..
GameObjects
fix: search inactive objects when setActive=true in modify ( #581 )
2026-01-19 07:04:54 -08:00
Prefabs
Async Test Infrastructure & Editor Readiness Status + new refresh_unity tool ( #507 )
2026-01-03 12:42:32 -08:00
Vfx
v9 pre-release pruning ( #528 )
2026-01-07 18:51:51 -04:00
BatchExecute.cs
feat(batch_execute): improve error handling with success detection and fail-fast support ( #531 )
2026-01-08 01:44:32 -04:00
BatchExecute.cs.meta
[FEATURE] Batch Commands ( #418 )
2025-12-07 19:36:44 -05:00
CommandRegistry.cs
[FEATURE] Custom Tool Fix and Add inspection window for all the tools ( #414 )
2025-12-07 19:38:32 -05:00
CommandRegistry.cs.meta
Rename plugin folder to MCPForUnity ( #303 )
2025-10-03 20:23:28 -04:00
ExecuteMenuItem.cs
[FEATURE] Custom Tool Fix and Add inspection window for all the tools ( #414 )
2025-12-07 19:38:32 -05:00
ExecuteMenuItem.cs.meta
Add testing and move menu items to resources ( #316 )
2025-10-13 11:16:43 -04:00
FindGameObjects.cs
v9 pre-release pruning ( #528 )
2026-01-07 18:51:51 -04:00
FindGameObjects.cs.meta
🎮 GameObject Toolset Redesign and Streamlining ( #518 )
2026-01-06 10:13:45 -08:00
GameObjects.meta
v9 pre-release pruning ( #528 )
2026-01-07 18:51:51 -04:00
GetTestJob.cs
v9 pre-release pruning ( #528 )
2026-01-07 18:51:51 -04:00
GetTestJob.cs.meta
Async Test Infrastructure & Editor Readiness Status + new refresh_unity tool ( #507 )
2026-01-03 12:42:32 -08:00
JsonUtil.cs
v9 pre-release pruning ( #528 )
2026-01-07 18:51:51 -04:00
JsonUtil.cs.meta
fix: add missing JsonUtil.cs.meta file to resolve package import errors
2025-10-23 19:42:58 -07:00
ManageAsset.cs
v9 pre-release pruning ( #528 )
2026-01-07 18:51:51 -04:00
ManageAsset.cs.meta
Rename plugin folder to MCPForUnity ( #303 )
2025-10-03 20:23:28 -04:00
ManageComponents.cs
v9 pre-release pruning ( #528 )
2026-01-07 18:51:51 -04:00
ManageComponents.cs.meta
🎮 GameObject Toolset Redesign and Streamlining ( #518 )
2026-01-06 10:13:45 -08:00
ManageEditor.cs
Fix manage prefabs ( #405 )
2025-11-28 18:47:11 -04:00
ManageEditor.cs.meta
Rename plugin folder to MCPForUnity ( #303 )
2025-10-03 20:23:28 -04:00
ManageMaterial.cs
v9 pre-release pruning ( #528 )
2026-01-07 18:51:51 -04:00
ManageMaterial.cs.meta
feat: Add `manage_material` tool for dedicated material manipulation ( #440 )
2025-12-07 19:39:52 -08:00
ManageScene.cs
fix: Add Prefab Stage support for GameObject lookup ( #573 )
2026-01-19 06:46:29 -08:00
ManageScene.cs.meta
Rename plugin folder to MCPForUnity ( #303 )
2025-10-03 20:23:28 -04:00
ManageScript.cs
v9 pre-release pruning ( #528 )
2026-01-07 18:51:51 -04:00
ManageScript.cs.meta
Rename plugin folder to MCPForUnity ( #303 )
2025-10-03 20:23:28 -04:00
ManageScriptableObject.cs
v9 pre-release pruning ( #528 )
2026-01-07 18:51:51 -04:00
ManageScriptableObject.cs.meta
feature/Add new manage_scriptable_object tool ( #489 )
2025-12-28 20:15:50 -08:00
ManageShader.cs
Async Test Infrastructure & Editor Readiness Status + new refresh_unity tool ( #507 )
2026-01-03 12:42:32 -08:00
ManageShader.cs.meta
Rename plugin folder to MCPForUnity ( #303 )
2025-10-03 20:23:28 -04:00
McpForUnityToolAttribute.cs
HTTP Server, uvx, C# only custom tools ( #375 )
2025-11-24 23:21:06 -04:00
McpForUnityToolAttribute.cs.meta
Rename plugin folder to MCPForUnity ( #303 )
2025-10-03 20:23:28 -04:00
Prefabs.meta
Rename plugin folder to MCPForUnity ( #303 )
2025-10-03 20:23:28 -04:00
ReadConsole.cs
Asset store helper script + updated README ( #521 )
2026-01-07 01:33:20 -04:00
ReadConsole.cs.meta
Rename plugin folder to MCPForUnity ( #303 )
2025-10-03 20:23:28 -04:00
RefreshUnity.cs
Remove unnecessary allowNudge guard from PR #558
2026-01-14 23:12:52 -08:00
RefreshUnity.cs.meta
Async Test Infrastructure & Editor Readiness Status + new refresh_unity tool ( #507 )
2026-01-03 12:42:32 -08:00
RunTests.cs
v9 pre-release pruning ( #528 )
2026-01-07 18:51:51 -04:00
RunTests.cs.meta
v9 pre-release pruning ( #528 )
2026-01-07 18:51:51 -04:00
Vfx.meta
v9 pre-release pruning ( #528 )
2026-01-07 18:51:51 -04:00