unity-mcp/UnityMcpBridge/Editor/Helpers
David Sarno c0de38e1e7 Merge upstream/main: CoplayDev rebrand with bridge stability improvements
This merge combines upstream's organizational rebrand and updates with
our comprehensive bridge stability improvements:

**From Upstream:**
- CoplayDev organizational rebrand (README, LICENSE, documentation)
- Updated logo and deployment scripts
- Python version pinning (.python-version file)

**From Our Branch (Preserved):**
- Comprehensive bridge stability improvements (threading, heartbeat, retries)
- Enhanced debugging and diagnostic features
- Embedded server installation approach (more reliable than git-based)
- Broader Python compatibility (>=3.10 vs >=3.12)
- Advanced port management with per-project persistence
- Auto-setup and connection reliability features
- Robust error handling and recovery mechanisms

**Key Technical Decisions:**
- Used our comprehensive UnityMcpBridge.cs (625 lines vs 473) with all stability features
- Maintained embedded server approach over upstream's git-based installer
- Preserved broader Python compatibility (>=3.10) for better accessibility
- Used our optimized connection settings and retry logic
- Kept our user-centric server installation approach (on-demand vs automatic)

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-08-09 12:05:47 -07:00
..
GameObjectSerializer.cs Improve Windows compatibility and code cleanup 2025-07-29 13:01:17 -07:00
GameObjectSerializer.cs.meta UnityMCP stability: robust auto-restart on compile/play transitions; stop on domain reload; start/stop locking; per-project sticky ports + brief release wait; Python discovery scans hashed+legacy files and probes; editor window live status refresh. 2025-08-07 15:53:53 -07:00
PackageInstaller.cs Merge upstream/main: CoplayDev rebrand with bridge stability improvements 2025-08-09 12:05:47 -07:00
PackageInstaller.cs.meta Add meta for PackageInstaller so Unity includes it in package cache 2025-08-07 19:09:52 -07:00
PortManager.cs Merge upstream/main: CoplayDev rebrand with bridge stability improvements 2025-08-09 12:05:47 -07:00
PortManager.cs.meta Unity-MCP AutoConnect 2025-07-29 00:17:36 -04:00
Response.cs restructured project 2025-04-08 06:14:13 -04:00
Response.cs.meta UnityMCP stability: robust auto-restart on compile/play transitions; stop on domain reload; start/stop locking; per-project sticky ports + brief release wait; Python discovery scans hashed+legacy files and probes; editor window live status refresh. 2025-08-07 15:53:53 -07:00
ServerInstaller.cs Merge upstream/main: CoplayDev rebrand with bridge stability improvements 2025-08-09 12:05:47 -07:00
ServerInstaller.cs.meta UnityMCP stability: robust auto-restart on compile/play transitions; stop on domain reload; start/stop locking; per-project sticky ports + brief release wait; Python discovery scans hashed+legacy files and probes; editor window live status refresh. 2025-08-07 15:53:53 -07:00
Vector3Helper.cs restructured project 2025-04-08 06:14:13 -04:00
Vector3Helper.cs.meta UnityMCP stability: robust auto-restart on compile/play transitions; stop on domain reload; start/stop locking; per-project sticky ports + brief release wait; Python discovery scans hashed+legacy files and probes; editor window live status refresh. 2025-08-07 15:53:53 -07:00