unity-mcp/UnityMcpBridge/Editor/Windows
David Sarno a7d7bcdc42 Editor: on macOS, prefer macConfigPath in ManualConfigEditorWindow (fallback to linux path); Linux/Windows unchanged. 2025-08-25 16:56:43 -07:00
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MCPForUnityEditorWindow.cs Editor: use macConfigPath on macOS for MCP client config writes (Claude Desktop, etc.). Fallback to linuxConfigPath only if mac path missing. 2025-08-25 15:26:06 -07:00
MCPForUnityEditorWindow.cs.meta Rename namespace and public facing plugin output from "Unity MCP" to "MCP for Unity" (#225) 2025-08-20 15:59:49 -04:00
ManualConfigEditorWindow.cs Editor: on macOS, prefer macConfigPath in ManualConfigEditorWindow (fallback to linux path); Linux/Windows unchanged. 2025-08-25 16:56:43 -07:00
ManualConfigEditorWindow.cs.meta UnityMCP stability: robust auto-restart on compile/play transitions; stop on domain reload; start/stop locking; per-project sticky ports + brief release wait; Python discovery scans hashed+legacy files and probes; editor window live status refresh. 2025-08-07 15:53:53 -07:00
VSCodeManualSetupWindow.cs MCP: Fix macOS paths and VSCode manual setup 2025-08-24 14:18:08 -07:00
VSCodeManualSetupWindow.cs.meta UnityMCP stability: robust auto-restart on compile/play transitions; stop on domain reload; start/stop locking; per-project sticky ports + brief release wait; Python discovery scans hashed+legacy files and probes; editor window live status refresh. 2025-08-07 15:53:53 -07:00