CommandRegistry.cs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
ExecuteMenuItem.cs HTTP Server, uvx, C# only custom tools (#375) 2025-11-24 23:21:06 -04:00
ExecuteMenuItem.cs.meta Add testing and move menu items to resources (#316) 2025-10-13 11:16:43 -04:00
JsonUtil.cs Harden MCP tool parameter handling + add material workflow tests (TDD) (#343) 2025-10-23 17:57:27 -07:00
JsonUtil.cs.meta fix: add missing JsonUtil.cs.meta file to resolve package import errors 2025-10-23 19:42:58 -07:00
ManageAsset.cs [FEATURE] Batch Commands (#418) 2025-12-07 19:36:44 -05:00
ManageAsset.cs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
ManageEditor.cs Fix manage prefabs (#405) 2025-11-28 18:47:11 -04:00
ManageEditor.cs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
ManageGameObject.cs Update GameObject for two new features (#427) 2025-12-04 13:11:28 -05:00
ManageGameObject.cs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
ManageScene.cs Fix manage prefabs (#405) 2025-11-28 18:47:11 -04:00
ManageScene.cs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
ManageScript.cs HTTP Server, uvx, C# only custom tools (#375) 2025-11-24 23:21:06 -04:00
ManageScript.cs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
ManageShader.cs Fix manage prefabs (#405) 2025-11-28 18:47:11 -04:00
ManageShader.cs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
McpForUnityToolAttribute.cs HTTP Server, uvx, C# only custom tools (#375) 2025-11-24 23:21:06 -04:00
McpForUnityToolAttribute.cs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
Prefabs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
ReadConsole.cs Fix manage prefabs (#405) 2025-11-28 18:47:11 -04:00
ReadConsole.cs.meta Rename plugin folder to MCPForUnity (#303) 2025-10-03 20:23:28 -04:00
RunTests.cs HTTP Server, uvx, C# only custom tools (#375) 2025-11-24 23:21:06 -04:00
RunTests.cs.meta Add testing and move menu items to resources (#316) 2025-10-13 11:16:43 -04:00