unity-mcp/MCPForUnity/Editor/Tools/GameObjects
adrd 67dda7f9cc
fix: improve manage_scene screenshot capture (#600)
* fix: improve manage_scene screenshot capture

* fix: address PR review feedback for screenshot capture

- Gate pre-2022 ScreenCapture fallback warning to log only once
- Downgrade warning to Debug.Log to reduce log noise
- Refactor path-building into shared PrepareCaptureResult() helper
- Add conditional logging to catch blocks in BestEffortPrepareGameViewForScreenshot
- Add timeout/failure logging to ScheduleAssetImportWhenFileExists
- Fix grammar in README-DEV.md

* fix(unity): resolve screenshot import callback type + FindObjectsOfType deprecation

* chore: bump version to 9.2.0

* Update ManageScene.cs

* Update ScreenshotUtility.cs

* Update error logging in ManageScene.cs

---------

Co-authored-by: Marcus Sanatan <msanatan@gmail.com>
Co-authored-by: GitHub Actions <actions@github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Shutong Wu <51266340+Scriptwonder@users.noreply.github.com>
2026-01-24 17:07:08 -05:00
..
ComponentResolver.cs v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
ComponentResolver.cs.meta v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
GameObjectComponentHelpers.cs v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
GameObjectComponentHelpers.cs.meta v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
GameObjectCreate.cs feat(batch_execute): improve error handling with success detection and fail-fast support (#531) 2026-01-08 01:44:32 -04:00
GameObjectCreate.cs.meta v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
GameObjectDelete.cs v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
GameObjectDelete.cs.meta v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
GameObjectDuplicate.cs v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
GameObjectDuplicate.cs.meta v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
GameObjectHandlers.cs v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
GameObjectHandlers.cs.meta v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
GameObjectModify.cs fix: search inactive objects when setActive=true in modify (#581) 2026-01-19 07:04:54 -08:00
GameObjectModify.cs.meta v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
GameObjectMoveRelative.cs v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
GameObjectMoveRelative.cs.meta v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
ManageGameObject.cs v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
ManageGameObject.cs.meta v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00
ManageGameObjectCommon.cs fix: improve manage_scene screenshot capture (#600) 2026-01-24 17:07:08 -05:00
ManageGameObjectCommon.cs.meta v9 pre-release pruning (#528) 2026-01-07 18:51:51 -04:00