unity-mcp/UnityMcpBridge/Editor
David Sarno dd0113d258 Refactor: Extract GameObject/Component serialization to GameObjectSerializer helper
Moved serialization logic (GetGameObjectData, GetComponentData, metadata caching, JSON conversion helpers) from ManageGameObject tool to a dedicated GameObjectSerializer class in the Helpers namespace.

This improves separation of concerns and reduces the size/complexity of ManageGameObject.cs. Updated ManageGameObject to use the new helper class.
2025-04-10 09:42:42 -07:00
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Data restructured project 2025-04-08 06:14:13 -04:00
Helpers Refactor: Extract GameObject/Component serialization to GameObjectSerializer helper 2025-04-10 09:42:42 -07:00
Models restructured project 2025-04-08 06:14:13 -04:00
Tools Refactor: Extract GameObject/Component serialization to GameObjectSerializer helper 2025-04-10 09:42:42 -07:00
Windows linting and removed unused properties 2025-04-09 09:10:21 -04:00
Data.meta restructured project 2025-04-08 06:14:13 -04:00
Helpers.meta restructured project 2025-04-08 06:14:13 -04:00
Models.meta restructured project 2025-04-08 06:14:13 -04:00
Tools.meta restructured project 2025-04-08 06:14:13 -04:00
UnityMcpBridge.cs feat: Improve GameObject serialization and add includeNonPublicSerialized flag 2025-04-10 08:12:20 -07:00
UnityMcpBridge.cs.meta restructured project 2025-04-08 06:14:13 -04:00
Windows.meta restructured project 2025-04-08 06:14:13 -04:00