unity-mcp/UnityMcpBridge/Editor/Windows
David Sarno bd6114b436 fix(claude): treat 'already exists' as success; improve IsClaudeConfigured using ExecPath on all OSes 2025-08-12 12:14:48 -07:00
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ManualConfigEditorWindow.cs Add safeguard for null refs 2025-08-01 08:20:52 -04:00
ManualConfigEditorWindow.cs.meta UnityMCP stability: robust auto-restart on compile/play transitions; stop on domain reload; start/stop locking; per-project sticky ports + brief release wait; Python discovery scans hashed+legacy files and probes; editor window live status refresh. 2025-08-07 15:53:53 -07:00
UnityMCPEditorWindow.cs.meta UnityMCP stability: robust auto-restart on compile/play transitions; stop on domain reload; start/stop locking; per-project sticky ports + brief release wait; Python discovery scans hashed+legacy files and probes; editor window live status refresh. 2025-08-07 15:53:53 -07:00
UnityMcpEditorWindow.cs fix(claude): treat 'already exists' as success; improve IsClaudeConfigured using ExecPath on all OSes 2025-08-12 12:14:48 -07:00
VSCodeManualSetupWindow.cs Improve Windows compatibility and code cleanup 2025-07-29 13:01:17 -07:00
VSCodeManualSetupWindow.cs.meta UnityMCP stability: robust auto-restart on compile/play transitions; stop on domain reload; start/stop locking; per-project sticky ports + brief release wait; Python discovery scans hashed+legacy files and probes; editor window live status refresh. 2025-08-07 15:53:53 -07:00