* Add a base Unity project to run unit tests in * Add Windsurf IDE support so I can test more easily * Add a dummy script * feat: add unit tests for CommandRegistry and document prefab asset workflows * Run tests when code is pushed to main * Bump version of actions * Install the MCP plugin via relative path * Remove test branch from GH workflow |
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| Scenes | ||
| Scripts | ||
| Tests | ||
| Scenes.meta | ||
| Scripts.meta | ||
| Tests.meta | ||