Moved serialization logic (GetGameObjectData, GetComponentData, metadata caching, JSON conversion helpers) from ManageGameObject tool to a dedicated GameObjectSerializer class in the Helpers namespace. This improves separation of concerns and reduces the size/complexity of ManageGameObject.cs. Updated ManageGameObject to use the new helper class. |
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| Editor | ||
| Editor.meta | ||
| package.json | ||
| package.json.meta | ||