unity-mcp/MCPForUnity/Editor/Services/Transport
Marcus Sanatan adfc6f5e84
Fix manage prefabs (#405)
* Standardize import ordering and whitespace in plugin

The whitespace gave a warning in the asset store submission

* Fix manage_prefab tool structure

* Fix manage_editor actions

* Add get_component singular to manage_gameobject

* Improve uv cache clear error handling with lock detection and combined output

Replace simple stderr-only error reporting with combined stdout/stderr output. Add detection for "currently in-use" lock errors with helpful hint about waiting or using --force flag. Provide fallback message when command fails with no output.

* Improve error message formatting in uv cache clear failure logging
2025-11-28 18:47:11 -04:00
..
Transports Fix manage prefabs (#405) 2025-11-28 18:47:11 -04:00
IMcpTransportClient.cs HTTP Server, uvx, C# only custom tools (#375) 2025-11-24 23:21:06 -04:00
IMcpTransportClient.cs.meta HTTP Server, uvx, C# only custom tools (#375) 2025-11-24 23:21:06 -04:00
TransportCommandDispatcher.cs HTTP Server, uvx, C# only custom tools (#375) 2025-11-24 23:21:06 -04:00
TransportCommandDispatcher.cs.meta HTTP Server, uvx, C# only custom tools (#375) 2025-11-24 23:21:06 -04:00
TransportManager.cs Fix stdio reloads (#402) 2025-11-27 19:33:26 -04:00
TransportManager.cs.meta HTTP Server, uvx, C# only custom tools (#375) 2025-11-24 23:21:06 -04:00
TransportState.cs HTTP Server, uvx, C# only custom tools (#375) 2025-11-24 23:21:06 -04:00
TransportState.cs.meta HTTP Server, uvx, C# only custom tools (#375) 2025-11-24 23:21:06 -04:00
Transports.meta HTTP Server, uvx, C# only custom tools (#375) 2025-11-24 23:21:06 -04:00