This merge combines upstream's organizational rebrand and updates with our comprehensive bridge stability improvements: **From Upstream:** - CoplayDev organizational rebrand (README, LICENSE, documentation) - Updated logo and deployment scripts - Python version pinning (.python-version file) **From Our Branch (Preserved):** - Comprehensive bridge stability improvements (threading, heartbeat, retries) - Enhanced debugging and diagnostic features - Embedded server installation approach (more reliable than git-based) - Broader Python compatibility (>=3.10 vs >=3.12) - Advanced port management with per-project persistence - Auto-setup and connection reliability features - Robust error handling and recovery mechanisms **Key Technical Decisions:** - Used our comprehensive UnityMcpBridge.cs (625 lines vs 473) with all stability features - Maintained embedded server approach over upstream's git-based installer - Preserved broader Python compatibility (>=3.10) for better accessibility - Used our optimized connection settings and retry logic - Kept our user-centric server installation approach (on-demand vs automatic) 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> |
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| .. | ||
| GameObjectSerializer.cs | ||
| GameObjectSerializer.cs.meta | ||
| PackageInstaller.cs | ||
| PackageInstaller.cs.meta | ||
| PortManager.cs | ||
| PortManager.cs.meta | ||
| Response.cs | ||
| Response.cs.meta | ||
| ServerInstaller.cs | ||
| ServerInstaller.cs.meta | ||
| Vector3Helper.cs | ||
| Vector3Helper.cs.meta | ||