unity-mcp/TestProjects/UnityMCPTests/Assets/Tests/EditMode/Tools/Fixtures/StressTestSOs/ArrayStressSO.cs

7 lines
201 B
C#

using UnityEngine;
[CreateAssetMenu(fileName = "ArrayStressSO", menuName = "StressTests/ArrayStressSO")]
public class ArrayStressSO : ScriptableObject
{
public float[] floatArray = new float[3];
}